ios apps for masterminds 2nd edition how to take advantage of swift 3 to create insanely great apps for iphones and ipads

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Ios Apps For Masterminds 4th Edition

Author : J.D Gauchat
ISBN :
Genre : Computers
File Size : 23. 15 MB
Format : PDF, ePub, Docs
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Learn how to create apps for iOS 12 before anyone else. This is the first book to teach you how to work with Swift 4.2, Xcode 10, iOS 12 and the new APIs introduced by Apple iOS Apps for Masterminds leads the reader step by step to master the complex subjects required to create applications for iPhones and iPads. After reading this book, you will know how to program in Swift, how to design user interfaces, and how to work with the most powerful frameworks available for the construction of modern applications. This book is a complete course that will teach you how to build insanely great applications from scratch. Every chapter explores both basic and complicated concepts of computer programming, the Swift language, and app development. The information is supported by functional examples that guide beginners and experts through the most fundamental frameworks included in the iOS SDK. The examples are distributed throughout the book in a specific order to gradually introduce complex topics and make them accessible to everyone. The goal of iOS Apps for Masterminds is to make you familiar with the most advanced technologies for app development. It was designed to prepare you for the future and was written for the genius inside you, for Masterminds. This book includes: Introduction to Swift 4.2 Swift Paradigm Foundation Framework UIKit Framework Auto Layout Size Classes Navigation Controllers Scroll Views Stack Views Table Views Collection Views Split View Controller Alert Views Notifications Files Archiving Core Data iCloud CloudKit Core Graphics and Quartz 2D Core Animation AVFoundation Camera and Photos Library Web Kit Views Gesture Recognizers Timers Operation Queues Error Handling Image and Video Internationalization ...and more! iOS app development with iOS 12, Xcode 10 and Swift 4.2 App development, Swift programming, Create apps, Create app, iPhone apps, Build app, Swift language, develop application, Objective-C, Apple development, iOS development, iOS Apps, Program apps.

Ios Apps For Masterminds 2nd Edition

Author : J.D Gauchat
ISBN :
Genre : Computers
File Size : 87. 32 MB
Format : PDF, ePub, Mobi
Download : 931
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Get ahead of everyone else and learn the latest technologies introduced by Apple. This is the first book to teach you how to work with Swift 3, Xcode 8, iOS 10 and the new APIs. iOS Apps for Masterminds leads the reader step by step to master the complex subjects required to create applications for iPhones and iPads. After reading this book, you will know how to program in Swift, how to design user interfaces, and how to work with the most powerful frameworks available for the construction of modern applications. This book is a complete course that will teach you how to build insanely great applications from scratch. Every chapter explores both basic and complicated concepts of computer programming, the Swift language, and app development. The information is supported by fully functional examples to guide beginners and experts through every single framework included in the iOS SDK. The examples are distributed throughout the book in a specific order to gradually introduce complex topics and make them accessible to everyone. The goal of iOS Apps for Masterminds is to make you familiar with the most advanced technologies for app development. It was designed to prepare you for the future and was written for the genius inside you, for Masterminds. This book includes: Introduction to Swift 3 Swift Paradigm Foundation Framework UIKit Framework Auto Layout Size Classes Navigation Controllers Scroll Views Table Views Collection Views Split View Controller Alert Views Notifications Files Archiving Core Data iCloud Core Graphics and Quartz 2D Core Animation AVFoundation Camera and Photo Library Web Views Contacts Sensors MapKit Gesture Recognizers Timers Operation Queues Error Handling Image and Video Internationalization ...and more! iOS app development with iOS 10, Xcode 8 and Swift 3App development, Swift programming, Create apps, Create app, iPhone apps, Build app, Swift language, develop application, Objective-C, Apple development, iOS development, iOS Apps, Program apps.

Swift Programming

Author : Matthew Mathias
ISBN : 9780134398051
Genre : Computers
File Size : 35. 13 MB
Format : PDF
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Through the authors' carefully constructed explanations and examples, you will develop an understanding of Swift grammar and the elements of effective Swift style. Written for Swift 2.0, the book is also compatible with Swift 2.1. You will also learn how to navigate Xcode 7 and get the most out of Apple's documentation. Throughout the book, the authors share their insights into Swift to ensure that you understand the hows and whys of Swift and can put that understanding to use in different contexts. After working through this book, you will have the knowledge and confidence to develop your own solutions to a wide range of programming challenges using Swift.

Html5 For Masterminds

Author : J. D. Gauchat
ISBN : 1543040314
Genre :
File Size : 53. 3 MB
Format : PDF, Docs
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HTML5 for Masterminds 3rd Edition, now with a complete course on Web Development and Responsive Web Design. Learn how to create websites and applications for desktop and mobile devices with HTML, CSS, and Javascript. HTML5 for Masterminds leads the reader step-by-step to master the complex subjects required to create websites and web applications. After reading this book, you will know how to structure your documents with HTML, how to style them with CSS, and how to work with the most powerful Javascript APIs. This book is not an introduction, but instead a complete course that teaches you how to build responsive websites and amazing web applications from scratch. Every chapter explores both basic and sophisticated concepts of HTML, CSS, and Javascript. Functional examples support the information introduced in every chapter to guide beginners and experts throughout every single element, style, and function included in these languages. The goal of HTML5 for Masterminds is to make you familiar with the most advanced technologies for the web. It was designed to prepare you for the future, and it was written for the genius inside you, for Masterminds. This book includes: How to create HTML5 documents How to create CSS3 Style Sheets How to program in Javascript How to design websites with Responsive Web Design How to create 2D and 3D Graphics How to create 2D and 3D Animations How to create 2D and 3D Video Games Javascript APIs: Form API Canvas API WebGL API and Three.js Web Audio API IndexedDB API Web Storage API File API Web Socket API WebRTC API Stream API FullScreen API Ajax Level 2 Web Workers API Drag and Drop API History API Web Messaging API Pointer Lock API Geolocation API Page Visibility API TextTrack API HTML5, CSS3, and Javascript

Coding Iphone Apps For Kids

Author : Gloria Winquist
ISBN : 9781593278373
Genre : Computers
File Size : 67. 95 MB
Format : PDF, ePub, Docs
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Apple’s Swift is a powerful, beginner-friendly programming language that anyone can use to make cool apps for the iPhone or iPad. In Coding iPhone Apps for Kids, you’ll learn how to use Swift to write programs, even if you’ve never programmed before. You’ll work in the Xcode playground, an interactive environment where you can play with your code and see the results of your work immediately! You’ll learn the fundamentals of programming too, like how to store data in arrays, use conditional statements to make decisions, and create functions to organize your code—all with the help of clear and patient explanations. Once you master the basics, you’ll build a birthday tracker app so that you won’t forget anyone’s birthday and a platform game called Schoolhouse Skateboarder with animation, jumps, and more! As you begin your programming adventure, you’ll learn how to: –Build programs to save you time, like one that invites all of your friends to a party with just the click of a button! –Program a number-guessing game with loops to make the computer keep guessing until it gets the right answer –Make a real, playable game with graphics and sound effects using SpriteKit –Challenge players by speeding up your game and adding a high-score systemWhy should serious adults have all the fun? Coding iPhone Apps for Kids is your ticket to the exciting world of computer programming. Covers Swift 3.x and Xcode 8.x. Requires OS X 10.11 or higher.

Anyone Can Create An App

Author : Wendy Wise
ISBN : 1617292656
Genre : Computers
File Size : 74. 61 MB
Format : PDF, ePub, Mobi
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"Anyone Can Create an App" is based on the lofty premise that anyone can begin programming given the right tools and the right help. With some time set aside and the course-work in this book, readers will be able to program their first, fully working iPhone or iPad Application. They'll wonder why they never did it before! "Anyone Can Create an App" provides the EASY starting point for those people who have never programmed before but who always wanted to build iPhone and iPad apps. It starts with the absolute basics and progresses without leaving gaps so that the non-technical person can feel confident going from green to full-grown. Readers will create several apps for their iPhone and get a huge sense of accomplishment along the way. The book also demystifies some of the "insider terms" that programmers use. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications.

Mastering Ios 11 Programming

Author : Donny Wals
ISBN : 9781788397568
Genre : Computers
File Size : 77. 23 MB
Format : PDF
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Transition to a Professional iOS developer with the most in-depth and advanced level guide on Swift 4 and Xcode 9 About This Book Filled with practical examples, this comprehensive guide explores all aspects of iOS Development. Learn powerful techniques and industry`s best practices to become pro iOS Developer. Unlock the full potential of iOS 11 programming with Swift 4 to build rich and powerful applications Gain detailed insights into core iOS Programming concepts such as Extensions, Performance, Animations, CoreData and lot more with examples Extend your iOS apps to new level with ARKit and CoreML Who This Book Is For This book is for developers who have some experience with iOS programming, but want to take their skills to next level by unlocking the full potential of latest version of iOS with Swift to build great applications. What You Will Learn Build a professional iOS application from scratch Create adaptive, complex views with Auto-Layout Writing flexible and reusable code with Protocol Oriented programming Ensure code quality by using proper tests. Measure and improve performance with the Instruments app Integrate with iOS on a deep level with several App Extensions Implement AI, Machine Learning, Augmented Reality and more iOS 11 sweetness In Detail With good pay for iOS developers, a mature development environment, and Apple users spending more money on the App store than Android users, becoming a professional iOS developer is a great move. The journey to master iOS development and the new features of iOS 11 is not straightforward, but this book will help you make that transition. Written for Swift 4 and following the latest Swift API design guidelines, you won't just learn how to program for iOS 11, you'll learn how to write great, readable, and maintainable Swift code that's in line with the industry's best-practices. The progression of this book reflects the real-world development flow. In the book, you will build real-world applications. You will find a mix of thorough background information and practical examples, so you'll know how to make use of a technique right away while you also get a great understanding of the how and why. By the end, you will be able to build iOS applications that harness advanced techniques and make the best use of the latest and greatest features available in iOS 11. Style and approach This book takes a no-frill approach and is very code-specific. The focus is on teaching advanced concepts through a series of small projects and standalone examples that help you gain expertise with various aspects of iOS application development.

Swift 3 Game Development

Author : Stephen Haney
ISBN : 9781787122420
Genre : Computers
File Size : 61. 83 MB
Format : PDF, Mobi
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Embrace the mobile gaming revolution by creating popular iOS games with Swift 3.0 About This Book Create and design games for iPhone and iPad using SpriteKit and Swift 3.0 Learn the core fundamentals of SpriteKit game development and mix and match techniques to customize your game This step-by-step practical guide will teach you to build games from scratch using little-known tips and strategies for maximum fun Who This Book Is For If you wish to create and publish fun iOS games using Swift, then this book is for you. You should be familiar with basic programming concepts. However, no prior game development or Apple ecosystem experience is required. What You Will Learn Deliver powerful graphics, physics, and sound in your game by using SpriteKit Set up the scene using the new capabilities of the scene editor and custom classes Maximize gameplay with little-known tips and strategies for fun and repeatable action Make use of animations, graphics, and particles to polish your game Understand the current mobile monetization landscape to choose the best option for your own situation Integrate your game with Game Center so that your players can share their high scores and achievements Publish your game to the App Store and enjoy people playing your games In Detail Swift is the perfect choice for game development. Developers are intrigued by Swift 3.0 and want to make use of new features to develop their best games yet. Packed with best practices and easy-to-use examples, this book leads you step by step through the development of your first Swift game. This book starts by introducing SpriteKit and Swift's new features that can be used for game development. After setting up your first Swift project, you will build your first custom class, learn how to draw and animate your game, and add physics simulations. Then, you will add the player character, NPCs, and powerups. To make your game more fun and engaging, you will learn how to set up scenes and backgrounds, build fun menus, and integrate with Apple Game Center to add leaderboards and achievements. You will then make your game stand out by adding animations when game objects collide, and incorporate proven techniques such as the advanced particle system and graphics. Finally, you will explore the various options available to start down the path towards monetization and publish your finished games to the App Store. By the end of this book, you will be able to create your own iOS games using Swift and SpriteKit. Style and approach This project-based guide is engaging with a visually-rich approach rather than a text-heavy approach. With every chapter containing practical examples, you will understand how Swift programming works and make the most of the new features in version 3.0.

Test Driven Ios Development With Swift 3

Author : Dr. Dominik Hauser
ISBN : 9781787125032
Genre : Computers
File Size : 25. 82 MB
Format : PDF, Kindle
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Write testable and maintainable code to develop highly-functional iOS apps About This Book Learn test-driven principles to help you build apps with fewer bugs and better designs Become more efficient while working with Swift to move on to your next project faster! Implement all of the principles of test-driven development (TDD) in to your daily programming workflow Who This Book Is For My reader have already done some application development with Swift. They follow the changes in each new Swift version. They also follow a few Swift developers on Twitter or Tumblr and read blog post from famous Swift bloggers. My reader have already heard about Test-Driven Development (TDD) but haven't done really much about it. But they have heard/read that TDD can help to write better code but they don't really know why. What You Will Learn Implement TDD in Swift application development Find bugs before you enter the code using the TDD approach Use TDD to build models, view controllers, and views Test network code with asynchronous tests and stubs Write code that is a joy to read and to maintain Develop functional tests to ensure the app works as planned Employ continuous integration to make testing and deployment easier In Detail Test-driven development (TDD) is a proven way to find software bugs early. Writing tests before your code improves the structure and maintainability of your apps. In combination with the improved syntax of Swift 3, there is no excuse or writing bad code. This book will help you understand the process of TDD and how it impacts your apps written in Swift. Through a practical, real-world example app, you'll start seeing how to implement TDD in context. You will begin with an overview of the TDD workflow and then deep dive into unit testing concepts and code cycles. You will also plan and structure your test driven iOS app, and write tests to drive the development of the view controllers and the helper classes. Next, you'll learn how to write tests for network code, what CI is and how to set it up using Xcode Server. Finally, the book will guide you through the next steps to become a testing expert by discussing integration tests, Behavior Driven Development (BDD), open source testing frameworks and UI Tests introduced in Xcode 8. Style and approach Using a step-by-step approach, you will develop an entire iOS app using TDD. During the course of the book, you will experience different strategies to write tests for models, View Controller, and networking code.

Ios 11 App Development Essentials

Author : Neil Smyth
ISBN :
Genre :
File Size : 77. 82 MB
Format : PDF, Kindle
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