children media and playground cultures ethnographic studies of school playtimes studies in childhood and youth

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Children Media And Playground Cultures

Author : R. Willett
ISBN : 9781137318077
Genre : Social Science
File Size : 66. 61 MB
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Drawing on ethnographic accounts of children's media-referenced play, this book explores children's engagement with media cultures and playground experiences, analyzing a range of issues such as learning, fantasy, communication and identity.

Youth Cultures In The Age Of Global Media

Author : Sara Bragg
ISBN : 9781137008152
Genre : Social Science
File Size : 33. 67 MB
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This book explores the impact of globalisation and new technologies on youth cultures around the world, from the Birmingham School to the youthscapes of South Korea. In a timely reappraisal of youth cultures in contemporary times, this collection profiles the best of new research in youth studies written by leading scholars in the field.

The Government Of Childhood

Author : K. Smith
ISBN : 9781137312273
Genre : Political Science
File Size : 81. 37 MB
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Grounded in the Foucauldian literature on governmentality and drawing on a broad range of disciplines, this book examines the government of childhood in the West from the early modern period to the present. The book deals with three key time-periods and examines shifts in the conceptualization and regulation of childhood and child-rearing.

Children S Games In The New Media Age

Author : Professor Andrew Burn
ISBN : 9781409450252
Genre : History
File Size : 77. 3 MB
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Conceived to explore the relationship between children's vernacular play cultures and their media-based play, this collection challenges two popular misconceptions: that children's play is dying out and that it is threatened by contemporary media such as television and computer games. The result is a wide-ranging and lively investigation of gender, power and social change in contemporary children's play cultures.

Hanging Out Messing Around And Geeking Out

Author : Mizuko Ito
ISBN : 9780262258265
Genre : Technology & Engineering
File Size : 68. 41 MB
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Conventional wisdom about young people's use of digital technology often equates generational identity with technology identity: today's teens seem constantly plugged in to video games, social networking sites, and text messaging. Yet there is little actual research that investigates the intricate dynamics of youths' social and recreational use of digital media. Hanging Out, Messing Around, and Geeking Out fills this gap, reporting on an ambitious three-year ethnographic investigation into how young people are living and learning with new media in varied settings -- at home, in after-school programs, and in online spaces. Integrating twenty-three case studies -- which include Harry Potter podcasting, video-game playing, music sharing, and online romantic breakups -- in a unique collaborative authorship style, Hanging Out, Messing Around, and Geeking Out is distinctive for its combination of in-depth description of specific group dynamics with conceptual analysis.

Play Creativity And Digital Cultures

Author : Rebekah Willett
ISBN : 9781135894474
Genre : Education
File Size : 59. 26 MB
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Recent work on children's digital cultures has identified a range of literacies emerging through children's engagement with new media technologies. This edited collection focuses on children's digital cultures, specifically examining the role of play and creativity in learning with these new technologies. The chapters in this book were contributed by an international range of respected researchers, who seek to extend our understandings of children's interactions with new media, both within and outside of school. They address and provide evidence for continuing debates around the following questions: What notions of creativity are useful in our fields? How does an understanding of play inform analysis of children's engagement with digital cultures? How might school practice take account of out-of-school learning in relation to digital cultures? How can we understand children's engagements with digital technologies in commercialized spaces? Offering current research, theoretical debate and empirical studies, this intriguing text will challenge the thinking of scholars and teachers alike as it explores the evolving nature of play within the media landscape of the twenty-first century.

After The Death Of Childhood

Author : David Buckingham
ISBN : 9780745656915
Genre : Social Science
File Size : 23. 92 MB
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What will be the fate of childhood in the twenty-first century? Will children increasingly be living 'media childhoods', dominated by the electronic screen? Will their growing access to adult media help to abolish the distinctions between childhood and adulthood? Or will the advent of new media technologies widen the gaps between the generations still further? In this book, David Buckingham provides a lucid and accessible overview of recent changes both in childhood and in the media environment. He refutes simplistic moral panics about the negative influence of the media, and the exaggerated optimism about the 'electronic generation'. In the process, he points to the challenges that are posed by the proliferation of new technologies, the privatization of the media and of public space, and the polarization between media-rich and media-poor. He argues that children can no longer be excluded or protected from the adult world of violence, commercialism and politics; and that new strategies and policies are needed in order to protect their rights as citizens and as consumers. Based on extensive research, After the Death of Childhood takes a fresh look at well-established concerns about the effects of the media on children. It offers a challenging and refreshing approach to the perennial concerns of researchers, parents, educators, media producers and policy-makers.

Early African American Print Culture

Author : Lara Langer Cohen
ISBN : 9780812206296
Genre : Literary Criticism
File Size : 86. 91 MB
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The eighteenth and nineteenth centuries saw both the consolidation of American print culture and the establishment of an African American literary tradition, yet the two are too rarely considered in tandem. In this landmark volume, a stellar group of established and emerging scholars ranges over periods, locations, and media to explore African Americans' diverse contributions to early American print culture, both on the page and off. The book's chapters consider domestic novels and gallows narratives, Francophone poetry and engravings of Liberia, transatlantic lyrics and San Francisco newspapers. Together, they consider how close attention to the archive can expand the study of African American literature well beyond matters of authorship to include issues of editing, illustration, circulation, and reading—and how this expansion can enrich and transform the study of print culture more generally.

Culture And Identity

Author : Warren Kidd
ISBN : 9781137272522
Genre : Social Science
File Size : 66. 37 MB
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An understanding of culture and identity is essential for new sociologists. This student-focused text explains the themes and theories behind these core ideas. With up-to-date discussion of 'chavs', masculinity and social networking, skills-based activities and practice exam questions, this is invaluable reading for anyone new to this topic.

Digital Literature For Children

Author : Mireia Manresa
ISBN : 2875742728
Genre :
File Size : 25. 38 MB
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This book is the result of a research project carried out by the research group GRETEL from the Universitat Autònoma de Barcelona (UAB) on children’s and adolescents’ digital literary education. It offers some of the outcomes of this project and combines them with other contributions from internationally renowned authors to address the three pillars of digital literary reader training: the texts themselves, the responses they generate in children and adolescents and digital reading practices at home and at school. This work is intended as a contribution to international research on digital literature for children and young adults and its impact on the teaching practices of literary education. Its main goals are to guide the inclusion of this training in classrooms and to investigate strategies for accessing multimedia, interactive and hypertextual messages and products that form a part of fictional products today. The volume begins by contextualising electronic literary reading and specifying the new research framework of digital literature for children and adolescents. It then provides an overview of the relationships between the electronic medium and children and young adult production on the one hand, and of the digital works and their features on the other, to reflect on their potential for literary education. Subsequently, it tackles the effective contact of children and adolescents with this literature in order to determine what happens when different electronic works are made available to children readers without eliminating printed literature from their environment. Finally, the floor is given to two leading creators.

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