180 creative ideas for getting students involved engaged and excited

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180 Creative Ideas For Getting Students Involved Engaged And Excited

Author : McGraw-Hill Education
ISBN : 9780071436014
Genre : Self-Help
File Size : 70. 33 MB
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From the editors of The Teacher's Calendar and Chase's Calendar of Events comes an indispensable classroom resource for educators of grades K-8. Here are 180 lesson plan supplements--one for each day of the school year--that will give teachers ready access to an abundance of practical, do-able activities and listings of very helpful resources to enrich lessons and encourage student participation. Ideas are presented chronologically by month, but are also keyed by subject area (math, science, language arts, etc.) for maximum ease of use.

180 Creative Ideas For Getting Students Involved Engaged And Excited

Author : McGraw-Hill Staff
ISBN : OCLC:958563575
Genre :
File Size : 85. 85 MB
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Level Up Your Classroom

Author : Jonathan Cassie
ISBN : 9781416622055
Genre : Education
File Size : 69. 82 MB
Format : PDF, ePub, Mobi
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In this lively and practical book, seasoned educator Jonathan Cassie shines a spotlight on gamification, an instructional approach that’s revolutionizing K–12 education. Games are well known for their ability to inspire persistence. The best ones feature meaningful choices that have lasting consequences, reward experimentation, provide a like-minded community of players, and gently punish failure and encourage risk-taking behavior. Players feel challenged, but not overwhelmed. A gamified lesson bears these same hallmarks. It is explicitly gamelike in its design and fosters perseverance, creativity, and resilience. Students build knowledge through experimentation and then apply what they’ve learned to fuel further exploration at higher levels of understanding. In this book, Cassie covers * What happens to student learning when it is gamified. * Why you might want to gamify instruction for your students. * The process for gamifying both your classroom and your lessons. If you want to see your students engaged, motivated, and excited about learning, join Jonathan Cassie on a journey that will add a powerful new set of ideas and practices to your teaching toolkit. The gamified classroom—an exciting new frontier of 21st century learning—awaits you and your students. Will you answer the call?

Kick Start Your Class

Author : LouAnne Johnson
ISBN : 9781118104569
Genre : Education
File Size : 60. 36 MB
Format : PDF, Kindle
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LouAnne Johnson's newest book is a collection of fun and simple educational icebreaker activities that get students excited and engaged from the very first minute of class. These activities are great to use with students at all levels, and many of the activities include variations and modifications for different groups. Research has shown that the use of icebreakers increases student motivation by creating an emotional connection between the student and school. In as little as five minutes, a creative icebreaker can engage students' brains, encourage critical thinking, and much more.

Jsl Vol 24 N3

Author : JOURNAL OF SCHOOL LEADERSHIP
ISBN : 9781475812534
Genre : Education
File Size : 84. 99 MB
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The Journal of School Leadership is broadening the conversation about schools and leadership and is currently accepting manuscripts. We welcome manuscripts based on cutting-edge research from a wide variety of theoretical perspectives and methodological orientations. The editorial team is particularly interested in working with international authors, authors from traditionally marginalized populations, and in work that is relevant to practitioners around the world. Growing numbers of educators and professors look to the six bimonthly issues to: deal with problems directly related to contemporary school leadership practice teach courses on school leadership and policy use as a quality reference in writing articles about school leadership and improvement.

The Mysteries Of Harris Burdick

Author : Chris Van Allsburg
ISBN : 9780547794082
Genre : Juvenile Fiction
File Size : 63. 12 MB
Format : PDF
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Fourteen black-and-white drawings, each accompanied by a title and a caption, entice readers to make up his or her own story.

Sparking Student Creativity

Author : Patti Drapeau
ISBN : 9781416619352
Genre : Education
File Size : 80. 53 MB
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Teaching isn't merely transmitting knowledge to students; it’s also about teaching students to approach learning in engaging and unexpected ways. In Sparking Student Creativity: Practical Ways to Promote Innovative Thinking and Problem Solving, author and researcher Patti Drapeau explores and explains research related to creativity and its relevance in today’s standards-based, critical thinking–focused classroom. The book vividly and comprehensively shows: how creative lessons can meet and extend the expectations of curriculum standards such as the Common Core State Standards; how to incorporate creativity and assessment into daily classroom practices; how to develop a "Creativity Road Map" to guide instruction; and how to design lessons that prompt and support creative thinking. In addition, the book includes 40 “grab and go” ideas that infuse lesson plans with a spirit of exploration. No matter what grade levels or content areas you teach, Sparking Student Creativity will help you to produce creative lesson components that directly address critical content, target specific standards, and require thoughtful products from students as they grow into independent learners and become successful students and adults.

How People Learn

Author : Committee on Developments in the Science of Learning with additional material from the Committee on Learning Research and Educational Practice
ISBN : 9780309070362
Genre : Education
File Size : 86. 5 MB
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First released in the Spring of 1999, How People Learn has been expanded to show how the theories and insights from the original book can translate into actions and practice, now making a real connection between classroom activities and learning behavior. This edition includes far-reaching suggestions for research that could increase the impact that classroom teaching has on actual learning. Like the original edition, this book offers exciting new research about the mind and the brain that provides answers to a number of compelling questions. When do infants begin to learn? How do experts learn and how is this different from non-experts? What can teachers and schools do-with curricula, classroom settings, and teaching methods--to help children learn most effectively? New evidence from many branches of science has significantly added to our understanding of what it means to know, from the neural processes that occur during learning to the influence of culture on what people see and absorb. How People Learn examines these findings and their implications for what we teach, how we teach it, and how we assess what our children learn. The book uses exemplary teaching to illustrate how approaches based on what we now know result in in-depth learning. This new knowledge calls into question concepts and practices firmly entrenched in our current education system. Topics include: How learning actually changes the physical structure of the brain. How existing knowledge affects what people notice and how they learn. What the thought processes of experts tell us about how to teach. The amazing learning potential of infants. The relationship of classroom learning and everyday settings of community and workplace. Learning needs and opportunities for teachers. A realistic look at the role of technology in education.

Creativity Rules

Author : Tina Seelig
ISBN : 0062301314
Genre : Business & Economics
File Size : 78. 68 MB
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International bestselling author and Stanford University professor Tina Seelig adapts her wildly popular creativity course to a practical guide on how to put your best ideas into action. For the past fifteen years, Professor Tina Seelig has taught her Stanford students how to creatively unleash their unique entrepreneurial spirits. In Creativity Rules, she shares this wisdom, offering inspiration and guidance to transform ideas into reality. Readers will learn how to work through the four steps of The Invention Cycle: Imagination (envisioning things that do not yet exist), Creativity (applying your imagination to address a challenge), Innovation (applying creativity to generate unique solutions), and Entrepreneurship (applying innovation, to bring ideas to fruition, where our ideas then gain the power to inspire the imaginations of others). Using each step to build upon the last, you can create something much complex, interesting, and powerful. Creativity Rules provides the essential knowledge to take a compelling idea and transform it into something extraordinary.

Practical Puppetry A Z

Author : Carol R. Exner
ISBN : 9780786415168
Genre : Language Arts & Disciplines
File Size : 79. 19 MB
Format : PDF, ePub
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Puppetry is an exciting, flexible, malleable art form that can engage the creative forces of children or adults. Puppets can not only tell a story, they can be used to enhance the curriculum, present an idea or a concept in a compelling way, or teach any number of necessary skills. Children and adults presenting a puppet play are given a sense of their own inventive power. This reference work offers an A to Z view of working with puppets. It covers everything from the basic strategies of advertising and marketing puppet productions, to assembling the puppets out of household materials such as paper bags, cereal boxes, or gloves, to the more elaborate sculpting of armatures. Stages, curtains and props are also discussed along with the history of puppetry. Numerous illustrations give a visual of many of the finished products. This work concludes with an annotated bibliography and index.

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