the art of xcom 2

Download Book The Art Of Xcom 2 in PDF format. You can Read Online The Art Of Xcom 2 here in PDF, EPUB, Mobi or Docx formats.

The Art Of Xcom 2

Author : 2K Staff
ISBN : 1785651242
Genre : Computer adventure games
File Size : 43. 13 MB
Format : PDF, ePub
Download : 657
Read : 404

Get This Book


In The Art of XCOM 2, readers get a behind-the-scenes look at the incredible concept art created for the new game and hear from key developers and artists about the challenges, secrets, and rewards of creating this landmark series. Also covered in the stunning book will be the game's five new classes of resistance fighters and their dynamic weapons, powerful new alien species and their vehicles, and the brave new world of XCOM 2.

The Art Of Xcom 2

Author : . 2K Games
ISBN : 1608877116
Genre : Games
File Size : 82. 11 MB
Format : PDF, Mobi
Download : 168
Read : 689

Get This Book


From the developer behind the Civilization series, XCOM is an award-winning, deeply engrossing strategy game. With the Earth under attack by a super-advanced alien race, players command an elite paramilitary organization called XCOM to repel the extraterrestrial offensive and defend humanity. In The Art of XCOM, readers get a behind-the-scenes look at the incredible concept art created for the series and hear from key developers and artists about the challenges, secrets, and rewards of creating this landmark series.

Xcom 2 Escalation

Author : Rick Barba
ISBN : 9781683830481
Genre : Fiction
File Size : 84. 90 MB
Format : PDF, ePub
Download : 353
Read : 996

Get This Book


In this original novel based on the hit video game XCOM 2, the Resistance gains new allies in fighting a new powerful alien enemy force. Under constant threat by the alien occupation, humanity’s fate is in the hands of the last remaining hope for the people of Earth: XCOM. XCOM 2: Escalation follows XCOM as they continue to fight for freedom, redemption, and survival. Fans of the critically acclaimed video game franchise will enjoy this exciting addition to the XCOM story and its use of elements of the popular game.

Xcom 2 Resurrection

Author : Greg Keyes
ISBN : 1608877124
Genre : Games
File Size : 60. 84 MB
Format : PDF, ePub, Mobi
Download : 665
Read : 318

Get This Book


In the world of XCOM, the governments of Earth unite under threat of an alien invasion and form XCOM, an elite paramilitary organization tasked with repelling the extraterrestrial offensive and defending humanity. Woefully outgunned, XCOM’s only hope is to outsmart and outmaneuver the enemy by turning the aliens’ power against them. Making clever use of game elements, XCOM: Resurrection details the strategy and costs of war in a compelling narrative sure to delight sci-fi aficionados and fans of the game series.

The Art Of Evolve

Author : 2K Plus International Sports Media
ISBN : 1783296968
Genre : Video game characters in art
File Size : 85. 84 MB
Format : PDF, ePub, Mobi
Download : 472
Read : 1018

Get This Book



Diablo Iii Book Of Cain

Author : Blizzard Entertainment
ISBN : 9781683831822
Genre : Fiction
File Size : 67. 63 MB
Format : PDF, ePub, Mobi
Download : 696
Read : 852

Get This Book


An exceptionally illustrated fiction for millions of Blizzard fans, Diablo III: Book of Cain is the source book for Blizzard Entertainment's Diablo franchise and the best-selling Diablo III game, as told by the games' core narrator, Deckard Cain. In Blizzard Entertainment’s Diablo® and Diablo II, the recurring character of Deckard Cain delivered quests, accompanied the brave adventurer, and, as the last of the Horadrim, provided a link to the greater history of the world of Sanctuary. Ever mysterious during these appearances, Cain hinted at a larger story, providing snippets of it in his notebook. Diablo III: Book of Cain is Cain’s formal record of this greater tale—a dissertation on the lore of the Diablo universe, told by one who has witnessed and participated in some of the epic events that make up the eternal conflict between the High Heavens and the Burning Hells. Designed as an “in-world” artifact from the Diablo universe, Diablo III: Book of Cain includes Cain’s revealing meditations, as well as dozens of sketches and color artworks depicting the angelic and demonic beings who wage constant war with one another.

The Art Of God Of War

Author : Sony Interactive Entertainment
ISBN : 9781506705750
Genre : Art
File Size : 29. 78 MB
Format : PDF, ePub, Mobi
Download : 349
Read : 817

Get This Book


It is a new beginning for Kratos. Living as a man, outside the shadow of the gods, he seeks solitude in the unfamiliar lands of Norse mythology. With new purpose and his son at his side, Kratos must fight for survival as powerful forces threaten to disrupt the new life he has created. An intimate chronicle of the years-long odyssey to bring Kratos and Atreus's beautiful and brutal world to life. Step into Midgard and explore beyond, as Dark Horse Books and Santa Monica Studio proudly present the quintessential companion to the enormously anticipated God of War. This is a document unlike any other that sets readers on an exhaustive behind-the-scenes journey to witness the creation of an epic of tremendous scale.

X Com Ufo Defense

Author : David Ellis
ISBN : 1559587644
Genre : Games
File Size : 80. 38 MB
Format : PDF, ePub, Docs
Download : 354
Read : 416

Get This Book


X-COM UFO Defense players must coordinate scientists, engineers, and soldiers to defeat an alien invasion and develop a strategy to ensure human survival. This "Official Strategy Guide" contains charts, tables, maps, and illustrations exposing every detail of the alien threat. In a special section, the game's designers and programmers reveal the game's deepest secrets.

Writing Interactive Music For Video Games

Author : Michael Sweet
ISBN : 9780321961587
Genre : Computers
File Size : 58. 90 MB
Format : PDF
Download : 741
Read : 541

Get This Book


“This book is a must read for newcomers and experienced composers wanting to learn more about the art of video game composition.” —Chuck Doud, Director of Music, Sony Computer Entertainment Worldwide Studios All You Need to Know to Create Great Video Game Music Written by the developer of Berklee School of Music's pioneering game scoring program, this guide covers everything professional composers and music students need to know about composing interactive music for video games, and contains exclusive tools for interactive scoring—tools that were previously available only at Berklee. Drawing on twenty years of professional experience in the game industry, Michael Sweet helps you master the unique language of music storytelling in games. Next, he walks you through the entire music composition process, from initial conceptualization and creative direction through implementation. Inside, you'll find dozens of examples that illustrate adaptive compositional techniques, from small downloadable games to multimillion dollar console titles. In addition, this guide covers the business side of video game composition, sharing crucial advice about contracts, pricing, sales, and marketing. Coverage includes Overcoming the unique challenges of writing for games Composing music that can adapt in real time to player actions Developing thematic ideas Using audio middleware to create advanced interactive scores Working effectively with game development teams Understanding the life of a video game composer Managing contracts, rights, estimating, and negotiation Finding work The companion website contains software tools to help you master interactive music concepts explored in this book, with additional resources and links to learn more about scoring for games. See Appendix A for details.

The Art Of Public Speaking

Author : Dale Carnegie
ISBN :
Genre : Business & Economics
File Size : 87. 94 MB
Format : PDF, Docs
Download : 802
Read : 641

Get This Book


The Art of Public Speaking is a fantastic introduction to public speaking by the master of the art, Dale Carnegie. Public speaking is the process of speaking to a group of people in a structured, deliberate manner intended to inform, influence, or entertain the listeners. It is closely allied to "presenting", although the latter has more of a commercial connotation. In public speaking, as in any form of communication, there are five basic elements, often expressed as "who is saying what to whom using what medium with what effects?" The purpose of public speaking can range from simply transmitting information, to motivating people to act, to simply telling a story. Good orators should be able to change the emotions of their listeners, not just inform them. Public speaking can also be considered a discourse community. Interpersonal communication and public speaking have several components that embrace such things as motivational speaking, leadership/personal development, business, customer service, large group communication, and mass communication. Public speaking can be a powerful tool to use for purposes such as motivation, influence, persuasion, informing, translation, or simply entertaining. A confident speaker is more likely to use this as excitement and create effective speech thus increasing their overall ethos. Dale Breckenridge Carnegie (originally Carnagey until 1922 and possibly somewhat later) (November 24, 1888 – November 1, 1955) was an American writer, lecturer, and the developer of famous courses in self-improvement, salesmanship, corporate training, public speaking, and interpersonal skills. Born in poverty on a farm in Missouri, he was the author of How to Win Friends and Influence People (1936), a massive bestseller that remains popular today. He also wrote How to Stop Worrying and Start Living (1948), Lincoln the Unknown (1932), and several other books. Perhaps one of Carnegie’s most successful marketing moves was to change the spelling of his last name from “Carnagey” to Carnegie, at a time when Andrew Carnegie (unrelated) was a widely revered and recognized name. By 1916, Dale was able to rent Carnegie Hall itself for a lecture to a packed house. Carnegie's first collection of his writings was Public Speaking: a Practical Course for Business Men (1926), later entitled Public Speaking and Influencing Men in Business (1932). His crowning achievement, however, was when Simon & Schuster published How to Win Friends and Influence People. The book was a bestseller from its debut in 1936, in its 17th printing within a few months. By the time of Carnegie's death, the book had sold five million copies in 31 languages, and there had been 450,000 graduates of his Dale Carnegie Institute. It has been stated in the book that he had critiqued over 150,000 speeches in his participation in the adult education movement of the time. During World War I he served in the U.S. Army. One of the core ideas in his books is that it is possible to change other people's behavior by changing one's reaction to them.

Top Download:

Best Books