teachercraft how teachers learn to use minecraft in their classrooms

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Teachercraft How Teachers Learn To Use Minecraft In Their Classrooms

Author : Seann Dikkers
ISBN : 9781312832565
Genre : Education
File Size : 48. 91 MB
Format : PDF, Kindle
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Teacher Craft is about how teachers learn to use new digital media. Teacher learning is central to reform and change across subject areas and age levels, but how much do we really know about how teachers learn to try new lessons in classrooms? Minecraft is currently the game of choice for millions of youth and also for these seventeen teachers who claim it has transformed their classrooms. Its rapid adoption also provides a unique window of opportunity to look inside the recent memory of innovative teachers and unpack how they learned. Why did they pick Minecraft? More importantly, how did they pick Minecraft? Where did they hear about it? Who do they trust for ideas? How do they test new ideas? Can we begin to identify the trajectories of truly innovative teachers? It turns out, we can - and it may not be what you'd expect. "

Serious Games And Edutainment Applications

Author : Minhua Ma
ISBN : 9783319516455
Genre : Computers
File Size : 21. 88 MB
Format : PDF
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With the continued application of gaming for training and education, which has seen exponential growth over the past two decades, this book offers an insightful introduction to the current developments and applications of game technologies within educational settings, with cutting-edge academic research and industry insights, providing a greater understanding into current and future developments and advances within this field. Following on from the success of the first volume in 2011, researchers from around the world presents up-to-date research on a broad range of new and emerging topics such as serious games and emotion, games for music education and games for medical training, to gamification, bespoke serious games, and adaptation of commercial off-the shelf games for education and narrative design, giving readers a thorough understanding of the advances and current issues facing developers and designers regarding games for training and education. This second volume of Serious Games and Edutainment Applications offers further insights for researchers, designers and educators who are interested in using serious games for training and educational purposes, and gives game developers with detailed information on current topics and developments within this growing area.

Affinity Online

Author : Mizuko Ito
ISBN : 9781479852758
Genre : Social Science
File Size : 31. 65 MB
Format : PDF
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How online affinity networks expand learning and opportunity for young people Boyband One Direction fanfiction writers, gamers who solve math problems together, Harry Potter fans who knit for a cause. Across subcultures and geographies, young fans have found each other and formed community online, learning from one another along the way. From these and other in-depth case studies of online affinity networks, Affinity Online considers how young people have found new opportunities for expanded learning in the digital age. These cases reveal the shared characteristics and unique cultures and practices of different online affinity networks, and how they support “connected learning”—learning that brings together youth interests, social activity, and accomplishment in civic, academic, and career relevant arenas. Although involvement in online communities is an established fixture of growing up in the networked age, participation in these spaces show how young people are actively taking up new media for their own engaged learning and social development. While providing a wealth of positive examples for how the online world provides new opportunities for learning, the book also examines the ways in which these communities still reproduce inequalities based on gender, race, and socioeconomic status. The book concludes with a set of concrete suggestions for how the positive learning opportunities offered by online communities could be made available to more young people, at school and at home. Affinity Online explores how online practices and networks bridge the divide between in-school and out-of-school learning, finding that online affinity networks are creating new spaces of opportunity for realizing the ideals of connected learning.

Teacher Pioneers

Author : Caroline C. Williams
ISBN : 9781365527883
Genre : Education
File Size : 52. 93 MB
Format : PDF, ePub, Docs
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Teachers work with students, parents, administrators, coaches, camp counselors, education researchers, postsecondary institutions, teachers of other grades and other subjects—in short, teachers accomplish their daily miracles through collaboration by asking questions about what they don’t know and sharing what they do. This book was written by teacher pioneers to share their collaborating, their designing, and their exploring.

Minecraft F R Dummies

Author : Jacob Cordeiro
ISBN : 9783527682317
Genre : Computers
File Size : 23. 98 MB
Format : PDF, ePub
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Die Minecraft-Welt sieht zwar auf den ersten Blick einfach aus, doch das ï¿1⁄2berleben darin kann manchmal ganz schï¿1⁄2n schwer werden. Jacob Cordeiro zeigt Ihnen, wie es geht: Installieren Sie das Spiel, wï¿1⁄2hlen Sie einen Server, erforschen Sie die Klï¿1⁄2tzchenwelt, gewinnen Sie kostbare Rohstoffe und bekï¿1⁄2mpfen Sie allerhand Monster und anderes Unheil. Auï¿1⁄2erdem erfahren Sie, wie Sie im Kreativ-Modus nicht nur die Welt nach Ihren Wï¿1⁄2nschen gestalten, sondern auch fliegen kï¿1⁄2nnen, und mit welchen Strategien Sie im Abenteuer- und Hardcore-Modus am erfolgreichsten sind.

Besser Als Die Wirklichkeit

Author : Jane McGonigal
ISBN : 9783641097417
Genre : Social Science
File Size : 43. 29 MB
Format : PDF, ePub, Docs
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Warum Computerspiele nicht blöd, sondern schlau machen Die Menschheit spielt. Immerzu. Überall. Ununterbrochen. Über 3 Milliarden Stunden werden jede Woche weltweit mit Spielen verbracht. Und die Zahl wächst, denn immer mehr Menschen erliegen der Faszination von Computerspielen. Aber muss man deshalb klagen über Isolation und Kulturverfall? – Jane McGonigal, laut »BusinessWeek« eine der zehn wichtigsten und innovativsten Spieleentwicklerinnen der Welt, kehrt die Perspektive um und stellt die spannende Frage: Was, wenn wir die immense Kreativität, die Leidenschaft und das Engagement, das wir ins Spielen investieren, für die reale Welt nutzbar machen? Computerspiele bieten Belohnungen, Herausforderungen und Siege, die uns die reale Welt nur allzu oft vorenthält. Aber wer sagt, dass wir das Potenzial von Spielen allein zur Wirklichkeitsflucht und zu Unterhaltungszwecken nutzen müssen? Für Jane McGonigal sind Gamer hoch kompetente Problemlöser und passionierte Teamplayer. Ihre bestechende These: Nutzen wir diese enormen Ressourcen doch, um unsere sozialen, wirtschaftlichen oder medizinischen Probleme zu lösen! Ein überwältigend neuer und überzeugender Blick auf die positive Wirkung, die im Spielen steckt – eine bahnbrechende Analyse, mit der Jane McGonigal eindrucksvoll bestätigt, dass sie von der Zeitschrift »Fast Company« zu Recht unter die »100 kreativsten Menschen der Wirtschaft« gewählt wurde!

Gamemaker Programming By Example

Author : Brian Christian
ISBN : 9781785888472
Genre : Computers
File Size : 69. 29 MB
Format : PDF, Mobi
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Master the development of 2D games by learning to use the powerful GameMaker Language and tools provided by the GameMaker: Studio workspace and engine! About This Book Rapidly develop games using the powerful yet easy easy-to to-use GameMaker: Studio engine Comprehensive: This is a comprehensive guide to help you learn and implement GameMaker's features. Go through step-by-step tutorials to design and develop unique games Who This Book Is For If you have at least some basic programming experience of JavaScript or any other C-like languages, then this book will be great for you. No experience beyond that is assumed. If you have no game development experience and are looking for a hobby, are an experienced game developer looking to master some advanced features, or fit anywhere in that spectrum, then you will find GameMaker: Studio and this book to be very useful in helping you create exciting games. What You Will Learn Understand the GameMaker: Studio interface and tools to quickly create the various assets used in your games Translate some of the GameMaker: Studio drag and drop functions to the GameMaker language Create games with random elements for exciting gameplay Use the basic GameMaker file I/O and encryption systems Utilize the GameMaker networking functions to create multiplayer games Give AI routines to your enemies to make challenging gameplay Create particle systems to give your game exciting graphics Understand the various debugging techniques available in GameMaker: Studio In Detail This book is excellent resource for developers with any level of experience of GameMaker. At the start, we'll provide an overview of the basic use of GameMaker: Studio, and show you how to set up a basic game where you handle input and collisions in a top-down perspective game. We continue on to showcase its more advanced features via six different example projects. The first example game demonstrates platforming with file I/O, followed by animation, views, and multiplayer networking. The next game illustrates AI and particle systems, while the final one will get you started with the built-in Box2D physics engine. By the end of this book, you have mastered lots of powerful techniques that can be utilized in various 2D games. Style and approach A This step-by-step guide that follows and with details ons different topics throughout the creation of various examples.

Das Lego Ideen Buch

Author : Daniel Lipkowitz
ISBN : 383102040X
Genre :
File Size : 21. 63 MB
Format : PDF, Docs
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Über 500 Ideen und Anregungen zum Bauen eigener Modelle mit Legosteinen aus den Bereichen Flugzeuge, Züge und Autos, Stadt und Land, Weltall, Ritterzeit, Abenteuer, Praktisches und Witziges. Mit hilfreichen Bautipps und -tricks. Von 6-99 Jahren.

Tausendundein Tag

Author : Hera Lind
ISBN : 9783641145200
Genre : Fiction
File Size : 83. 19 MB
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Eine junge Frau, ein fremdes Land, eine unheilvolle Liebe: Hera Lind schreibt Romane, die fesseln! Nach einem hervorragenden Abitur könnte Katharina von Schenck studieren, stattdessen heiratet sie ihre große Liebe Falk. Der viel ältere Pilot nimmt sie mit auf Reisen und legt ihr den Himmel zu Füßen, bis er mutwillig alles zerstört. Umso mehr stürzt sich Katharina später in ihre Liebe zu Bernd und folgt ihm bedingungslos in den Iran, wo er als Bauingenieur arbeitet. Aber Chomeinis Glaubenswächtern ist sie ein Dorn im Auge: Als die couragierte Katharina sich für eine Dreizehnjährige einsetzt, die zwangsverheiratet werden soll, hat das für sie folgenschwere Konsequenzen ...

Star Wars Die Geheime Welt Der Droiden

Author :
ISBN : 3831020442
Genre :
File Size : 26. 54 MB
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Alles über Roboter, Droidentypen und seltsame Lebensformen (u.a. Wookie). Ihre Fähigkeiten und ihr Alltag. Ab 8.

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