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Dungeon Master S Screen

Author : Wizards of the Coast
ISBN : 0786927836
Genre : Games
File Size : 58. 17 MB
Format : PDF, Docs
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Every Dungeon Master needs a screen to conceal notes and dice rolls and to have valuable charts and information close at hand. This Forgotten Realms accessory includes a 32-page booklet of tables and topography and a four-panel screen containing a wealth of information and featuring original artwork on the front.

Savage Worlds Deluxe

Author : Shane Lacy Hensley
ISBN : 1937013049
Genre : Adventure games
File Size : 85. 4 MB
Format : PDF, Docs
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A mighty barbarian leads a horde of savages against his blood-sworn foes. A reluctant rebel pilots his star-fighter against a galactic empire. A party of adventurers raids the tomb of an ancient lich. The Savage Worlds game engine handles all those tales and more- from dungeon crawls to high-speed chases to mass battles- quickly and easily. This latest printing of the award-winning, best-selling Savage Worlds rules combines numerous new powers, settling rules, situation rules, and updates into one convenient, full-color book. Featuring all new art and design notes from the creator, Savage Worlds Deluxe is Fast! Furious! Fun! -- from book cover.

Deadlands Reloaded

Author : Pinnacle Entertainment
ISBN : 0982642725
Genre : Fantasy games
File Size : 26. 64 MB
Format : PDF, Mobi
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"The Player's Guide is the core rules book for players of Deadlands Reloaded." -- From back cover

Persuasion Skills Black Book

Author : Rintu Basu
ISBN : 9781905430543
Genre : Business & Economics
File Size : 30. 47 MB
Format : PDF
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A manual for quickly learning some very powerful hypnotic language patters that you can use in practical, real world situations.

Dungeon Master S Guide

Author : Wizards of the Coast
ISBN : 0786962453
Genre : Games
File Size : 25. 66 MB
Format : PDF
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Offers tips, advice, and strategies for mastering the game, Dungeons and Dragons.

Pathfinder Roleplaying Game Gm Screen

Author : Paizo Publishing
ISBN : 1601252161
Genre : Games
File Size : 44. 24 MB
Format : PDF
Download : 995
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This four-panel screen is designed to speed up play and reduce the time spent by the Game Master searching through rulebooks.

Gurps Basic Set

Author : David L. Pulver
ISBN : 1556347294
Genre : Games
File Size : 41. 14 MB
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"GURPS is the most flexible roleplaying system ever created. With just this book, you can adventure in any world you can imagine"--Cover.


Author : Paul Wade-Williams
ISBN : 1907204296
Genre : Games
File Size : 29. 95 MB
Format : PDF, ePub, Docs
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TRAVEL THE LANDS OF SNOW AND ICE A world of adventure at your fingertips! This supplement for the Hellfrost setting details the entire continent of Rassilon. From the snow-shrouded wastes of the High Winterlands to the relatively warm hills of the southern Hearthlands, this book covers every realm and major settlement, plus numerous sites of adventure. A handy reference section provides the GM with information of how to construct his own steads, villages, and towns. Organized with the GM's needs in mind, each realm covers basic socio-political information, important background, the nation's government and military, adventure hooks, as well as notes on the geography and major locales. Also covered in this volume are important organizations of less than savory reputation. Now your heroes can fight the cultists of the Ashen veil, who crave immortality through necromancy, defend remote settlements from the cannibalistic Cult of the Bear God, and confront the Seekers of the Black Key, who desire nothing less than to release the forces of the Abyss. The Hellfrost Gazetteer contains no rules information, making it a valuable resource regardless of your favoured roleplaying system. Hellfrost: Gazetteer is a core book in the epic Hellfrost setting for the award-winning Savage Worlds RPG.

How To Be A Gurps Gm

Author : Warren "Mook" Wilson
ISBN : 1556348088
Genre : Games & Activities
File Size : 68. 88 MB
Format : PDF, ePub
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The Student's Guide to Ultimate Power GURPS! A game with infinite possibilities. Even those familiar with this award-winning system may not feel they've mastered the fundamentals . . . and those just starting with this game may feel lost amid the possibilities. You want help. You could use a guide. You need How to Be a GURPS GM. For the player, this supplement offers insight into how to create the perfect character to fit your vision, plus three examples of character creation and two new fantasy templates. The chapter dedicated to customizing combat and using various options can be particularly helpful for new and veteran players in making aggressive altercations even more exciting. For the Game Master, the supplement discusses everything needed to run a campaign: how to prepare the game setting, assist the players with the creation of their heroes, create challenging and engaging encounters, and design and run the first adventure. The included overview of the Fourth Edition line, plus recommended resource lists for eight popular genres, can help the GM decide which supplements will be most helpful to craft a new campaign. This supplement also provides canonical insight from Sean "Dr. Kromm" Punch, who draws on decades of experience answering questions and providing clarifications as the GURPS Line Editor. Throughout, it follows a group of example players new to GURPS, from when their GM first opens the Basic Set through the starting session of their inaugural adventure. How to Be a GURPS GM is an invaluable aid for getting started with GURPS, bridging the previously perilous step between reading the Basic Set and participating in your first game. Half of power is knowing how to use it. With How to Be a GURPS GM, you'll be on your way to unleashing the full potential of GURPS like never before!

Dungeon Fantasy Companion

Author : Peter V. Dell'orto
ISBN : 1556348223
Genre : Games & Activities
File Size : 44. 55 MB
Format : PDF, ePub
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More Is Better! The Dungeon Fantasy Companion comprises all three stretch-goal supplements from the Dungeon Fantasy Roleplaying Game Kickstarter campaign: Traps. Ready-made traps for home-made adventures: nasty gadgets, complicated architecture, hidden poison, malicious magic, and devious tricks. Magic Items. This emporium of enchantment contains wondrous weapons, armor, wands, jewelry, potions, and more, allowing GMs and looters alike to grab and go. Against the Rat-Men. This ready-to-play sequel to I Smell a Rat offers heroes new dangers - and new rewards. Dungeon Fantasy Companion is intended for the Dungeon Fantasy Roleplaying Game but would work with GURPS, especially GURPS Dungeon Fantasy.

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