sport history in the digital era

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Sport History In The Digital Era

Author : Gary Osmond
ISBN : 9780252096891
Genre : Language Arts & Disciplines
File Size : 82. 48 MB
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From statistical databases to story archives, from fan sites to the real-time reactions of Twitter-empowered athletes, the digital communication revolution has changed the way fans relate to LeBron's latest triple double or Tom Brady's last second touchdown pass. In this volume, contributors from Australia, Ireland, New Zealand, the United Kingdom, and the United States analyze the parallel transformation in the field of sport history, showing the ways powerful digital tools raise vital philosophical, epistemological, ontological, methodological, and ethical questions for scholars and students alike. Chapters consider how philosophical and theoretical understandings of the meaning of history influence engagement with digital history, and conceptualize the relationship between history making and the digital era. As the writers show, digital media's mostly untapped potential for studying the recent past via media like blogs, chat rooms, and gambling sites forge a symbiosis between sports and the internet while offering historians new vistas to explore and utilize. In this new era, digital history becomes a dynamic site of enquiry and discussion where scholars enter into a give-and-take with individuals and invite their audience to grapple with, rather than passively absorb, evidence. Timely and provocative, Sport History in the Digital Era affirms how the information revolution has transformed sport and sport history--and shows the road ahead. Contributors include Douglas Booth, Mike Cronin, Martin Johnes, Matthew Klugman, Geoffery Z. Kohe, Tara Magdalinski, Fiona McLachlan, Bob Nicholson, Rebecca Olive, Gary Osmond, Murray G. Phillips, Stephen Robertson, Synthia Sydnor, Holly Thorpe, and Wayne Wilson.

Sport 2 0

Author : Andy Miah
ISBN : 9780262343121
Genre : Social Science
File Size : 87. 56 MB
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Digital technology is changing everything about modern sports. Athletes and coaches rely on digital data to monitor and enhance performance. Officials use tracking systems to augment their judgment in what is an increasingly superhuman field of play. Spectators tune in to live sports through social media, or even through virtual reality. Audiences now act as citizen journalists whose collective shared data expands the places in which we consume sports news. In Sport 2.0, Andy Miah examines the convergence of sports and digital cultures, examining not only how it affects our participation in sport but also how it changes our experience of life online. This convergence redefines how we think of about our bodies, the social function of sports, and the kinds of people who are playing. Miah describes a world in which the rise of competitive computer game playing -- e-sports -- challenges and invigorates the social mandate. Miah also looks at the Olympic Games as an exemplar of digital innovation in sports, and offers a detailed look at the social media footprint of the 2012 London Games, discussing how organizers, sponsors, media, and activists responded to the world's largest media event. In the end, Miah does not argue that physical activity will cease to be central to sports, or that digital corporeality will replace the nondigital version. Rather, he provides a road map for how sports will become mixed-reality experiences and abandon the duality of physical and digital.

The Routledge History Of American Sport

Author : Linda J. Borish
ISBN : 9781317662495
Genre : History
File Size : 61. 41 MB
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The Routledge History of American Sport provides the first comprehensive overview of historical research in American sport from the early Colonial period to the present day. Considering sport through innovative themes and topics such as the business of sport, material culture and sport, the political uses of sport, and gender and sport, this text offers an interdisciplinary analysis of American leisure. Rather than moving chronologically through American history or considering the historical origins of each sport, these topics are dealt with organically within thematic chapters, emphasizing the influence of sport on American society. The volume is divided into eight thematic sections that include detailed original essays on particular facets of each theme. Focusing on how sport has influenced the history of women, minorities, politics, the media, and culture, these thematic chapters survey the major areas of debate and discussion. The volume offers a comprehensive view of the history of sport in America, pushing the field to consider new themes and approaches as well. Including a roster of contributors renowned in their fields of expertise, this ground-breaking collection is essential reading for all those interested in the history of American sport.

Touching Base

Author : Steven A. Riess
ISBN : 0252067754
Genre : Social Science
File Size : 50. 8 MB
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RIESS, TOUCHING BASERIESS/Touching BaseNow revised and expanded, Touching Base examines the myths as well as the realities, symbols, and rituals of ""America's favorite pastime."" Steven Riess details the relationships among urban politics, communities, and baseball, exploring how debates over issues such as Sunday games, ballpark construction, and the promotion of the game were shaped by Progressive Era sensibilities. Focusing on Atlanta, New York, and Chicago, Riess analyzes the spectators, owners, and players to evaluate how baseball both influenced and mirrored broader society.

The Oxford Handbook Of Sports History

Author : Robert Edelman
ISBN : 9780199858910
Genre : History
File Size : 26. 55 MB
Format : PDF
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Orwell was wrong. Sports are not "war without the shooting," nor are they "war by other means." To be sure sports have generated animosity throughout human history, but they also require rules to which the participants agree to abide before the contest. Among other things, those rules are supposed to limit violence, even death. More than anything else, sports have been a significant part of a historical "civilizing process." They are the opposite of war. As the historical profession has taken its cultural turn over the last few decades, scholars have turned their attention to subject once seen as marginal. As researchers have come to understand the centrality of the human body in human history, they have come to study this most corporeal of human activities. Taking early cues from physical educators and kinesiologists, historians have been exploring sports in all their forms in order to help us answer the most fundamental questions to which scholars have devoted their lives. We have now seen a veritable explosion excellent work on this subject, just as sports have assumed an even greater share of a globalizing world's cultural, political and economic space. Practiced by millions and watched by billions, sports provide an enormous share of content on the Internet. This volume combines the efforts of sports historians with essays by historians whose careers have been devoted to more traditional topics. We want to show how sports have evolved from ancient societies to the world we inhabit today. Our goal is to introduce those from outside this sub-field to this burgeoning body of scholarship. At the same time, we hope here to show those who may want to study sport with rigor and nuance how to embark on a rewarding journey and tackle profound matters that have affected and will affect all of humankind.

Digital Football Cultures

Author : Stefan Lawrence
ISBN : 9781351118880
Genre : Sports & Recreation
File Size : 40. 50 MB
Format : PDF
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As the digital revolution continues apace, emergent technologies and means of communication present new challenges and opportunities for the football industry. This is the first book to bring together key contemporary debates at the intersection of football studies, leisure studies, and digital cultural studies. It presents cutting edge theoretical and empirical work based around four key themes: theorizing digital football cultures; digital football fandom; football and social media; and football (sub)cybercultures. Covering topics such as transnational digital fandom, online abuse, and gender, Digital Football Cultures argues that we are witnessing the hyperdigitalization of the world’s most popular sport. This book is a valuable resource for students and researchers working in leisure studies, sports studies, football studies, and critical media studies, as well as geography, anthropology, criminology, and sociology. It is also fascinating reading for anybody working in sport, media, and culture.

Tales From The Deadball Era

Author : Mark S. Halfon
ISBN : 9781612346489
Genre : Sports & Recreation
File Size : 78. 29 MB
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The Deadball Era (1901û1920) is a baseball fanÆs dream. Hope and despair, innocence and cynicism, and levity and hostility blended then to create an air of excitement, anticipation, and concern for all who entered the confines of a major league ballpark. Cheating for the sake of victory earned respect, corrupt ballplayers fixed games with impunity, and violence plagued the sport. Spectators stormed the field to attack players and umpires, ballplayers charged the stands to pummel hecklers, and physical battles between opposing clubs occurred regularly in a phenomenon known as ôrowdyism.ö At the same time, endearing practices infused baseball with lightheartedness, kindness, and laughter. Fans ran onto the field with baskets of flowers, loving cups, diamond jewelry, gold watches, and cash for their favorite players in the middle of games. Ballplayers volunteered for ôbenefit contestsö to aid fellow big leaguers and the country in times of need. ôJoke gamesö reduced sport to pure theater as outfielders intentionally dropped fly balls, infielders happily booted easy grounders, hurlers tossed soft pitches over the middle of the plate, and umpires ignored the rules. Winning meant nothing, amusement meant everything, and league officials looked the other way. Mark Halfon looks at life in the major leagues in the early 1900s, the careers of John McGraw, Ty Cobb, and Walter Johnson, and the events that brought about the end of the Deadball Era. He highlights the strategies, underhanded tactics, and bitter battles that defined this storied time in baseball history, while providing detailed insights into the players and teams involved in bringing to a conclusion this remarkable period in baseball history.

Sport Heritage

Author : Gregory Ramshaw
ISBN : 9781317543176
Genre : Sports & Recreation
File Size : 54. 85 MB
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Sport has become an important avenue in how we interpret, remember, and maintain our heritage. Whether it is being applied in tourism marketing and development, employed as a vehicle for social cohesion, or utilized as a way of articulating personal and collective identities, sport heritage is a vital topic in understanding what we value about the sporting past now what we wish to pass on to future generations. This edited collection brings together many new and exciting international approaches to sport heritage. Each of the chapters in this collection provides a thought-provoking sport heritage case study that would be of interest to students and researchers in history, geography, anthropology, and marketing, as well as industry practitioners working at sporting events, at sports-based heritage attractions such as museums and halls of fame, and at sports stadia and sports facilities. In addition, this collection would also be of interest to those readers with a more general interest in sport heritage and the sporting past. This book was published as a special issue of the Journal of Heritage Tourism.

Sports In American History 2e

Author : Gems, Gerald
ISBN : 9781492526520
Genre : Sports & Recreation
File Size : 21. 59 MB
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Sports in American History: From Colonization to Globalization, Second Edition, journeys from the early American past to the present to give students a compelling grasp of the evolution of American sporting practices.

Sports And Games Of The Renaissance

Author : Andrew Leibs
ISBN : 0313327726
Genre : History
File Size : 83. 16 MB
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Presents a history of sports and games in Europe, Asia, the Americas, Africa, and Oceania and the effect that the intellectual and technological innovations of the period (between the mid-15th and mid-17th centuries) had on such recreations.

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