wirklichkeit 2 0 medienkultur im digitalen zeitalter reclam taschenbuch german edition

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Wirklichkeit 2 0

Author : Peter Kemper
ISBN : 3150202663
Genre : Internet
File Size : 32. 10 MB
Format : PDF
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Reconfigurations

Author : Stefanie Knauss
ISBN : 9783825807757
Genre : Social Science
File Size : 67. 88 MB
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"From Once Upon a Time in the West to Moulin Rouge, fromGhanaian video-movies to Japanese Manga, from Christian symbolismin advertising to the mythic significance of female messiahfigures, from the relationship of the arts and theology to the role of theaudience in the meaningmaking process, the book provides a feast foranyone wanting to explore the interconnectivity of religion, mediaand society" -Robert Johnston, Fuller Theological Seminary

Film Flam

Author : Larry McMurtry
ISBN : 1439129703
Genre : Literary Criticism
File Size : 37. 96 MB
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A noted screenwriter himself, Pulitzer Prize-winner Larry McMurtry knows his Hollywood. In Film Flam, he takes a funny, original, and penetrating look at the movie industry and gives us the truth about the moguls, fads, flops, and box-office hits. With successful movies and television miniseries made from several of his novels -- Terms of Endearment, The Last Picture Show, Lonesome Dove, and Hud -- McMurtry writes with an outsider's irony of the industry and an insider's experience. In these essays he illuminates the plight of the screenwriter, cuts a clean, often hilarious path through the excesses of film reviewing, and takes on some of the worst trends in the industry: the decline of the Western, the disappearance of love in the movies, and the quality of the stars themselves. From his recollections of the day Hollywood entered McMurtry's own life as he ate meat loaf in Fort Worth to the pleasures he found in the Beverly Wilshire Hotel, Film Flam is one of the best books ever written about Hollywood.

Games Game Design Game Studies

Author : Gundolf S. Freyermuth
ISBN : 9783839429839
Genre : Social Science
File Size : 73. 89 MB
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How did games rise to become the central audiovisual form of expression and storytelling in digital culture? How did the practices of their artistic production come into being? How did the academic analysis of the new medium's social effects and cultural meaning develop? Addressing these fundamental questions and aspects of digital game culture in a holistic way for the first time, Gundolf S. Freyermuth's introduction outlines the media-historical development phases of analog and digital games, the history and artistic practices of game design, as well as the history, academic approaches, and most important research topics of game studies.

Magical Manuscripts In Early Modern Europe

Author : Daniel Bellingradt
ISBN : 9783319595252
Genre : Literary Criticism
File Size : 74. 97 MB
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This book presents the story of a unique collection of 140 manuscripts of ‘learned magic’ that was sold for a fantastic sum within the clandestine channels of the German book trade in the early eighteenth century. The book will interpret this collection from two angles – as an artefact of the early modern book market as well as the longue-durée tradition of Western learned magic –, thus taking a new stance towards scribal texts that are often regarded as eccentric, peripheral, or marginal. The study is structured by the apparent exceptionality, scarcity, and illegality of the collection, and provides chapters on clandestine activities in European book markets, questions of censorship regimes and efficiency, the use of manuscripts in an age of print, and the history of learned magic in early modern Europe. As the collection has survived till this day in Leipzig University Library, the book provides a critical edition of the 1710 selling catalogue, which includes a brief content analysis of all extant manuscripts. The study will be of interest to scholars and students from a variety of fields, such as early modern book history, the history of magic, cultural history, the sociology of religion, or the study of Western esotericism.

Myth And The Movies

Author : Stuart Voytilla
ISBN : 0941188663
Genre : Language Arts & Disciplines
File Size : 90. 79 MB
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Designed as a companion to The Writer's Journey, Myth & the Movies analyzes 50 U.S. and foreign films in every cinematic genre.

Play Between Worlds

Author : T. L. Taylor
ISBN : 9780262250542
Genre : Computers
File Size : 41. 67 MB
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In Play Between Worlds, T. L. Taylor examines multiplayer gaming life as it is lived on the borders, in the gaps -- as players slip in and out of complex social networks that cross online and offline space. Taylor questions the common assumption that playing computer games is an isolating and alienating activity indulged in by solitary teenage boys. Massively multiplayer online games (MMOGs), in which thousands of players participate in a virtual game world in real time, are in fact actively designed for sociability. Games like the popular Everquest, she argues, are fundamentally social spaces.Taylor's detailed look at Everquest offers a snapshot of multiplayer culture. Drawing on her own experience as an Everquest player (as a female Gnome Necromancer) -- including her attendance at an Everquest Fan Faire, with its blurring of online -- and offline life -- and extensive research, Taylor not only shows us something about games but raises broader cultural issues. She considers "power gamers," who play in ways that seem closer to work, and examines our underlying notions of what constitutes play -- and why play sometimes feels like work and may even be painful, repetitive, and boring. She looks at the women who play Everquest and finds they don't fit the narrow stereotype of women gamers, which may cast into doubt our standardized and preconceived ideas of femininity. And she explores the questions of who owns game space -- what happens when emergent player culture confronts the major corporation behind the game.

Cyberstorm

Author : Matthew Mather
ISBN : 9781443432276
Genre : Fiction
File Size : 21. 66 MB
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In this prescient thriller about an all-too-possible scenario, a man fights to keep his family alive when a cyberworld meltdown and fierce storms cut New York City off from the world. Mike Mitchell is an average New Yorker living in an apartment in Chelsea, struggling to keep his family together. When the Internet goes down, he suddenly finds himself fighting just to keep them alive. The electricity and power supplies fade in and out, and the explanations offered by the authorities are vague and untrustworthy. A string of increasingly bizarre disasters starts appearing on the world’s news networks, and a monster snowstorm hits New York City before Christmas. Mike and his close friends and family hunker down in their apartment building for safety, organizing and rationing food and water. Outside, the boundaries between lawful and criminal behaviour break down as resources become scarce. With the threat to their safety growing, Mike and his family pin their hopes on fleeing the city for the countryside. But as the world and cyberworld come crashing down, New York is suddenly cut off, turning the city into a wintry tomb where nothing is what it seems, and where no one can be trusted . . .

The Class Of The New

Author : Richard Barbrook
ISBN : 0955066476
Genre : Philosophy
File Size : 23. 61 MB
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http: //www.theclassofthenew.net Netizens, elancers, cognitarians, swarm-capitalists, hackers, produsumers, knowledge workers, pro-ams... these are just a few of the monikers that have been applied to the new social class emerging from the networked workplace. In this short book, Richard Barbrook presents a collection of quotations from authors who in different ways attempt to identify an innovative element within society - 'the class of the new'. Announcing a new economic and social paradigm, this class constitutes a 'social prophecy' of the shape of work to come. From Adam Smith's 'Philosophers' of the late 18th century, down to the 'Creative Class' celebrated by sociologist Richard Florida today, the class of the new represents the future of production within and beyond capitalism. An OpenMute production http: //openmute.org

From Clich To Archetype

Author : Marshall McLuhan
ISBN : 1584230665
Genre : Literary Criticism
File Size : 83. 88 MB
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McLuhan mines the greats of modern literature, such as Yeats, Eliot and Pound, and points the way to richer understanding of their work. Discussion ranges over conventional topics of literary analysis, though never in conventional fashion, because McLuhan deliberately stakes his turf in a manner that draws technology and culture together. As a result, the key terms clich and archetype are not confined to language but are shown to have counterparts in the non-linguistic world.

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