noise mapping in the eu models and procedures

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Noise Mapping In The Eu

Author : Gaetano Licitra
ISBN : 9780415585095
Genre : Technology & Engineering
File Size : 66. 14 MB
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Noise mapping is the first tool to effectively assess noise exposure, communicating information to citizens, and defining effective action plans for protecting citizens from high noise levels and preserving quiet areas in urban European Community environments. Indeed, strategic noise maps are now required in the European Union for all population centers of more than 250,000 inhabitants, as well as for major roads, railways, and airports, and are becoming required for urban areas with over 100,000 people. Providing a comprehensive reference guide for students, researchers, acoustics consultants, and environmental agencies, Noise Mapping in the EU: Models and Procedures shows how to integrate data with geographical information systems, improve accuracy in model and prediction software, and assess different methods and descriptors for evaluating annoyance and noise exposure. It offers guidance on regulations, communication processes, physical aspects, and application of noise mapping, as well as on communication processes for citizens involved in decision making. Beginning with fundamental concepts in acoustics and a presentation of legal frameworks for noise mapping in Europe, the book covers all the main issues about noise mapping. It presents numerical models for roads, railways, airports, harbours, and industrial sites. The chapters are written by European experts from a range of research institutes, companies, and environmental agencies. Using a practical approach and worked examples, the text discusses control and uncertainty in input data and output results, technical recommendations from working groups, and the Good Practice Guide (GPG) tool. It provides in-depth coverage of geographic information system (GIS) techniques for noise management and the evaluation and management of noise exposure, and concludes by reviewing noise mapping experiences in Europe, communication to the public, and future perspectives for mapping the effects of noise.

Noise Mapping In The Eu

Author : Gaetano Licitra
ISBN : 1136946047
Genre : Technology & Engineering
File Size : 57. 42 MB
Format : PDF, Kindle
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Noise mapping is the first tool to effectively assess noise exposure, communicating information to citizens, and defining effective action plans for protecting citizens from high noise levels and preserving quiet areas in urban European Community environments. Indeed, strategic noise maps are now required in the European Union for all population centers of more than 250,000 inhabitants, as well as for major roads, railways, and airports, and are becoming required for urban areas with over 100,000 people. Providing a comprehensive reference guide for students, researchers, acoustics consultants, and environmental agencies, Noise Mapping in the EU: Models and Procedures shows how to integrate data with geographical information systems, improve accuracy in model and prediction software, and assess different methods and descriptors for evaluating annoyance and noise exposure. It offers guidance on regulations, communication processes, physical aspects, and application of noise mapping, as well as on communication processes for citizens involved in decision making. Beginning with fundamental concepts in acoustics and a presentation of legal frameworks for noise mapping in Europe, the book covers all the main issues about noise mapping. It presents numerical models for roads, railways, airports, harbours, and industrial sites. The chapters are written by European experts from a range of research institutes, companies, and environmental agencies. Using a practical approach and worked examples, the text discusses control and uncertainty in input data and output results, technical recommendations from working groups, and the Good Practice Guide (GPG) tool. It provides in-depth coverage of geographic information system (GIS) techniques for noise management and the evaluation and management of noise exposure, and concludes by reviewing noise mapping experiences in Europe, communication to the public, and future perspectives for mapping the effects of noise.

Why You Hear What You Hear

Author : Eric Johnson Heller
ISBN : 9780691148595
Genre : Music
File Size : 68. 54 MB
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Why You Hear What You Hear is the first book on the physics of sound for the nonspecialist to empower readers with a hands-on, ears-open approach that includes production, analysis, and perception of sound. The book makes possible a deep intuitive understanding of many aspects of sound, as opposed to the usual approach of mere description. This goal is aided by hundreds of original illustrations and examples, many of which the reader can reproduce and adjust using the same tools used by the author (e.g., very accessible applets for PC and Mac, and interactive web-based examples, simulations, and analysis tools will be found on the book's website: whyyouhearwhatyouhear.com.) Readers are positioned to build intuition by participating in discovery. This truly progressive introduction to sound engages and informs amateur and professional musicians, performers, teachers, sound engineers, students of many stripes, and indeed anyone interested in the auditory world. The book does not hesitate to follow entertaining and sometimes controversial side trips into the history and world of acoustics, reinforcing key concepts. You will discover how musical instruments really work, how pitch is perceived, and how sound can be amplified with no external power source. Sound is key to our lives, and is the most accessible portal to the vibratory universe. This book takes you there. The first book on sound to offer interactive tools, building conceptual understanding via an experiential approach Supplementary website (http://www.whyyouhearwhatyouhear.com) will provide Java, MAX, and other free, multiplatform, interactive graphical and sound applets Extensive selection of original exercises available on the web with solutions Nearly 400 full-color illustrations, many of simulations that students can do

Soundscape And The Built Environment

Author : Jian Kang
ISBN : 9781482226324
Genre : Science
File Size : 41. 4 MB
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Soundscape Basics and Practical Implications Soundscape research represents a paradigm shift, as it involves human and social sciences and physical measurements to account for the diversity of soundscapes across countries and cultures. Moreover, it treats environmental sounds as a resource rather than a waste. Soundscape and the Built Environment is the first book to systematically discuss soundscape in the built environment. It begins with a presentation of theory and basic background, answering questions such as: what is soundscape, how is it important, and how does it affect people in terms of their health and perception on the acoustic environment. The book then sets out tools for implementing a soundscape approach, with measurement techniques, mapping, and good soundscape practices. It also delivers a series of examples of the application of the soundscape approach in planning, design, and assessment. Discusses soundscape and environmental noise Explores cultural variations and the way they influence soundscape Introduces binaural measurement technology and psychoacoustics Examines the physical, psychological, and physiological restorative mechanism of high-quality acoustic environments Presents soundscape mapping based on human perception of sound sources Includes real-world examples and case studies highlighting the key issues in soundscape intervention Soundscape and the Built Environment is written by a group of leading international figures and derives from a four-year EU COST project on Soundscapes of European Cities and Landscapes. It presents a consensus on the current state of the art and is not merely a collection of different views. It is written for acoustic consultants, urban planners, designers and policy makers, as well as for graduate students and researchers.

Environmental Noise Pollution

Author : Enda Murphy
ISBN : 9780124116146
Genre : Medical
File Size : 80. 91 MB
Format : PDF, Kindle
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Environmental Noise Pollution: Noise Mapping, Public Health and Policy addresses the key debates surrounding environmental noise pollution with a particular focus on the European Union. Environmental noise pollution is an emerging public policy and environmental concern and is considered to be one of the most important environmental stressors affecting public health throughout the world. This book examines environmental noise pollution, its health implications, the role of strategic noise mapping for problem assessment, major sources of environmental noise pollution, noise mitigation approaches, and related procedural and policy implications. Drawing on the authors' considerable research expertise in the area, the book is the first coherent work on this major environmental stressor, a new benchmark reference across disciplinary, policy and national boundaries. Highlights recent developments in the policy arena with particular focus on developments in the EU within the context of the European Noise Directive Explores the lessons emerging from nations within the EU and other jurisdictions attempting to legislate and mitigate against the harmful effects of noise pollution Covers the core theoretical concepts and principles surrounding the mechanics of noise pollution as well as the evidence-base linking noise with public health concerns

Nonlinear Vibration With Control

Author : David Wagg
ISBN : 9783319106441
Genre : Technology & Engineering
File Size : 20. 94 MB
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This book provides a comprehensive discussion of nonlinear multi-modal structural vibration problems, and shows how vibration suppression can be applied to such systems by considering a sample set of relevant control techniques. It covers the basic principles of nonlinear vibrations that occur in flexible and/or adaptive structures, with an emphasis on engineering analysis and relevant control techniques. Understanding nonlinear vibrations is becoming increasingly important in a range of engineering applications, particularly in the design of flexible structures such as aircraft, satellites, bridges, and sports stadia. There is an increasing trend towards lighter structures, with increased slenderness, often made of new composite materials and requiring some form of deployment and/or active vibration control. There are also applications in the areas of robotics, mechatronics, micro electrical mechanical systems, non-destructive testing and related disciplines such as structural health monitoring. Two broader themes cut across these application areas: (i) vibration suppression – or active damping – and, (ii) adaptive structures and machines. In this expanded 2nd edition, revisions include: An additional section on passive vibration control, including nonlinear vibration mounts. A more in-depth description of semi-active control, including switching and continuous schemes for dampers and other semi-active systems. A complet e reworking of normal form analysis, which now includes new material on internal resonance, bifurcation of backbone curves and stability analysis of forced responses. Further analysis of the nonlinear dynamics of cables including internal resonance leading to whirling. Additional material on the vibration of systems with impact friction. The book is accessible to practitioners in the areas of application, as well as students and researchers working on related topics. In particular, the aim is to introduce the key concepts of nonlinear vibration to readers who have an understanding of linear vibration and/or linear control, but no specialist knowledge in nonlinear dynamics or nonlinear control.

The Art Of Game Design

Author : Jesse Schell
ISBN : 9781498759564
Genre : Computers
File Size : 83. 7 MB
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Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.

Financial Modelling With Jump Processes

Author : Peter Tankov
ISBN : 9780203485217
Genre : Mathematics
File Size : 47. 86 MB
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WINNER of a Riskbook.com Best of 2004 Book Award! During the last decade, financial models based on jump processes have acquired increasing popularity in risk management and option pricing. Much has been published on the subject, but the technical nature of most papers makes them difficult for nonspecialists to understand, and the mathematical tools required for applications can be intimidating. Potential users often get the impression that jump and Lévy processes are beyond their reach. Financial Modelling with Jump Processes shows that this is not so. It provides a self-contained overview of the theoretical, numerical, and empirical aspects involved in using jump processes in financial modelling, and it does so in terms within the grasp of nonspecialists. The introduction of new mathematical tools is motivated by their use in the modelling process, and precise mathematical statements of results are accompanied by intuitive explanations. Topics covered in this book include: jump-diffusion models, Lévy processes, stochastic calculus for jump processes, pricing and hedging in incomplete markets, implied volatility smiles, time-inhomogeneous jump processes and stochastic volatility models with jumps. The authors illustrate the mathematical concepts with many numerical and empirical examples and provide the details of numerical implementation of pricing and calibration algorithms. This book demonstrates that the concepts and tools necessary for understanding and implementing models with jumps can be more intuitive that those involved in the Black Scholes and diffusion models. If you have even a basic familiarity with quantitative methods in finance, Financial Modelling with Jump Processes will give you a valuable new set of tools for modelling market fluctuations.

A Practical Guide To Geostatistical Mapping

Author : Tomislav Hengl
ISBN : 9090249818
Genre :
File Size : 27. 17 MB
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Inventing The Medium

Author : Janet H. Murray
ISBN : 9780262302807
Genre : Design
File Size : 71. 66 MB
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Digital artifacts from iPads to databases pervade our lives, and the design decisions that shape them affect how we think, act, communicate, and understand the world. But the pace of change has been so rapid that technical innovation is outstripping design. Interactors are often mystified and frustrated by their enticing but confusing new devices; meanwhile, product design teams struggle to articulate shared and enduring design goals. With Inventing the Medium, Janet Murray provides a unified vocabulary and a common methodology for the design of digital objects and environments. It will be an essential guide for both students and practitioners in this evolving field.Murray explains that innovative interaction designers should think of all objects made with bits -- whether games or Web pages, robots or the latest killer apps -- as belonging to a single new medium: the digital medium. Designers can speed the process of useful and lasting innovation by focusing on the collective cultural task of inventing this new medium. Exploring strategies for maximizing the expressive power of digital artifacts, Murray identifies and examines four representational affordances of digital environments that provide the core palette for designers across applications: computational procedures, user participation, navigable space, and encyclopedic capacity. Each chapter includes a set of Design Explorations -- creative exercises for students and thought experiments for practitioners -- that allow readers to apply the ideas in the chapter to particular design problems. Inventing the Medium also provides more than 200 illustrations of specific design strategies drawn from multiple genres and platforms and a glossary of design concepts.

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