autodesk 3ds max 2016 essentials

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Autodesk 3ds Max 2016 Essentials

Author : Dariush Derakhshani
ISBN : 9781119059769
Genre : Computers
File Size : 59. 57 MB
Format : PDF, Kindle
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Start animating right away with this tutorial-based guide to Autodesk 3ds Max 2016 Autodesk 3ds Max 2016 Essentials is your perfect hands-on guide to start animating quickly. Using approachable, real-world exercises, you'll master the fundamentals of this leading animation software by following full-color screen shots step by step. Each chapter opens with a quick discussion of concepts and learning objectives, and then launches into hands-on tutorials that give you firsthand experience and a good start on preparing for the 3ds Max certification exam. You'll learn the basics of modeling, texturing, animating, and visual effects as you create a retro-style alarm clock, animate a thrown knife, model a chair, and more. Whether you're a complete beginner or migrating from another 3D application, this task-based book provides the solid grounding you need in Autodesk 3ds Max 2016. Model your character with polygons, meshes, and more Add motion with simple and complex animations Add color and textures to visualize materials and surfaces Render interior scenes with great lighting and camera placement If you want to learn 3ds Max quickly and painlessly, Autodesk 3ds Max 2016 Essentials helps you start animating today.

Autodesk 3ds Max 2015 Essentials

Author : Randi L. Derakhshani
ISBN : 9781118867709
Genre : Computers
File Size : 82. 27 MB
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Get up to speed quickly with this compelling, full-color guide to Autodesk 3ds Max With its real-world, hands-on exercises, Autodesk 3ds Max 2015 Essentials helps new users learn the fundamentals of Autodesk 3ds Max quickly become productive. The task-based tutorials add real-world context that help you become familiar with the workflow scenarios of a professional environment, and provide that extra level of understanding to make you more proficient overall with the software. Updated for 3ds Max 2015 and recommended as a preparation resource for the 3ds Max certification exam, this guide teaches the basics of modeling, texturing, animating, and visual effects. You'll have fun creating a retro-style alarm clock, animating a thrown knife, modeling a chair, and more, all while you learn modeling, rigging, animating, rendering, architectural visualization, and other career-essential techniques. This colorful, engaging book features: Chapter-opening learning objectives Step-by-step tutorials Full-color screenshots and illustrations Downloadable exercise files Learn all the crucial techniques you'll need from authors Randi and Dariush Derakhshani, Autodesk Certified Instructors with years of professional experience under their belts. Artists, students, educators, and hobbyists will benefit from the guide's techniques and tutorials, getting to know the program as a whole and gaining insight into which aspects of the 3D production pipeline are most appealing. Whether you're a beginner or migrating from another 3D application, Autodesk 3ds Max 2015 Essentials provides the solid foundation.

Autodesk 3ds Max 2016 Modeling And Shading Essentials

Author : Raavi O'Connor
ISBN : 1517185815
Genre :
File Size : 78. 68 MB
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The Autodesk 3ds Max 2016 - Modeling and Shading Essentials offers a hands-on exercises based strategy for all those digital artists [no experience required] who have just started working on the 3ds Max and interested in learning modeling, shading, and texturing in 3ds Max. This brilliant guide takes you step-by-step through the whole process of modeling, shading, and texturing. All tools, features, and concepts are discussed in detail. In this book, the author has covered polygon and spline modeling techniques, modeling processes using Ribbon, material editors, Autodesk Materials, standard materials/maps, and mental ray's Arch & Design material. A better understanding of materials and maps gives you ability to add realism to your artwork. The concepts you will learn using this book will immensely help you in creating realistic looking models. What You Will Learn? * Navigating the workspace * Customizing the interface and understanding various UI components * Working with the file management commands * Understanding workspaces * Understanding the enhanced menu system * Using the navigational gizmos * Polygon modeling techniques * Modeling and painting processes using the Ribbon * Spline modeling techniques * Effecting use of modifiers * Working with the useful but less talked about tools * Efficiently use Compact and Slate material editors * Create shading networks using material editors * Quickly apply shading to models using the Autodesk Materials * Create variety of shading models using mental ray's Arch & Design material * Learn the mental ray's features such as Global Illumination, Final Gather, and Caustics * Work with UVs using UV Editor What you need? To complete the examples and hands-on exercises in this book, you need v2016 of Autodesk 3ds Max. To know more about 3ds Max, visit the following links: http: //www.autodesk.com/products/3ds-max/overview If you are an educator or student, you can access free Autodesk software from the Autodesk Education Community. The Autodesk Education Community is an online resource with more than five million members that lets educators and students to download free Autodesk software. In addition, you can connect with millions of other digital artists to know about latest and greatest in the CG industry. What are the main features of the book? * Content written using 3ds Max 2016 in an easy to understand language * 43 Hands-on exercises to hone your skills * Detailed coverage of tools and features * Additional tips, guidance, and advice are provided * Important terms are in bold face so that you never miss them * Support for technical aspect of the book * Free textures, background design, and 3ds max files available for download from the accompanying website How This Book Is Structured? This book is divided into following units: Unit M1 - Introduction to 3ds Max - I Unit M2 - Introduction to 3ds Max - II Unit M3 - Working with Geometric Primitives and Architectural Objects Unit M4 - Working with Polygons Unit M5 - Graphite Modeling Tools Unit M6 - Working with Shapes Unit M7 - Modifiers Unit MH1- Hands-on Exercises [Modeling] Unit S1 - Material Editors Unit S2 - Standard Materials and Maps Unit S3 - Mental Ray and Autodesk Materials Unit SH1 - Hands-on Exercises [Shading - I] Unit SH2 - Hands-on Exercises [Shading - II] Unit SH3 - Hands-on Exercises [Shading - III] More info: bit.ly/modeling-texturing

Autocad 2012 And Autocad Lt 2012 Essentials

Author : Scott Onstott
ISBN : 9781118104071
Genre : Computers
File Size : 89. 7 MB
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Babylon Js Essentials

Author : Julien Moreau-Mathis
ISBN : 9781785886164
Genre : Computers
File Size : 37. 81 MB
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Understand, train, and be ready to develop 3D Web applications/video games using the Babylon.js framework, even for beginners About This Book Understand the basics of 3D (along with the theory) before practicing Each mini-project provides previous features, alongside the new feature you are learning, to supply the examples Learn from the best of the best, a developer at Microsoft, France Who This Book Is For Babylon.JS Essentials is intended for developers who want to enter the world of 3D development for the Web, or developers who want to add the Babylon.js framework to their skill set. The notion of Oriented Object Programming would be helpful to understand the architecture of the Babylon.js framework. Also, a familiarity with Web development would be useful, to understand the principles used. What You Will Learn Understand what the TypeScript language is and its benefits (compared to JavaScript) in large projects such as 3D engines Learn the basics of 3D using Babylon.js without too much theory but with an emphasis on practice, for a better understanding of the architecture Know the usage of Material—a fundamental principle of 3D engines in Babylon.js—and then customize the appearance of 3D objects Integrate collisions and physics in gameplay. Understand the notion of impostor for physics simulation Manage, create, and spatialize audio tracks in 3D scenes Go further with the Babylon.js framework to create actions on events Create rendering effects provided by the Babylon.js framework, such as post-processes In Detail Are you familiar with HTML5? Do you want to build exciting games and Web applications? Then explore the exciting world of game and Web development with one of the best frameworks out there: Babylon.JS. Starting from the beginning, the book introduces the required basics for 3D development and the knowledge you need to use the Babylon.js framework. It focuses on the simplicity provided by Babylon.js and uses a combination of theory and practice. All the chapters are provided with example files ready to run; each example file provides the previously learned features of the framework. Finally, developers will be ready to easily understand new features added to the framework in the future. Style and approach The book is a comprehensive guide packed with ready-to-run examples with a mix of theory and practice.

Unreal Engine 4 Game Development Essentials

Author : Satheesh PV
ISBN : 9781784398453
Genre : Computers
File Size : 52. 60 MB
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Master the basics of Unreal Engine 4 to build stunning video games About This Book Get to grips with the user interface of Unreal Engine 4 and find out more about its various robust features Create dream video games with the help of the different tools Unreal Engine 4 offers Create video-games and fully utilize the power of Unreal Engine 4 to bring games to life through this step-by-step guide Who This Book Is For If you have a basic understanding of working on a 3D environment and you are interested in video game development, then this book is for you. A solid knowledge of C++ will come in handy. What You Will Learn Download both the binary and source version of Unreal Engine 4 and get familiar with the UI Get to know more about the Material Editor and how it works Add a post process to the scene and alter it to get a unique look for your scene Acquaint yourself with the unique and exclusive feature of Unreal Engine 4—Blueprints Find out more about Static and Dynamic lighting and the difference between various lights Use Matinee to create cut scenes Create a health bar for the player with the use of Unreal Motion Graphics (UMG) Get familiar with Cascade Particle Editor In Detail Unreal Engine 4 is a complete suite of game development tools that gives you power to develop your game and seamlessly deploy it to iOS and Android devices. It can be used for the development of simple 2D games or even stunning high-end visuals. Unreal Engine features a high degree of portability and is a tool used by many game developers today. This book will introduce you to the most popular game development tool called Unreal Engine 4 with hands-on instructions for building stunning video games. You will begin by creating a new project or prototype by learning the essentials of Unreal Engine by getting familiar with the UI and Content Browser. Next, we'll import a sample asset from Autodesk 3ds max and learn more about Material Editor. After that we will learn more about Post Process. From there we will continue to learn more about Blueprints, Lights, UMG, C++ and more. Style and approach This step-by-step guide will help you gain practical knowledge about Unreal Engine through detailed descriptions of all the tools offered by Unreal Engine.

Introducing Autodesk Maya 2015

Author : Dariush Derakhshani
ISBN : 9781118862827
Genre : Computers
File Size : 25. 85 MB
Format : PDF, ePub, Mobi
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Learn Autodesk Maya from an award-winning insider Best-selling author, visual effects supervisor, and technical educator Dariush Derakhshani brings you a newly-updated, step-by-step guide to the most popular and complex 3D application on the market, Autodesk Maya. Introducing Autodesk Maya 2015 includes straightforward lessons, real-world examples, detailed tutorials, and downloadable project files that get you modeling and animating your own digital models and scenes right away. The book starts you with the latest CG concepts and production workflows, and then shows you how to create a solar system to help get you acquainted with the basic tool set in Maya. From there, the books helps you: Learn the Maya user interface, including menus and plug-ins Build simple animations and 3D images right away Explore polygons, modeling, and NEX tools Get started with HDRI lighting, rendering, dynamics, simulations, and effects Whether you're new to 3D or migrating from another 3D application, Introducing Autodesk Maya 2015 will kick-start your creativity and get you up and running with Maya. Author Derakhshani has worked on movies such as The Fantastic Four and Pan's Labyrinth, the South Park TV series, and numerous commercials and music videos.

Introducing Autodesk Maya 2014

Author : Dariush Derakhshani
ISBN : 9781118718414
Genre : Computers
File Size : 70. 37 MB
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Autocad And Its Applications

Author : Terence M. Shumaker
ISBN : 161960924X
Genre : Architecture
File Size : 70. 66 MB
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AutoCAD and Its Applications: Comprehensive 2015 brings together the complete contents of Basics and Advanced into one volume. It provides flexibility in course design and teaching approaches, supporting both introductory and advanced classes. This text provides a complete teaching program for 2D and 3D AutoCAD drafting and design.

Mastering Autodesk Revit Architecture 2013

Author : Phil Read
ISBN : 9781118240090
Genre : Computers
File Size : 54. 85 MB
Format : PDF, ePub
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Learn BIM the Revit Way Revit is Autodesk's industry-leading Building Information Modeling (BIM) software, and this Autodesk Official Training Guide thoroughly covers core Revit topics such as modeling, massing, sustainability, and more. It also brings you up to speed on advanced techniques such as using Revit in the cloud and how to go direct to fabrication. Organized by real-world workflows, this book covers the interface, templates, worksharing, modeling and massing, visualization techniques for different industries, sustainability, roofs and floors, stairs and railings, documentation, and much more. This Autodesk Official Training Guide teaches you how to use the leading BIM software and also serves as a study aid for Autodesk's Certified Associate and Certified Professional exams Organized according to actual workflows, the book begins with an explanation of key BIM concepts, familiarizes you with the interface, and then moves into actual application Covers modeling and massing, the Family Editor, visualization techniques for various industries, documentation, annotation and detailing, and how to work with complex walls, roofs, floors, stairs, and railings Companion website features before-and-after tutorial files, so readers can jump in at any point Mastering Autodesk Revit Architecture helps you learn Revit in a context that makes real-world sense.

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