ios programming the big nerd ranch guide 5th edition big nerd ranch guides

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Ios Programming

Author : Joe Conway
ISBN : 9780132978743
Genre : Computers
File Size : 45. 7 MB
Format : PDF, Docs
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Winner of a 2012 Jolt Productivity Award! Updated and expanded to cover iOS 5 and Xcode 4.3, iOS Programming: The Big Nerd Ranch Guide leads you through the essential concepts, tools, and techniques for developing iOS applications. After completing this book, you will have the understanding, the know-how, and the confidence you need to tackle iOS projects of your own. Based on Big Nerd Ranch’s popular iOS Bootcamp course and its well-tested materials and methodology, this best-selling guide teaches iOS concepts and coding in tandem. The result is instruction that is relevant and useful. Throughout the book, the authors clearly explain what’s important to know and share their insights into the larger context of the iOS platform. This gives you a real understanding of how iOS development works, the many features that are available, and when and where to apply what you’ve learned. Here are some of the topics covered: Xcode 4.3, Instruments, and Storyboards ARC, strong and weak references, and retain cycles Interfacing with iCloud Handling touch events and gestures Tool bars, navigation controllers, and split view controllers Localization and Internationalization Block syntax and use Background execution and multi-tasking Saving/loading data: Archiving and Core Data Core Location and Map Kit Communicating with web services Working with XML, JSON, and NSRegularExpression Using the Model-View-Controller-Store design pattern

Ios Programming

Author : Christian Keur
ISBN : 9780134389394
Genre : Computers
File Size : 86. 52 MB
Format : PDF
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iOS Programming: The Big Nerd Ranch Guide leads you through the essential concepts, tools, and techniques for developing iOS applications. After completing this book, you will have the know-how and the confidence you need to tackle iOS projects of your own. Based on Big Nerd Ranch's popular iOS Bootcamp course and its well-tested materials and methodology, this bestselling guide teaches iOS concepts and coding in tandem. The result is instruction that is relevant and useful. Throughout the book, the authors explain what's important and share their insights into the larger context of the iOS platform. You get a real understanding of how iOS development works, the many features that are available, and when and where to apply what you've learned.

Objective C Programming

Author : Aaron Hillegass
ISBN : 9780321706287
Genre : Computers
File Size : 66. 27 MB
Format : PDF, ePub
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Looks at the basics of Objective-C programming for Apple technologies, covering such topics as Xcode, classes, properties, categories, loops, and ARC.

Swift Programming

Author : Matthew Mathias
ISBN : 0134398017
Genre :
File Size : 78. 55 MB
Format : PDF
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Through the authors' carefully constructed explanations and examples, you will develop an understanding of Swift grammar and the elements of effective Swift style. At the same time, you will learn how to navigate Xcode and get the most out of Apple's documentation. In addition, throughout the book, the authors share their insights into Swift to ensure that you understand the hows and whys of Swift and can put that understanding to use in different contexts. After working through this book, you will have the knowledge and confidence to develop your own solutions to a wide range of programming challenges using Swift.

Programming In C

Author : Stephen G. Kochan
ISBN : 9780672331411
Genre : Computers
File Size : 60. 62 MB
Format : PDF, Kindle
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Learn the C programming language from one of the best. Stephen Kochan's Programming in C is thorough with easy-to-follow instructions that are sure to benefit beginning programmers. This book provides readers with practical examples of how the C programming language can be used with small, fast programs, similar to the programming used by large game developers such as Nintendo. If you want a one-stop-source for C programming, this book is it.The book is appropriate for all introductory-to-intermediate courses on programming in the C language, including courses covering C programming for games and small-device platforms. Programming in C, Third Edition is a thoroughly revised and updated edition of Steven Kochan's classic C programming tutorial: a book that has helped thousands of students master C over the past twenty years. This edition fully reflects the latest C standard and contains current source code. It has been crafted to help students master C regardless of the platform they intend to use or the applications they intend to create -- including small-device and gaming applications, where C's elegance and speed make it especially valuable. Kochan begins with the fundamentals, then covers every facet of C language programming: variables, data types, arithmetic expressions, program looping, making decisions, arrays, functions, structures, character strings, pointers, operations on bits, the preprocessors, I/O, and more. Coverage also includes chapters on working with larger programs; debugging programs; and the fundamentals of object-oriented programming. Appendices include a complete language summary, an introduction to the Standard C Library, coverage of compiling and running programs using gcc, common programming mistakes, and more.

Learning Cocoa With Objective C

Author : Paris Buttfield-Addison
ISBN : 9781491901786
Genre : Computers
File Size : 56. 10 MB
Format : PDF, ePub, Docs
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Get up to speed on Cocoa and Objective-C, and start developing applications on the iOS and OS X platforms. If you don’t have experience with Apple’s developer tools, no problem! From object-oriented programming to storing app data in iCloud, the fourth edition of this book covers everything you need to build apps for the iPhone, iPad, and Mac. You’ll learn how to work with the Xcode IDE, Objective-C’s Foundation library, and other developer tools such as Event Kit framework and Core Animation. Along the way, you’ll build example projects, including a simple Objective-C application, a custom view, a simple video player application, and an app that displays calendar events for the user. Learn the application lifecycle on OS X and iOS Work with the user-interface system in Cocoa and Cocoa Touch Use AV Foundation to display video and audio Build apps that let users create, edit, and work with documents Store data locally with the file system, or on the network with iCloud Display lists or collections of data with table views and collection views Interact with the outside world with Core Location and Core Motion Use blocks and operation queues for multiprocessing

The Ios Apprentice

Author : Matthijs Hollemans
ISBN : 0989675122
Genre : Application software
File Size : 69. 76 MB
Format : PDF, ePub, Mobi
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Learn iPhone and iPad Programming via Tutorials! If you're new to iOS and Objective-C, or to programming in general, learning how to write an app can seem incredibly overwhelming. That's why you need a book that: Shows you how to write an app step-by-step Has tons of illustrations and screenshots to make everything clear Is written in a fun and easygoing manner! In this book, you will learn how to make your own iPhone and iPad apps, through a series of four epic-length hands-on tutorials. Everybody likes games, so you'll start with building a simple but fun iPhone game named Bull's Eye. It will teach you the basics of iPhone programming, and the other tutorials will build on what you learn there. Each tutorial in this book describes a new app in full detail, and together they cover everything you need to know to make your own apps. By the end of the series you'll be experienced enough to turn your ideas into real apps that you can sell on the App Store! Tutorial 1: Bull's Eye. In the first tutorial in the series, you'll start off by building a complete game from scratch called "Bull's Eye." In the process, you'll learn how to use Xcode, Interface Builder, and Objective-C in an easygoing manner. Tutorial 2: Checklists. In the second tutorial in the series, you'll create your own to-do list app. In the process, you'll learn about the fundamental design patterns that all iOS apps use and about table views, navigation controllers and delegates. Now you're making apps for real! Tutorial 3: MyLocations. In the third tutorial in the series, you'll develop a location-aware app that lets you keep a list of spots that you find interesting. In the process, you'll learn about Core Location, Core Data, Map Kit, and much more! Tutorial 4: StoreSearch. Mobile apps often need to talk to web services and that's what we'll do in this final tutorial of the series. We'll make a stylish app that lets you search for products on the iTunes store using HTTP requests and JSON. It is my sincere belief that this series can turn you from a complete newbie into an accomplished iOS developer, but you do have to put in the time and effort. By writing this book I've done my part, now it's up to you...

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