lernen in virtuellen welten eine konzeption fur die pflegeausbildung german edition

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Lernen In Virtuellen Welten

Author : Kathleen Wehnert
ISBN : 9783836685092
Genre : Education
File Size : 90. 45 MB
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Da das Lernen in virtuellen Welten gegenw rtig aus dem Bildungsbereich kaum noch weg zu denken ist, erscheint es unverst ndlich, dass es bisher in der Pflegewissenschaft in Deutschland noch nicht vertreten ist. Die bisherige Zur ckhaltung der Pflegedidaktik, Modelle f r das virtuelle Lernen zu entwickeln, k nnte auf zwei Kritikpunkte zur ckgef hrt werden - der bisher zu geringen didaktischen Untermauerung und dem oft beklagten Ph nomen der Vereinsamung vor dem PC. Auf der einen Seite trat nach einer anf nglichen Euphorie der Online-Bildung eine Phase der Ern chterung ein, in der sogar Devisen wie "Technologie ist out und Bildung in" laut wurden. Es hat sich gezeigt, dass Online-Bildung mehr sein muss als eine Adaption von Altbew hrtem auf ein neues Medium. Sie sollte sich den individuellen Lernbed rfnissen und Voraussetzungen der Lernenden anpassen und ist damit auf einem fundierten didaktischen Konzept aufzubauen. Zudem entspricht das reine Vermitteln von Fachwissen, den Anforderungen einer sich st ndig wandelnden Zeit nicht. Wissen muss aktiv durch eigenst ndiges Lernen, erworben werden. Demzufolge ist die F rderung der Lernenden hinsichtlich der Lern- und Methodenkompetenz beraus wichtig, um sie zum selbstst ndigen Arbeiten zu bef higen und somit auch auf lebenslanges Lernen vorzubereiten. Hinsichtlich der Erarbeitung einer didaktischen Grundlage ist es besonders evident, die ver nderten gesetzlichen Anforderungen durch das neue Lernfeldkonzept zu ber cksichtigen. Auf der anderen Seite sind immer wieder kritische Stimmen zu vernehmen, welche vor allem das vereinsamte Lernen am PC, fernab von jeglichem sozialen Kontakt, akzentuieren. Das Lernen in virtuellen Welten sei zwar f r den Erwerb spezifischer Fachkompetenz geeignet, lasse aber keinen sozialen Austausch und erst recht kein soziales Lernen zu. Gerade im Pflegeberuf, der einen einf hlsamen Umgang mit Menschen erfordert, sind soziale Fertigkeiten wie Sozial und Selbstkompetenz, Kommunikations- und Konfliktf

What Video Games Have To Teach Us About Learning And Literacy Second Edition

Author : James Paul Gee
ISBN : 9781466886421
Genre : Education
File Size : 58. 62 MB
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James Paul Gee begins his classic book with "I want to talk about video games--yes, even violent video games--and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. In this revised edition of What Video Games Have to Teach Us About Learning and Literacy, new games like World of WarCraft and Half Life 2 are evaluated and theories of cognitive development are expanded. Gee looks at major cognitive activities including how individuals develop a sense of identity, how we grasp meaning, how we evaluate and follow a command, pick a role model, and perceive the world.

Engineering Education 4 0

Author : Sulamith Frerich
ISBN : 9783319469164
Genre : Computers
File Size : 34. 25 MB
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This book presents a collection of results from the interdisciplinary research project “ELLI” published by researchers at RWTH Aachen University, the TU Dortmund and Ruhr-Universität Bochum between 2011 and 2016. All contributions showcase essential research results, concepts and innovative teaching methods to improve engineering education. Further, they focus on a variety of areas, including virtual and remote teaching and learning environments, student mobility, support throughout the student lifecycle, and the cultivation of interdisciplinary skills.

Abap To The Future

Author : Paul Hardy
ISBN : 1493214101
Genre : Computers
File Size : 56. 60 MB
Format : PDF, ePub
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Are you ready for ABAP 7.5? Keep up with the latest in ABAP development, including new features like Core Data Services, ABAP Managed Database Procedures, and column editing. Learn about exception classes and BOPF objects and jump into the new processes for creating SAPUI5 applications. With this second edition, you're sure to stay on the cutting edge.

Mona Lisa Overdrive

Author : William Gibson
ISBN : 9780307831194
Genre : Fiction
File Size : 68. 45 MB
Format : PDF
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William Gibson, author of the extraordinary multiaward-winning novel Neuromancer, has written his most brilliant and thrilling work to date . . .The Mona Lisa Overdrive. Enter Gibson's unique world--lyric and mechanical, erotic and violent, sobering and exciting--where multinational corporations and high tech outlaws vie for power, traveling into the computer-generated universe known as cyberspace. Into this world comes Mona, a young girl with a murky past and an uncertain future whose life is on a collision course with internationally famous Sense/Net star Angie Mitchell. Since childhood, Angie has been able to tap into cyberspace without a computer. Now, from inside cyberspace, a kidnapping plot is masterminded by a phantom entity who has plans for Mona, Angie, and all humanity, plans that cannot be controlled . . . or even known. And behind the intrigue lurks the shadowy Yazuka, the powerful Japanese underworld, whose leaders ruthlessly manipulate people and events to suit their own purposes . . . or so they think.

The Tidal Model

Author : Philip J. Barker
ISBN : 1583918000
Genre : Psychology
File Size : 67. 41 MB
Format : PDF
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The Tidal Model represents a significant alternative to mainstream mental health theories, emphasising how those suffering from mental health problems can benefit from taking a more active role in their own treatment. Based on extensive research, The Tidal Model charts the development of this approach, outlining the theoretical basis of the model to illustrate the benefits of a holistic model of care which promotes self-management and recovery. Clinical examples are also employed to show how, by exploring rather than ignoring a client's narrative, practitioners can encourage the individual's greater involvement in the decisions affecting their assessment and treatment. The appendices guide the reader in developing their own assessment and care plans. The Tidal Model's comprehensive coverage of the theory and practice of this model will be of great use to a range of mental health professionals and those in training in the fields of mental health nursing, social work, psychotherapy, clinical psychology and occupational therapy.

User Interfaces For All

Author : Constantine Stephanidis
ISBN : 9781135678111
Genre : Technology & Engineering
File Size : 40. 87 MB
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User Interfaces for All is the first book dedicated to the issues of Universal Design and Universal Access in the field of Human-Computer Interaction (HCI). Universal Design (or Design for All) is an inclusive and proactive approach seeking to accommodate diversity in the users and usage contexts of interactive products, applications, and services, starting from the design phase of the development life cycle. The ongoing paradigm shift toward a knowledge-intensive information society is already bringing about radical changes in the way people work and interact with each other and with information. The requirement for Universal Design stems from the growing impact of the fusion of the emerging technologies, and from the different dimensions of diversity, which are intrinsic to the information society. This book unfolds the various aspects of this ongoing evolution from a variety of viewpoints. It's a collection of 30 chapters written by leading international authorities, affiliated with academic, research, and industrial organizations, and non-market institutions. The book provides a comprehensive overview of the state of the art in the field, and includes contributions from a variety of theoretical and applied disciplines and research themes. This book can also be used for teaching purposes in HCI courses at the undergraduate as well as graduate level. Students will be introduced to the human-, organizational-, and technology-oriented dimensions that call for a departure from traditional approaches to user interface development. Students will also get an overview of novel methods, techniques, tools, and frameworks for the design, implementation, and evaluation of user interfaces that are universally accessible and usable by the broadest possible end-user population. This comprehensive book is targeted to a broad readership, including HCI researchers, user interface designers, computer scientists, software engineers, ergonomists and usability engineers, Human Factors researchers and practitioners, organizational psychologists, system/product designers, sociologists, policy- and decision makers, scientists in government, industry and education, as well as assistive technology and rehabilitation experts.

Costs And Benefits Of In Company Vocational Education And Training In Germany

Author : Ursula Beicht
ISBN : 3763910344
Genre :
File Size : 57. 37 MB
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Handbook Of Technical And Vocational Education And Training Research

Author : Felix Rauner
ISBN : 9781402083471
Genre : Education
File Size : 47. 24 MB
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Technical and vocational education and training (TVET) research has become a recognized and well-defined area of interdisciplinary research. This is the first handbook of its kind that specifically concentrates on research and research methods in TVET. The book’s sections focus on particular aspects of the field, starting with a presentation of the genesis of TVET research. They further feature research in relation to policy, planning and practice. Various areas of TVET research are covered, including on the vocational disciplines and on TVET systems. Case studies illustrate different approaches to TVET research, and the final section of the book presents research methods, including interview and observation methods, as well as of experimentation and development. This handbook provides a comprehensive coverage of TVET research in an international context, and, with special focus on research and research methods, it is a cutting-edge resource and reference.

Man Play And Games

Author : Roger Caillois
ISBN : 025207033X
Genre : Games
File Size : 86. 62 MB
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Play is "an occasion of pure waste: waste of time, energy, ingenuity, skill, and often of money." It is also an essential element of human social and spiritual development. In this study, Roger Caillois defines play as a voluntary activity that occurs in a pure space, isolated and protected from the rest of life. Within limits set by rules that provide a level playing field, players move toward an unpredictable outcome by responding to their opponents' actions. Caillois qualifies types of games and ways of playing, from the improvisation characteristic of children's play to the disciplined pursuit of solutions to gratuitously difficult puzzles. He also examines the means by which games become part of daily life, ultimately giving cultures their most characteristic customs and institutions.

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