the greatest comic book of all time symbolic capital and the field of american comic books palgrave studies in comics and graphic novels

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The Greatest Comic Book Of All Time

Author : Bart Beaty
ISBN : 9781137531629
Genre : Social Science
File Size : 29. 80 MB
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Bart Beaty and Benjamin Woo work to historicize why it is that certain works or creators have come to define the notion of a "quality comic book," while other works and creators have been left at the fringes of critical analysis.

Empirical Comics Research

Author : Alexander Dunst
ISBN : 9781351733885
Genre : Social Science
File Size : 24. 24 MB
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This edited volume brings together work in the field of empirical comics research. Drawing on computer and cognitive science, psychology and art history, linguistics and literary studies, each chapter presents innovative methods and establishes the practical and theoretical motivations for the quantitative study of comics, manga, and graphic novels. Individual chapters focus on corpus studies, the potential of crowdsourcing for comics research, annotation and narrative analysis, cognitive processing and reception studies. This volume opens up new perspectives for the study of visual narrative, making it a key reference for anyone interested in the scientific study of art and literature as well as the digital humanities.

Comics Memory

Author : Maaheen Ahmed
ISBN : 9783319917467
Genre : Social Science
File Size : 21. 3 MB
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Despite the boom in scholarship in both Comics Studies and Memory Studies, the two fields rarely interact—especially with issues beyond the representation of traumatic and autobiographical memories in comics. With a focus on the roles played by styles and archives—in their physical and metaphorical manifestations—this edited volume offers an original intervention, highlighting several novel ways of thinking about comics and memory as comics memory. Bringing together scholars as well as cultural actors, the contributions combine studies on European and North American comics and offer a representative overview of the main comics genres and forms, including superheroes, Westerns, newspaper comics, diary comics, comics reportage and alternative comics. In considering the many manifestations of memory in comics as well as the functioning and influence of institutions, public and private practices, the book exemplifies new possibilities for understanding the complex entanglements of memory and comics.

Comics Versus Art

Author : Bart Beaty
ISBN : 9781442696273
Genre : Social Science
File Size : 77. 75 MB
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On the surface, the relationship between comics and the ‘high’ arts once seemed simple; comic books and strips could be mined for inspiration, but were not themselves considered legitimate art objects. Though this traditional distinction has begun to erode, the worlds of comics and art continue to occupy vastly different social spaces. Comics Versus Art examines the relationship between comics and the most important institutions of the art world; including museums, auction houses, and the art press. Bart Beaty's analysis centres around two questions: why were comics excluded from the history of art for most of the twentieth century, and what does it mean that comics production is now more closely aligned with the art world? Approaching this relationship for the first time through the lens of the sociology of culture, Beaty advances a completely novel approach to the comics form.

The Cambridge History Of The Graphic Novel

Author : Jan Baetens
ISBN : 9781316771938
Genre : Literary Criticism
File Size : 80. 97 MB
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The Cambridge History of the Graphic Novel provides the complete history of the graphic novel from its origins in the nineteenth century to its rise and startling success in the twentieth and twenty-first century. It includes original discussion on the current state of the graphic novel and analyzes how American, European, Middle Eastern, and Japanese renditions have shaped the field. Thirty-five leading scholars and historians unpack both forgotten trajectories as well as the famous key episodes, and explain how comics transitioned from being marketed as children's entertainment. Essays address the masters of the form, including Art Spiegelman, Alan Moore, and Marjane Satrapi, and reflect on their publishing history as well as their social and political effects. This ambitious history offers an extensive, detailed and expansive scholarly account of the graphic novel, and will be a key resource for scholars and students.

The French Comics Theory Reader

Author : Ann Miller
ISBN : 9789058679888
Genre : Art
File Size : 62. 20 MB
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Key French-language theoretical texts on comics translated into English for the first time The French Comics Theory Reader presents a collection of key theoretical texts on comics, spanning a period from the 1960s to the 2010s, written in French and never before translated into English. The publication brings a distinctive set of authors together uniting theoretical scholars, artists, journalists, and comics critics. Readers will gain access to important debates that have taken place among major French-language comics scholars, including Thierry Groensteen, Benoît Peeters, Jan Baetens, and Pierre Fresnault-Deruelle, over the past fifty years. The collection covers a broad range of approaches to the medium, including historical, formal, sociological, philosophical, and psychoanalytic. A general introduction provides an overall context, and, in addition, each of the four thematic sections is prefaced by a brief summary of each text and an explanation of how they have influenced later work. The translations are faithful to the originals while reading clearly in English, and, where necessary, cultural references are clarified.

Twelve Cent Archie

Author : Bart Beaty
ISBN : 9780813594484
Genre : Art
File Size : 30. 55 MB
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For over seventy-five years, Archie and the gang at Riverdale High have been America’s most iconic teenagers. Yet they have been relatively ignored by scholars—until now. Twelve-Cent Archie is both the first academic study of these comics and an innovative creative work in its own right. In a hundred short chapters, renowned comics scholar Bart Beaty takes us on a witty, eclectic tour of the Archie universe, addressing everything from the history of the American teenager to the mystery of Jughead’s hat.

V For Vendetta

Author : Alan Moore
ISBN : 9781401236311
Genre : Comics & Graphic Novels
File Size : 72. 36 MB
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"Alan Moore outdoes himself... Extraordinary ... a poetic celebration of the powers of the imagination." - Kurt Loder, MTV A powerful story about loss of freedom and individuality, V FOR VENDETTA takes place in a totalitarian England following a devastating war that changed the face of the planet. In a world without political freedom, personal freedom and precious little faith in anything, comes a mysterious man in a white porcelain mask who fights political oppressors through terrorism and seemingly absurd acts in this gripping tale of the blurred lines between ideological good and evil.

Getting A Life

Author : Benjamin Woo
ISBN : 9780773552968
Genre : Social Science
File Size : 59. 36 MB
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Comic book superheroes, fantasy kingdoms, and futuristic starships have become inescapable features of today’s pop-culture landscape, and the people we used to deride as “nerds” or “geeks” have ridden their popularity and visibility to mainstream recognition. It seems it’s finally hip to be square. Yet these conventionalized representations of geek culture typically ignore the real people who have invested time and resources to make it what it is. Getting a Life recentres our understanding of geek culture on the everyday lives of its participants, drawing on fieldwork in comic book shops, game stores, and conventions, including in-depth interviews with ordinary members of the overlapping communities of fans and enthusiasts. Benjamin Woo shows how geek culture is a set of interconnected social practices that are associated with popular media. He argues that typical depictions of mass-mediated entertainment as something that isolates and pacifies its audiences are flawed because they do not account for the conversations, relationships, communities, and identities that are created by engaging with the products of mass culture. Getting a Life combines engaging interview material with lucid interpretation and a clear, interdisciplinary framework. The volume is both an accessible introduction to this contemporary subculture and an exploration of the ethical possibilities of a life lived with media.

Female Action Heroes

Author : Gladys L. Knight
ISBN : 9780313376122
Genre : Literary Criticism
File Size : 78. 97 MB
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This book offers 25 profiles of some of the most popular female action heroes throughout the history of film, television, comic books, and video games. * Comprises 25 profiles, arranged alphabetically * 70 sidebars provide additional information on pertinent topics, individuals, and symbols * Includes a chronology of major appearances of the 25 female action heroes in film, television, comic books, and video games, as well as women's fashion trends and major events in women's history * Offers a photograph of each featured, female action hero * Presents a glossary of 39 terms, including female archetypes like "femme fatale" and social movements like "third-wave feminism" * Provides a selected bibliography of books and Internet sites related to the topics of female action heroes, women's history, and media studies

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