modern mathematics and applications in computer graphics and vision

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Modern Mathematics And Applications In Computer Graphics And Vision

Author : Hongyu Guo
ISBN : 9789814449359
Genre : Computers
File Size : 52. 95 MB
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This book presents a concise exposition of modern mathematical concepts, models and methods with applications in computer graphics, vision and machine learning. The compendium is organized in four parts — Algebra, Geometry, Topology, and Applications. One of the features is a unique treatment of tensor and manifold topics to make them easier for the students. All proofs are omitted to give an emphasis on the exposition of the concepts. Effort is made to help students to build intuition and avoid parrot-like learning. There is minimal inter-chapter dependency. Each chapter can be used as an independent crash course and the reader can start reading from any chapter — almost. This book is intended for upper level undergraduate students, graduate students and researchers in computer graphics, geometric modeling, computer vision, pattern recognition and machine learning. It can be used as a reference book, or a textbook for a selected topics course with the instructor's choice of any of the topics.

Image Processing For Computer Graphics And Vision

Author : Luiz Velho
ISBN : 9781848001930
Genre : Computers
File Size : 79. 78 MB
Format : PDF
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Image processing is concerned with the analysis and manipulation of images by computer. Providing a thorough treatment of image processing with an emphasis on those aspects most used in computer graphics, the authors concentrate on describing and analyzing the underlying concepts rather than on presenting algorithms or pseudocode. As befits a modern introduction to this topic, a good balance is struck between discussing the underlying mathematics and the main topics: signal processing, data discretization, the theory of colour and different colour systems, operations in images, dithering and half-toning, warping and morphing and image processing. This second edition reflects recent trends in science andtechnology that exploit image processing in computer graphics and vision applications. Stochastic image models and statistical methods for image processing are covered as are: A modern approach and new developments in the area, Probability theory for image processing, Applications in image analysis and computer vision.

Mathematical Optimization In Computer Graphics And Vision

Author : Luiz Velho
ISBN : 008087858X
Genre : Computers
File Size : 28. 63 MB
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Mathematical optimization is used in nearly all computer graphics applications, from computer vision to animation. This book teaches readers the core set of techniques that every computer graphics professional should understand in order to envision and expand the boundaries of what is possible in their work. Study of this authoritative reference will help readers develop a very powerful tool- the ability to create and decipher mathematical models that can better realize solutions to even the toughest problems confronting computer graphics community today. *Distills down a vast and complex world of information on optimization into one short, self-contained volume especially for computer graphics *Helps CG professionals identify the best technique for solving particular problems quickly, by categorizing the most effective algorithms by application *Keeps readers current by supplementing the focus on key, classic methods with special end-of-chapter sections on cutting-edge developments

Interactive Curve Modeling

Author : Muhammad Sarfraz
ISBN : 9781846288715
Genre : Computers
File Size : 90. 6 MB
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This book covers Curve Modeling with solutions to real life problems relating to Computer Graphics, Vision, Image Processing, Geometric Modeling and CAD/CAM. Chapters deal with basic concepts, curve design techniques and their use to various applications and a wide range of problems with their automated solutions through computers. The book provides an invaluable resource which focuses on interdisciplinary methods and affiliates up-to-date methodologies. It aims to stimulate provide a source where the reader can find the latest developments in the field including a variety of techniques, applications, and systems necessary for solving real life problems.

Algorithms For Image Processing And Computer Vision

Author : J. R. Parker
ISBN : 1118021886
Genre : Computers
File Size : 66. 98 MB
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A cookbook of algorithms for common image processing applications Thanks to advances in computer hardware and software, algorithms have been developed that support sophisticated image processing without requiring an extensive background in mathematics. This bestselling book has been fully updated with the newest of these, including 2D vision methods in content-based searches and the use of graphics cards as image processing computational aids. It’s an ideal reference for software engineers and developers, advanced programmers, graphics programmers, scientists, and other specialists who require highly specialized image processing. Algorithms now exist for a wide variety of sophisticated image processing applications required by software engineers and developers, advanced programmers, graphics programmers, scientists, and related specialists This bestselling book has been completely updated to include the latest algorithms, including 2D vision methods in content-based searches, details on modern classifier methods, and graphics cards used as image processing computational aids Saves hours of mathematical calculating by using distributed processing and GPU programming, and gives non-mathematicians the shortcuts needed to program relatively sophisticated applications. Algorithms for Image Processing and Computer Vision, 2nd Edition provides the tools to speed development of image processing applications.

Neuronale Netze Selbst Programmieren

Author : Tariq Rashid
ISBN : 9783960101031
Genre : Computers
File Size : 44. 71 MB
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Neuronale Netze sind Schlüsselelemente des Deep Learning und der Künstlichen Intelligenz, die heute zu Erstaunlichem in der Lage sind. Sie sind Grundlage vieler Anwendungen im Alltag wie beispielsweise Spracherkennung, Gesichtserkennung auf Fotos oder die Umwandlung von Sprache in Text. Dennoch verstehen nur wenige, wie neuronale Netze tatsächlich funktionieren. Dieses Buch nimmt Sie mit auf eine unterhaltsame Reise, die mit ganz einfachen Ideen beginnt und Ihnen Schritt für Schritt zeigt, wie neuronale Netze arbeiten: - Zunächst lernen Sie die mathematischen Konzepte kennen, die den neuronalen Netzen zugrunde liegen. Dafür brauchen Sie keine tieferen Mathematikkenntnisse, denn alle mathematischen Ideen werden behutsam und mit vielen Illustrationen und Beispielen erläutert. Eine Kurzeinführung in die Analysis unterstützt Sie dabei. - Dann geht es in die Praxis: Nach einer Einführung in die populäre und leicht zu lernende Programmiersprache Python bauen Sie allmählich Ihr eigenes neuronales Netz mit Python auf. Sie bringen ihm bei, handgeschriebene Zahlen zu erkennen, bis es eine Performance wie ein professionell entwickeltes Netz erreicht. - Im nächsten Schritt tunen Sie die Leistung Ihres neuronalen Netzes so weit, dass es eine Zahlenerkennung von 98 % erreicht – nur mit einfachen Ideen und simplem Code. Sie testen das Netz mit Ihrer eigenen Handschrift und werfen noch einen Blick in das mysteriöse Innere eines neuronalen Netzes. - Zum Schluss lassen Sie das neuronale Netz auf einem Raspberry Pi Zero laufen. Tariq Rashid erklärt diese schwierige Materie außergewöhnlich klar und verständlich, dadurch werden neuronale Netze für jeden Interessierten zugänglich und praktisch nachvollziehbar.

Computer Vision Imaging And Computer Graphics Theory And Applications

Author : José Braz
ISBN : 9783319299716
Genre : Computers
File Size : 34. 40 MB
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This book constitutes thoroughly revised and selected papers from the 10th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications, VISIGRAPP 2015, held in Berlin, Germany, in March 2015. VISIGRAPP comprises GRAPP, International Conference on Computer Graphics Theory and Applications; IVAPP, International Conference on Information Visualization Theory and Applications; and VISAPP, International Conference on Computer Vision Theory and Applications. The 23 thoroughly revised and extended papers presented in this volume were carefully reviewed and selected from 529 submissions. The book also contains one invited talk in full-paper length. The regular papers were organized in topical sections named: computer graphics theory and applications; information visualization theory and applications; and computer vision theory and applications.

Auge Und Gehirn

Author : David H. Hubel
ISBN : 3922508928
Genre : Auge
File Size : 26. 2 MB
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Fl Chenschlu

Author : H. Heesch
ISBN : 9783642948831
Genre : Technology & Engineering
File Size : 71. 70 MB
Format : PDF
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Visualizing Quaternions

Author : Andrew J. Hanson
ISBN : 9780080474779
Genre : Mathematics
File Size : 23. 13 MB
Format : PDF
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Introduced 160 years ago as an attempt to generalize complex numbers to higher dimensions, quaternions are now recognized as one of the most important concepts in modern computer graphics. They offer a powerful way to represent rotations and compared to rotation matrices they use less memory, compose faster, and are naturally suited for efficient interpolation of rotations. Despite this, many practitioners have avoided quaternions because of the mathematics used to understand them, hoping that some day a more intuitive description will be available. The wait is over. Andrew Hanson's new book is a fresh perspective on quaternions. The first part of the book focuses on visualizing quaternions to provide the intuition necessary to use them, and includes many illustrative examples to motivate why they are important—a beautiful introduction to those wanting to explore quaternions unencumbered by their mathematical aspects. The second part covers the all-important advanced applications, including quaternion curves, surfaces, and volumes. Finally, for those wanting the full story of the mathematics behind quaternions, there is a gentle introduction to their four-dimensional nature and to Clifford Algebras, the all-encompassing framework for vectors and quaternions. Richly illustrated introduction for the developer, scientist, engineer, or student in computer graphics, visualization, or entertainment computing. Covers both non-mathematical and mathematical approaches to quaternions.

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