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For The Win

Author : Brenna Aubrey
ISBN : 1940951097
Genre : Erotic fiction
File Size : 77. 38 MB
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Millionaire bad boy Jordan Fawkes has problems. That molten-hot intern he hooked up with at Comic-Con is now his assistant. No one can know they're the stars of the cosplay sex tape that broke the Internet. Business school hopeful April Weiss has drama. Working under the CFO of Draco Multimedia should be the opportunity of a lifetime for her, but Jordan Fawkes is the boss from Hell, a sexier-than-sin boss from Hell who holds all the cards for her future career.

Girl Geek

Author : Brenna Aubrey
ISBN : 9781940951409
Genre : Fiction
File Size : 55. 88 MB
Format : PDF, Kindle
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It's the perfect escape. Until things get real... Mia Strong is beyond stressed out. With pre-med courses, the looming qualifying exam, a job, and her mother's serious health problems, she’s feeling the pressure from all sides. As a distraction, she turns to online gaming and her newest addiction, Dragon Epoch. Mia seeks an escape into fantasy—never dreaming that she’d find something real. He goes by FallenOne. He's smart, funny, and has a sexy voice. Their instant connection is the best thing that’s happened to Mia in a long time. He listens for hours while she bares her innermost fears. But he holds everything back about himself. At first, the mystery intrigues her, until she faces a life-altering decision. Now, Mia needs someone she can trust. Will FallenOne’s friendship turn into something real? Or will the fantasy disappear, leaving her alone and in turmoil?

Played

Author : Brenna Aubrey
ISBN : 9781940951126
Genre : Fiction
File Size : 73. 17 MB
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The PLAYED trilogy follows the story of tech millionaire Adam Drake and proud geek-girl Mia Strong, from their first scandalous meeting to the love of a lifetime. (Includes never-before-published bonus material, which was previously made available only to newsletter subscribers) At Any Price To cover her family's mounting debts, gaming blogger Mia decides to auction her virginity online to the highest bidder. But when sexy CEO Adam Drake wins the prize, Mia wonders if she's the one being played. At Any Turn Just when control-freak Adam starts to accept that their relationship can survive Mia's med school ambitions, a shocking twist of fate threatens to tear them apart forever. At Any Moment Faced with a life-or-death decision, Mia must lean on Adam for support. Now there's more than love at stake, and life makes no promises. THE GAMING THE SYSTEM SERIES: Girl Geek ~ available now (prequel) At Any Price ~ available now (Adam & Mia part 1) At Any Turn ~ available now (Adam & Mia part 2) At Any Moment ~ available now (Adam & Mia part 3) For The Win ~ available now (Jordan & April) For The One ~ available now (William & Jenna) For The Taking ~ forthcoming in 2018 (Katya & Lucas)

At Any Turn

Author : Brenna Aubrey
ISBN : 1940951046
Genre : Fiction
File Size : 40. 58 MB
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Millionaire CEO Adam Drake overcame a tortured past to take control of his life and build his own gaming empire. The final piece falls into place with his new-found love for brilliant geek girl blogger, Mia Strong. Now Adam is at the top of his game... until Mia suddenly breaks things off, leaving Adam in the dark. He senses she needs his help but that she's too stubborn or scared to ask. The more he tries to take control, the further she shies away. This is one problem he can't solve by writing a check or a few clever lines of code.

Lotto Wheel Five To Win

Author : Gail Howard
ISBN : 0945760310
Genre : Games
File Size : 81. 67 MB
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Fifty-three (53) first prize lotto jackpots have been won with Gail Howard?s systems in pick-5 lotto games: Fantasy 5, Cash 5, Take 5, Match 5, Little Lotto, Lucky 5, Cash Game, Lotto 5. Photos of the jackpot winners, their letters, stories and winning tickets can be seen and verified on Gail Howard?s web site at GailHoward.com. The 2006 3rd edition of Lotto Wheel Five to Win contains all the Gail Howard wheeling systems that won pick-5 lotto jackpots and identifies which of the systems won one, two or three jackpots, also the system that won eight first prize jackpots! Whether you spend a couple of dollars or join a pool or syndicate, a choice of 333 systems, from $2 to $100?s, gives you complete flexibility for any possible use. Fifty systems in this book cost an affordable $5 or less to use, and more than 100 systems cost $10 or less. Simply choose six or more pick-5 lotto numbers and place them in the corresponding lettered boxes. Your numbers are magically (mathematically) combined into the correct sets of five numbers to cover a specific win guarantee, ready to mark on your play slips. There is no easier way to scientifically combine your lotto numbers. So simple a child can do it. Fast and easy to use as A-B-C! The minimum win guarantees in this book are mathematically correct, totally accurate, flawless, without holes. Guaranteed! Use lottery systems with proven jackpot winners and play lotto to win.

At Any Price

Author : Brenna Aubrey
ISBN : 194095102X
Genre : Fiction
File Size : 52. 28 MB
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Achievement Unlocked: Geek Virgin When Mia Strong, proud geek-girl and popular gaming blogger, auctions off her virginity online, she knows she'll make waves. But what she will not be making is a love connection. Her rules are set in stone: One night. No further contact. It's a desperate step, but it's the only way she can go to medical school and pay her mother's mounting hospital bills. Difficulty Level: Millionaire CEO Adam Drake, the enigmatic auction winner, is a software prodigy who made his first million at seventeen. Now, in his mid-twenties, he's sexy, driven and--as CEO of his own gaming company--he's used to making the rules. Before Mia knows what's happening, he's found the loophole in the rules of her auction. Every stipulation she's made to protect her heart gets tossed by the wayside. She can't tell if he's playing her...or if he's playing for keeps. "This New Adult contemporary romance is intended for readers over the age of 18 due to adult language, sexual content and adult situations."

Ultimate Book Of Card Games

Author : Scott McNeely
ISBN : 9781452110486
Genre : Games
File Size : 37. 29 MB
Format : PDF, ePub
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Classic and comprehensive, this guide to over 350 games is sure to appeal to all ages. From Bridge to Poker and Solitaireto Hearts, card games are a beloved source of entertainment and competition (and they are recession proof!). This authoritative book is ideal for every household, college dorm, family cabin, or neighborhood bar that has a pack of cards. Designed in the style of the popular Ultimate Bar Book, this essential resource provides the rules to dozensof variations of your favorite games, and a few you've probably never heard of (Bezique, anyone?). With simple instructions and clear illustrations to guide the way, this volume will be a welcome addition to any gamer's library.

Catalog Of Copyright Entries Third Series

Author :
ISBN : STANFORD:36105119497647
Genre : Copyright
File Size : 32. 69 MB
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How To Win Your Next Soccer Game And Coaching Very Young Soccer Players

Author :
ISBN : 9781412227131
Genre :
File Size : 83. 39 MB
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Characteristics Of Games

Author : George Skaff Elias
ISBN : 9780262017138
Genre : Games & Activities
File Size : 79. 7 MB
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Characteristics of Games offers a new way to understand games: by focusing on certain traits -- including number of players, rules, degrees of luck and skill needed, and reward/effort ratio -- and using these characteristics as basic points of comparison and analysis. These issues are often discussed by game players and designers but seldom written about in any formal way. This book fills that gap. By emphasizing these player-centric basic concepts, the book provides a framework for game analysis from the viewpoint of a game designer. The book shows what all genres of games -- board games, card games, computer games, and sports -- have to teach each other. Today's game designers may find solutions to design problems when they look at classic games that have evolved over years of playing. Characteristics of Games -- written by three of the most prominent game designers working today -- will serve as an essential reference for game designers and game players curious about the inner workings of games. It includes exercises (which can also serve as the basis for discussions) and examples chosen from a wide variety of games. There are occasional mathematical digressions, but these can be skipped with no loss of continuity. Appendixes offer supplementary material, including a brief survey of the two main branches of mathematical game theory and a descriptive listing of each game referred to in the text.

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