the internet of things do it yourself at home projects for arduino raspberry pi and beaglebone black

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Designing The Internet Of Things

Author : Adrian McEwen
ISBN : 9781118430651
Genre : Computers
File Size : 33. 21 MB
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Take your idea from concept to production with this unique guide Whether it's called physical computing, ubiquitous computing, or the Internet of Things, it's a hot topic in technology: how to channel your inner Steve Jobs and successfully combine hardware, embedded software, web services, electronics, and cool design to create cutting-edge devices that are fun, interactive, and practical. If you'd like to create the next must-have product, this unique book is the perfect place to start. Both a creative and practical primer, it explores the platforms you can use to develop hardware or software, discusses design concepts that will make your products eye-catching and appealing, and shows you ways to scale up from a single prototype to mass production. Helps software engineers, web designers, product designers, and electronics engineers start designing products using the Internet-of-Things approach Explains how to combine sensors, servos, robotics, Arduino chips, and more with various networks or the Internet, to create interactive, cutting-edge devices Provides an overview of the necessary steps to take your idea from concept through production If you'd like to design for the future, Designing the Internet of Things is a great place to start.

Raspberry Pi With Java Programming The Internet Of Things Iot

Author : Stephen Chin
ISBN : 9780071842020
Genre : Technology & Engineering
File Size : 72. 68 MB
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Use Raspberry Pi with Java to create innovative devices that power the internet of things! Raspberry Pi with Java: Programming the Internet of Things (IoT) fills an important gap in knowledge between seasoned Java developers and embedded-hardware gurus, taking a project-based approach to skills development from which both hobbyists and professionals can learn. By starting with simple projects based on open-source libraries such as Pi4J, hobbyists can get immediate results without a significant investment in time or hardware. Later projects target simplified industrial use cases where professionals can start to apply their skills to practical problems in the fields of home automation, healthcare, and robotics. This progression prepares you to be an active participant in the IoT revolution that is reshaping our lives. For the hobbyist: Hardware used in projects is affordable and easily accessible Follows a project-based learning approach with a gradual learning curve Projects are based on open-source code repositories with commercial friendly licenses For the professional computer engineer: Uses an industry-standard platform that allows for high performance, secure, production-ready applications Introduces Java SE Embedded for large devices and Java ME Embedded for small devices Code is portable to a wide variety of ARM and MIPS based platforms Provides practical skill development with advanced projects in the fields of home automation, healthcare, and robotics

Internet Of Things With The Arduino Y N

Author : Marco Schwartz
ISBN : 9781783288014
Genre : Computers
File Size : 24. 1 MB
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All projects are explained in a step-by-step manner, always starting with the assembly of the hardware and followed by basic tests of every hardware component. You will then learn how to build exciting applications in a practical manner based on the details of the projects. This book is intended for people who already have some experience with the Arduino platform and who want to build more exciting applications, in particular to Internet of Things. You will need to have some basic experience in electronics, Arduino, and programming in general to follow the projects created in the book.

Internet Of Things A Hands On Approach

Author : Arshdeep Bahga
ISBN : 9780996025515
Genre : Computers
File Size : 41. 81 MB
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Internet of Things (IoT) refers to physical and virtual objects that have unique identities and are connected to the internet to facilitate intelligent applications that make energy, logistics, industrial control, retail, agriculture and many other domains "smarter". Internet of Things is a new revolution of the Internet that is rapidly gathering momentum driven by the advancements in sensor networks, mobile devices, wireless communications, networking and cloud technologies. Experts forecast that by the year 2020 there will be a total of 50 billion devices/things connected to the internet. This book is written as a textbook on Internet of Things for educational programs at colleges and universities, and also for IoT vendors and service providers who may be interested in offering a broader perspective of Internet of Things to accompany their own customer and developer training programs. The typical reader is expected to have completed a couple of courses in programming using traditional high-level languages at the college-level, and is either a senior or a beginning graduate student in one of the science, technology, engineering or mathematics (STEM) fields. Like our companion book on Cloud Computing, we have tried to write a comprehensive book that transfers knowledge through an immersive "hands on" approach, where the reader is provided the necessary guidance and knowledge to develop working code for real-world IoT applications. Additional support is available at the book's website: www.internet-of-things-book.com Organization The book is organized into 3 main parts, comprising of a total of 11 chapters. Part I covers the building blocks of Internet of Things (IoTs) and their characteristics. A taxonomy of IoT systems is proposed comprising of various IoT levels with increasing levels of complexity. Domain specific Internet of Things and their real-world applications are described. A generic design methodology for IoT is proposed. An IoT system management approach using NETCONF-YANG is described. Part II introduces the reader to the programming aspects of Internet of Things with a view towards rapid prototyping of complex IoT applications. We chose Python as the primary programming language for this book, and an introduction to Python is also included within the text to bring readers to a common level of expertise. We describe packages, frameworks and cloud services including the WAMP-AutoBahn, Xively cloud and Amazon Web Services which can be used for developing IoT systems. We chose the Raspberry Pi device for the examples in this book. Reference architectures for different levels of IoT applications are examined in detail. Case studies with complete source code for various IoT domains including home automation, smart environment, smart cities, logistics, retail, smart energy, smart agriculture, industrial control and smart health, are described. Part III introduces the reader to advanced topics on IoT including IoT data analytics and Tools for IoT. Case studies on collecting and analyzing data generated by Internet of Things in the cloud are described.

Beginning Sensor Networks With Arduino And Raspberry Pi

Author : Charles Bell
ISBN : 9781430258247
Genre : Technology & Engineering
File Size : 47. 99 MB
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"Learn how to make arduino and Raspberry Pi-based sensor networks."--Cover.

Programming The Raspberry Pi Getting Started With Python

Author : Simon Monk
ISBN : 9780071807845
Genre : Computers
File Size : 85. 13 MB
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Program your own Raspberry Pi projects Create innovative programs and fun games on your tiny yet powerful Raspberry Pi. In this book, electronics guru Simon Monk explains the basics of Raspberry Pi application development, while providing hands-on examples and ready-to-use scripts. See how to set up hardware and software, write and debug applications, create user-friendly interfaces, and control external electronics. Do-it-yourself projects include a hangman game, an LED clock, and a software-controlled roving robot. Boot up and configure your Raspberry Pi Navigate files, folders, and menus Create Python programs using the IDLE editor Work with strings, lists, and functions Use and write your own libraries, modules, and classes Add Web features to your programs Develop interactive games with Pygame Interface with devices through the GPIO port Build a Raspberry Pi Robot and LED Clock Build professional-quality GUIs using Tkinter

Exploring Beaglebone

Author : Derek Molloy
ISBN : 9781118935125
Genre : Computers
File Size : 26. 52 MB
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In-depth instruction and practical techniques for building with the BeagleBone embedded Linux platform Exploring BeagleBone is a hands-on guide to bringing gadgets, gizmos, and robots to life using the popular BeagleBone embedded Linux platform. Comprehensive content and deep detail provide more than just a BeagleBone instruction manual—you’ll also learn the underlying engineering techniques that will allow you to create your own projects. The book begins with a foundational primer on essential skills, and then gradually moves into communication, control, and advanced applications using C/C++, allowing you to learn at your own pace. In addition, the book’s companion website features instructional videos, source code, discussion forums, and more, to ensure that you have everything you need. The BeagleBone’s small size, high performance, low cost, and extreme adaptability have made it a favorite development platform, and the Linux software base allows for complex yet flexible functionality. The BeagleBone has applications in smart buildings, robot control, environmental sensing, to name a few; and, expansion boards and peripherals dramatically increase the possibilities. Exploring BeagleBone provides a reader-friendly guide to the device, including a crash course in computer engineering. While following step by step, you can: Get up to speed on embedded Linux, electronics, and programming Master interfacing electronic circuits, buses and modules, with practical examples Explore the Internet-connected BeagleBone and the BeagleBone with a display Apply the BeagleBone to sensing applications, including video and sound Explore the BeagleBone’s Programmable Real-Time Controllers Hands-on learning helps ensure that your new skills stay with you, allowing you to design with electronics, modules, or peripherals even beyond the BeagleBone. Insightful guidance and online peer support help you transition from beginner to expert as you master the techniques presented in Exploring BeagleBone, the practical handbook for the popular computing platform.

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