creating-stylized-characters

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Creating Stylized Characters

Author : 3dtotal Publishing
ISBN : 1909414743
Genre : Art
File Size : 69. 41 MB
Format : PDF, ePub
Download : 710
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Learn how to create vibrant character designs with the step-by-step guidance of professional artists from the illustration and animation industries.

Creating Stylized Animals

Author : Publishing 3dtotal
ISBN : 1912843250
Genre : Art
File Size : 86. 61 MB
Format : PDF, ePub, Mobi
Download : 328
Read : 368

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Learn how to create compelling and accomplished stylized animal characters, with the step-by-step guidance of professional animators and artists.

Level Up The Guide To Great Video Game Design

Author : Scott Rogers
ISBN : 9781118877197
Genre : Computers
File Size : 82. 40 MB
Format : PDF, ePub, Mobi
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Want to design your own video games? Let expert Scott Rogers show you how! If you want to design and build cutting-edge video games but aren’t sure where to start, then the SECOND EDITION of the acclaimed Level Up! is for you! Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maximo and SpongeBob Squarepants, this updated edition provides clear and well-thought out examples that forgo theoretical gobbledygook with charmingly illustrated concepts and solutions based on years of professional experience. Level Up! 2nd Edition has been NEWLY EXPANDED to teach you how to develop marketable ideas, learn what perils and pitfalls await during a game’s pre-production, production and post-production stages, and provide even more creative ideas to serve as fuel for your own projects including: Developing your game design from the spark of inspiration all the way to production Learning how to design the most exciting levels, the most precise controls, and the fiercest foes that will keep your players challenged Creating games for mobile and console systems – including detailed rules for touch and motion controls Monetizing your game from the design up Writing effective and professional design documents with the help of brand new examples Level Up! 2nd Edition is includes all-new content, an introduction by David “God of War” Jaffe and even a brand-new chili recipe –making it an even more indispensable guide for video game designers both “in the field” and the classroom. Grab your copy of Level Up! 2nd Edition and let’s make a game!

Game Design Foundations

Author : Roger Pedersen
ISBN : 9781449663926
Genre : Computers
File Size : 68. 37 MB
Format : PDF
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Game Design Foundations, Second Edition covers how to design the game from the important opening sentence, the “One Pager” document, the Executive Summary and Game Proposal, the Character Document to the Game Design Document. The book describes game genres, where game ideas come from, game research, innovation in gaming, important gaming principles such as game mechanics, game balancing, AI, path finding and game tiers. The basics of programming, level designing, and film scriptwriting are explained by example. Each chapter has exercises to hone in on the newly learned designer skills that will display your work as a game designer and your knowledge in the game industry.

Digital Modeling

Author : William Vaughan
ISBN : 9780321712646
Genre : Computers
File Size : 35. 68 MB
Format : PDF, Mobi
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Professional modeling is the foundation of every aspect of the 3D production pipeline and is essential to the success of any 3D computer graphics project. [digital] Modeling is unlike any other modeling book you’ve seen—it gets to the core of what it takes to create efficient production-ready models and demystifies the process of producing realistic and jaw-dropping graphics. Taking a software-neutral approach, it teaches you the essential skills and concepts that you can apply to modeling in any industry 3D software, such as 3ds Max, LightWave 3D, Maya, Modo, Silo, XSI, ZBrush and other leading programs. Modelers, animators, texture artists, and technical directors can all benefit from the valuable information covered in this jam-packed guide containing years of industry knowledge. Simply put, if you work in 3D, you must have this book. In this inspiring and informative guide to modeling, industry veteran William Vaughan teaches you how to: Master modeling techniques to produce professional results in any 3D application Use the tools of a professional digital modeler Control your models polygon-count as well as polygon-flow Create both organic and hard surface models Understand a modeler’s role in a production environment Gain the knowledge to land a job in the industry as a digital modeler Model using specific tools such as LightWave and 3ds Max in over 6 hours of video training in the accompanying downloadable lesson files (see below for details) And much more! All of Peachpit's eBooks contain the same content as the print edition. You will find a link in the last few pages of your eBook that directs you to the media files. Helpful tips: If you are able to search the book, search for "Where are the lesson files?" Go to the very last page of the book and scroll backwards. You will need a web-enabled device or computer in order to access the media files that accompany this ebook. Entering the URL supplied into a computer with web access will allow you to get to the files. Depending on your device, it is possible that your display settings will cut off part of the URL. To make sure this is not the case, try reducing your font size and turning your device to a landscape view. This should cause the full URL to appear.

Level Up

Author : Scott Rogers
ISBN : 9780470970928
Genre : Computers
File Size : 50. 1 MB
Format : PDF, Mobi
Download : 816
Read : 960

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Design and build cutting-edge video games with help from video game expert Scott Rogers! If you want to design and build cutting-edge video games but aren’t sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games. Features an approachable writing style that considers game designers from all levels of expertise and experience Covers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working with player actions, and more Offers techniques for creating non-human characters and using the camera as a character Shares helpful insight on the business of design and how to create design documents So, put your game face on and start creating memorable, creative, and unique video games with this book!

Stylized Characters Speech In Thompson Salish Narrative

Author : Steven M. Egesdal
ISBN : STANFORD:36105008930963
Genre : Language Arts & Disciplines
File Size : 49. 48 MB
Format : PDF
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Designing Character Based Console Games

Author : Mark Davies
ISBN : UOM:39015068829889
Genre : Games & Activities
File Size : 39. 84 MB
Format : PDF, Docs
Download : 802
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In today's game market more games are developed for the Xbox®, PlayStation®, and Nintendo® systems than for the PC, so designers and developers need to hone their skills and learn console specific techniques in order to succeed in this very competitive field. Designing Character-Based Console Games delves into the intricacies and technical details of console design, while covering the broader aspects of design that apply to all types of games, including action-adventure, first person shooters, and role-playing games. It offers a starting point for any budding designer, a point of reference for anyone who wants to learn more about how games are made, and a few choice nuggets of information for the expert. By following the process of design from start to finish, the book teaches best-practice design methods to help designers avoid repeating common mistakes. It provides a thorough discussion of gameplay and how to design it effectively, and how to write the narrative and develop the characters. It explores the important aspects of a character-based game design, including game structure, character control, and combat. Specifics on viewpoint & cameras, artificial intelligence, physics, environments, audio, interface design, economies, and game balancing are also covered in detail.

Cinefex

Author :
ISBN : UCSC:32106020143746
Genre : Cinematography
File Size : 29. 12 MB
Format : PDF, ePub
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The journal of cinematic illusions.

Edgeloop Character Modeling For 3d Professionals Only

Author : Kelly L. Murdock
ISBN : PSU:000058620281
Genre : Computers
File Size : 43. 77 MB
Format : PDF
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Provides information on the techniques of modeling characters using edgeloops.

Microsoft Word Version 2002 Plain Simple

Author : Jerry Joyce
ISBN : 0735614504
Genre : Computers
File Size : 47. 40 MB
Format : PDF, ePub
Download : 474
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Presents instructions on the essentials of Microsoft Word, covering such topics as formatting, editing, reviewing, and publishing.

Digital Character Animation

Author : George Maestri
ISBN : IND:30000053361113
Genre : Computer animation
File Size : 53. 52 MB
Format : PDF, ePub
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This book covers the essential information computer animators need to generate believable characters in 2D and 3D on the computer. The book covers the nuance and technique of character animation in great detail. CD contains Quicktime and AVI examples of multiple walk cycles, lip sync examples, and other techniques from the book; 3D models; texture maps; and software demos of programs that provide animation capabilities.

Developing Digital Short Films

Author : Sherri Sheridan
ISBN : UOM:39015058710503
Genre : Computers
File Size : 89. 57 MB
Format : PDF, Mobi
Download : 950
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Presents tutorials designed to help create digital short films, providing information on such topics as writing a script, acting methods, camera shots, sound design, storytelling techniques, and animation.

Drawing Dynamic Comics

Author : Andy Smith
ISBN : 0823003124
Genre : Art
File Size : 29. 22 MB
Format : PDF, Kindle
Download : 99
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Provides instructions on how to draw facial expressions, anatomy, backgrounds, and characters commonly found in comic books and strips.

Microsoft Word 97 At A Glance

Author : Jerry Joyce
ISBN : 1572313668
Genre : Computers
File Size : 42. 58 MB
Format : PDF, ePub, Docs
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Covers the basics: starting the Word, creating a document, editing and formatting text. Describes the tasks that are useful for - working with tables, adding graphics, communicating electronically using e-mail and connect to the Internet. Paper. DLC: Microsoft Word for Windows.

Christopher Hart S Portable Cartoon Studio

Author : Christopher Hart
ISBN : 0823041093
Genre : Art
File Size : 33. 37 MB
Format : PDF, ePub
Download : 442
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A take-anywhere portable cartooning studio, complete with a full-color 48-page instruction book, a refillable 60-page sketchpad, and a pencil, providing would-be cartoonists with all the secrets of successful cartooning.

3ds Max Modeling For Games

Author : Andrew Gahan
ISBN : 9780240815824
Genre : Computers
File Size : 47. 16 MB
Format : PDF, Mobi
Download : 299
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A guide to game modeling techniques covers such topics as creating complex objects from primitives, vegetation and alpha maps, LODs, and high- and low-poly characters.

The Art Of 3 D Computer Animation And Imaging

Author : Isaac V. Kerlow
ISBN : UOM:39015050049033
Genre : Architecture
File Size : 22. 76 MB
Format : PDF, Mobi
Download : 740
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The complete state-of-the-art guide to 3-D computer animation and imaging. Essential for visual effects production, computer games,online interactive multimedia, and more! Incorporating the latest computer animation techniques and technology, this outstanding guide offers clear step-by-step coverage of the entire process of creating a fully rendered 3-D computer still image or animation from modeling and rendering to animation and compositing. Designed to work with any computer platform, the book cuts through the technical jargon and features hundreds of inspiring color images and easy-to-understand instructive diagrams many of them new from visual effects in movies, animated films, TV shows, and computer games. This edition has been fully revised and updated, including new material on the latest character and facial animation techniques and an overview of the digital production process, plus information on subdivision surfaces, image-based rendering, motion capture, and other current techniques. Whether you are a student, an independent artist or creator, or a production company team member, you'll find countless expert tips on how to improve the artistic and technical level of your 3-D computer animation. * Non-platform specific * 500 full-color images * Newest computer techniques * Practical, step-by-step approach * Up-to-date guide to Internet resources.

Media Fascinations

Author : Ingegerd Rydin
ISBN : UOM:39015061019918
Genre : Children
File Size : 57. 74 MB
Format : PDF, ePub
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"The media have always fascinated children and young people. The starting point for this book is to situate media research on children and young people in contemporary discourses on childhood and growing up in modern society. The authors present recent Scandinavian qualitative studies, sometimes case studies, on how children use, interpret and negotiate the meaning of popular television programs, computer games and Internet. This book provides insights into such diverse issues as media literacy, the gendered nature of the media, the role of children's socio-cultural background as well as how programming content influences meaning making. It also brings up issues concerning commercial versus public service programming for children as well as specific content features such as children's interpretations of irony and parody. Throughout the book, as a subtext, the authors show their awareness of the methodological issues involved in studying children's media use. Contents include: Introduction, Why Do We Study Children's Media Use the Way We Do?, Five-Year-Olds' Fascination for Television. A Comparative Study, Meaning Making in a Changing Media Culture, Children's Television Reception. Perceptions on Media Literacy, Identification and Gender, Entering an Interpretative Community, From Beverly Hills 90210 to Ally McBeal: Irony Everywhere. American Series and Their Audiences in Denmark in the 1990s - and After 2000, Good Friends, Merry Fighters, Making Sense of Screen-based Media. The Uses and Readings of Television, Computer Games, and Internet among Swedish Young People."

Creating A Character

Author : Moni Yakim
ISBN : STANFORD:36105038681271
Genre : Performing Arts
File Size : 42. 33 MB
Format : PDF, ePub, Mobi
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"For over 20 years, Moni Yakim has taught his unique blend of physical training and emotional exploration to a generation of American actors that include Meryl Streep, Sigourney Weaver, and Kevin Kline. Now, for the first time, his acting process is available to every actor and theater professional." -- Amazon.com viewed July 20, 2020.

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