electric dreams computers in american culture

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Electric Dreams

Author : Ted Friedman
ISBN : 9780814727393
Genre : Computers
File Size : 34. 46 MB
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Electric Dreams turns to the past to trace the cultural history of computers. Ted Friedman charts the struggles to define the meanings of these powerful machines over more than a century, from the failure of Charles Babbage’s “difference engine” in the nineteenth century to contemporary struggles over file swapping, open source software, and the future of online journalism. To reveal the hopes and fears inspired by computers, Electric Dreams examines a wide range of texts, including films, advertisements, novels, magazines, computer games, blogs, and even operating systems. Electric Dreams argues that the debates over computers are critically important because they are how Americans talk about the future. In a society that in so many ways has given up on imagining anything better than multinational capitalism, cyberculture offers room to dream of different kinds of tomorrow.

The Routledge Companion To Remix Studies

Author : Eduardo Navas
ISBN : 9781134748815
Genre : Social Science
File Size : 70. 95 MB
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The Routledge Companion to Remix Studies comprises contemporary texts by key authors and artists who are active in the emerging field of remix studies. As an organic international movement, remix culture originated in the popular music culture of the 1970s, and has since grown into a rich cultural activity encompassing numerous forms of media. The act of recombining pre-existing material brings up pressing questions of authenticity, reception, authorship, copyright, and the techno-politics of media activism. This book approaches remix studies from various angles, including sections on history, aesthetics, ethics, politics, and practice, and presents theoretical chapters alongside case studies of remix projects. The Routledge Companion to Remix Studies is a valuable resource for both researchers and remix practitioners, as well as a teaching tool for instructors using remix practices in the classroom.

Of Games And God

Author : Kevin Schut
ISBN : 9781441240514
Genre : Religion
File Size : 81. 89 MB
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Video games are big business, generating billions of dollars annually. The long-held stereotype of the gamer as a solitary teen hunched in front of his computer screen for hours is inconsistent with the current makeup of a diverse and vibrant gaming community. The rise of this cultural phenomenon raises a host of questions: Are some games too violent? Do they hurt or help our learning? Do they encourage escapism? How do games portray gender? Such questions have generated lots of talk, but missing from much of the discussion has been a Christian perspective. Kevin Schut, a communications expert and an enthusiastic gamer himself, offers a lively, balanced, and informed Christian evaluation of video games and video game culture. He expertly engages a variety of issues, encouraging readers to consider both the perils and the promise of this major cultural phenomenon. The book includes a foreword by Quentin J. Schultze.

Atari Age

Author : Michael Z. Newman
ISBN : 9780262035712
Genre : Games & Activities
File Size : 58. 6 MB
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The cultural contradictions of early video games: a medium for family fun (but mainly for middle-class boys), an improvement over pinball and television (but possibly harmful) Beginning with the release of the Magnavox Odyssey and Pong in 1972, video games, whether played in arcades and taverns or in family rec rooms, became part of popular culture, like television. In fact, video games were sometimes seen as an improvement on television because they spurred participation rather than passivity. These “space-age pinball machines” gave coin-operated games a high-tech and more respectable profile. In Atari Age, Michael Newman charts the emergence of video games in America from ball-and-paddle games to hits like Space Invaders and Pac-Man, describing their relationship to other amusements and technologies and showing how they came to be identified with the middle class, youth, and masculinity. Newman shows that the “new media” of video games were understood in varied, even contradictory ways. They were family fun (but mainly for boys), better than television (but possibly harmful), and educational (but a waste of computer time). Drawing on a range of sources—including the games and their packaging; coverage in the popular, trade, and fan press; social science research of the time; advertising and store catalogs; and representations in movies and television—Newman describes the series of cultural contradictions through which the identity of the emerging medium worked itself out. Would video games embody middle-class respectability or suffer from the arcade's unsavory reputation? Would they foster family togetherness or allow boys to escape from domesticity? Would they make the new home computer a tool for education or just a glorified toy? Then, as now, many worried about the impact of video games on players, while others celebrated video games for familiarizing kids with technology essential for the information age.

Studies In Popular Culture

Author :
ISBN : IND:30000117443360
Genre : Popular culture
File Size : 23. 29 MB
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American Studies Association

Author : American Studies Association. Meeting
ISBN : STANFORD:36105121780246
Genre :
File Size : 65. 22 MB
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Just Say No To Microsoft

Author : Tony Bove
ISBN : 159327064X
Genre : Computers
File Size : 34. 40 MB
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Just Say No to Microsoft begins by tracing Microsoft's rise from tiny software startup to monopolistic juggernaut and explains how the company's practices over the years have discouraged innovation, stunted competition, and helped foster an environment ripe for viruses, bugs, and hackers. Readers learn how they can dump Microsoft products--even the Windows operating system--and continue to be productive. The book also shows how to work successfully and seamlessly with computers and people who are still hooked on Microsoft software. Includes full explanations of alternate operating systems, such as Linux and Mac, and outlines various software applications that can replace the familiar Microsoft products.

Spectra

Author :
ISBN : IND:30000107227385
Genre : Speech
File Size : 47. 35 MB
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Bibliographie Internationale De Sociologie

Author :
ISBN : 041544716X
Genre : Reference
File Size : 82. 44 MB
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First published in 2008. Routledge is an imprint of Taylor & Francis, an informa company.

America History And Life

Author :
ISBN : STANFORD:36105133520721
Genre : Canada
File Size : 26. 34 MB
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Article abstracts and citations of reviews and dissertations covering the United States and Canada.

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