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Engineering For Human Computer Interaction

Author : Stéphane Chatty
ISBN : 9780387353494
Genre : Computers
File Size : 25. 73 MB
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The aim of IFIP Working Group 2.7 (13.4) for User Interface Engineering is to investigate the nature, concepts and construction of user interfaces for software systems. The group's scope is: • developing user interfaces based on knowledge of system and user behaviour; • developing frameworks for reasoning about interactive systems; and • developing engineering models for user interfaces. Every three years, the group holds a "working conference" on these issues. The conference mixes elements of a regular conference and a workshop. As in a regular conference, the papers describe relatively mature work and are thoroughly reviewed. As in a workshop, the audience is kept small, to enable in-depth discussions. The conference is held over 5-days (instead of the usual 3-days) to allow such discussions. Each paper is discussed after it is presented. A transcript of the discussion is found at the end of each paper in these proceedings, giving important insights about the paper. Each session was assigned a "notes taker", whose responsibility was to collect/transcribe the questions and answers during the session. After the conference, the original transcripts were distributed (via the Web) to the attendees and modifications that clarified the discussions were accepted.

Software Engineering And Human Computer Interaction

Author : Richard N. Taylor
ISBN : 3540590080
Genre : Computers
File Size : 80. 93 MB
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This volume presents the thoroughly revised proceedings of the ICSE '94 Workshop on Joint Research Issues in Software Engineering and Human-Computer Interaction, held in Sorrento, Italy in May 1994. In harmony with the main objectives of the Workshop, this book essentially contributes to establishing a sound common platform for exchange and cooperation among researchers and design professionals from the SE and HCI communities. The book includes survey papers by leading experts as well as focused submitted papers. Among the topics covered are design, processes, user interface technology and SE environments, platform independence, prototyping, interactive behaviour, CSCW, and others.

The Semiotic Engineering Of Human Computer Interaction

Author : Clarisse Sieckenius De Souza
ISBN : 0262042207
Genre : Computers
File Size : 54. 60 MB
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A theory of HCI that uses concepts from semiotics and computer science to focus on the communication between designers and users during interaction. In The Semiotic Engineering of Human-Computer Interaction, Clarisse Sieckenius de Souza proposes an account of HCI that draws on concepts from semiotics and computer science to investigate the relationship between user and designer. Semiotics is the study of signs, and the essence of semiotic engineering is the communication between designers and users at interaction time; designers must somehow be present in the interface to tell users how to use the signs that make up a system or program. This approach, which builds on--but goes further than--the currently dominant user-centered approach, allows designers to communicate their overall vision and therefore helps users understand designs--rather than simply which icon to click. According to de Souza's account, both designers and users are interlocutors in an overall communication process that takes place through an interface of words, graphics, and behavior. Designers must tell users what they mean by the artifact they have created, and users must understand and respond to what they are being told. By coupling semiotic theory and engineering, de Souza's approach to HCI design encompasses the principles, the materials, the processes, and the possibilities for producing meaningful interactive computer system discourse and achieves a broader perspective than cognitive, ethnographic, or ergonomic approaches. De Souza begins with a theoretical overview and detailed exposition of the semiotic engineering account of HCI. She then shows how this approach can be applied specifically to HCI evaluation and design of online help systems, customization and end-user programming, and multiuser applications. Finally, she reflects on the potential and opportunities for research in semiotic engineering.

Engineering For Human Computer Interaction

Author : Murray R. Little
ISBN : 9783540453482
Genre : Computers
File Size : 78. 46 MB
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The papers collected here are those selected for presentation at the Eighth IFIP Conference on Engineering for Human-Computer Interaction (EHCI 2001) held in Toronto, Canada in May 2001. The conference is organized by the International Federation of Information Processing (IFIP) Working Group 2.7 (13.4) for Interface User Engineering, Rick Kazman being the conference chair, Nicholas Graham and Philippe Palanque being the chairs of the program committee. The conference was co-located with ICSE 2001 and co-sponsored by ACM. The aim of the IFIP working group is to investigate the nature, concepts, and construction of user interfaces for software systems. The group's scope is: • to develop user interfaces based on knowledge of system and user behavior; • to develop frameworks for reasoning about interactive systems; and • to develop engineering models for user interfaces. Every three years, the working group holds a working conference. The Seventh one was held September 14-18 1998 in Heraklion, Greece. This year, we innovated by organizing a regular conference held over three days.

Engineering Human Computer Interaction And Interactive Systems

Author : Rémi Bastide
ISBN : 9783540319610
Genre : Computers
File Size : 27. 36 MB
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As its name suggests, the EHCI-DSVIS conference has been a special event, merging two different, although overlapping, research communities: EHCI (Engineering for Human-Computer Interaction) is a conference organized by the IFIP 2.7/13.4 working group, started in 1974 and held every three years since 1989. The group’s activity is the scientific investigation of the relationships among the human factors in computing and software engineering. DSVIS (Design, Specification and Verification of Interactive Systems) is an annual conference started in 1994, and dedicated to the use of formal methods for the design of interactive systems. Of course these two research domains have a lot in common, and are informed by each other’s results. The year 2004 was a good opportunity to bring closer these two research communities for an event, the 11th edition of DSVIS and the 9th edition of EHCI. EHCI-DSVIS was set up as a working conference bringing together researchers and practitioners interested in strengthening the scientific foundations of user interface design, specification and verification, and in examining the relationships between software engineering and human-computer interaction. The call for papers attracted a lot of attention, and we received a record number of submissions: out of the 65 submissions, 23 full papers were accepted, which gives an acceptance rate of approximately 34%. Three short papers were also included. The contributions were categorized in 8 chapters: Chapter 1 (Usability and Software Architecture) contains three contributions which advance the state of the art in usability approaches for modern software engineering.

Berkshire Encyclopedia Of Human Computer Interaction

Author : William Sims Bainbridge
ISBN : 9780974309125
Genre : Computers
File Size : 24. 97 MB
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Presents a collection of articles on human-computer interaction, covering such topics as applications, methods, hardware, and computers and society.

Engineering For Human Computer Interaction

Author : G. Cockton
ISBN : OCLC:640159474
Genre :
File Size : 51. 50 MB
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Usability Engineering

Author : Mary Beth Rosson
ISBN : 9781558607125
Genre : Computers
File Size : 30. 4 MB
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Usability engineering is about designing products that are easy to use. This text provides an introduction to human computer interaction principles, and how to apply them in ways that make software and hardware more effective and easier to use.

Human Computer Interaction New Trends

Author : Julie A. Jacko
ISBN : 9783642025747
Genre : Computers
File Size : 84. 88 MB
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The 13th International Conference on Human–Computer Interaction, HCI Inter- tional 2009, was held in San Diego, California, USA, July 19–24, 2009, jointly with the Symposium on Human Interface (Japan) 2009, the 8th International Conference on Engineering Psychology and Cognitive Ergonomics, the 5th International Conference on Universal Access in Human–Computer Interaction, the Third International Conf- ence on Virtual and Mixed Reality, the Third International Conference on Internati- alization, Design and Global Development, the Third International Conference on Online Communities and Social Computing, the 5th International Conference on Augmented Cognition, the Second International Conference on Digital Human Mod- ing, and the First International Conference on Human Centered Design. A total of 4,348 individuals from academia, research institutes, industry and gove- mental agencies from 73 countries submitted contributions, and 1,397 papers that were judged to be of high scientific quality were included in the program. These papers - dress the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of human–computer interaction, addressing major advances in the knowledge and effective use of computers in a variety of application areas.

The Human Computer Interaction Handbook

Author : Andrew Sears
ISBN : 1410606724
Genre : Technology & Engineering
File Size : 66. 39 MB
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The Human-Computer Interaction Handbook: Fundamentals, Evolving Technologies, and Emerging Applications is a comprehensive survey of this fast-paced field that is of interest to all HCI practitioners, educators, consultants, and researchers. This includes computer scientists; industrial, electrical, and computer engineers; cognitive scientists; exp

Human Computer Interaction Interact 2015

Author : Julio Abascal
ISBN : 9783319227238
Genre : Computers
File Size : 84. 34 MB
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The four-volume set LNCS 9296-9299 constitutes the refereed proceedings of the 15th IFIP TC13 International Conference on Human-Computer Interaction, INTERACT 2015, held in Bamberg, Germany, in September 2015. The 74 full and short papers and 4 organizational overviews, 2 panels, 6 tutorials, and 11 workshops included in the fourth volume are organized in topical sections on tangible and tactile interaction; tools for design; touch and haptic; user and task modelling; visualization; visualization 3D; visualization in virtual spaces; wearable computing; demonstrations; and interactive posters.

Human Computer Interaction Symposium

Author : Fabio Paternò
ISBN : 9780387096780
Genre : Science
File Size : 45. 32 MB
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The IFIP World Computer Congress (WCC) is one of the most important conferences in the area of computer science and a number of related Human and Social Science disciplines at the worldwide level and it has a federated structure, which takes into account the rapidly growing and expanding interests in this area. Human-Computer Interaction is now a mature and still dynamically evolving part of this area, which is represented in IFIP by the Technical Committee 13 on HCI. We are convinced that in this edition of WCC, which takes place for the first time in Italy, it will be interesting and useful to have a Symposium on Human- Computer Interaction in order to present and discuss a number of contributions in this field. There has been increasing awareness among designers of interactive systems of the importance of designing for usability, but we are still far from having products that are really usable, and usability can mean different things depending on the application domain. We are all aware that too many users of current technology feel often frustrated because computer systems are not compatible with their abilities and needs with existing work practices. As designers of tomorrow technology, we have the responsibility of creating computer artefacts that would permit better user experience with the various computing devices, so that users may enjoy more satisfying experiences with information and communications technologies.

Encyclopedia Of Human Computer Interaction

Author : Ghaoui, Claude
ISBN : 9781591407980
Genre : Computers
File Size : 31. 64 MB
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Esta enciclopedia presenta numerosas experiencias y discernimientos de profesionales de todo el mundo sobre discusiones y perspectivas de la la interacción hombre-computadoras

Human Computer Interaction

Author : K. MEENA
ISBN : 9788120350502
Genre : Computers
File Size : 71. 24 MB
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Human–Computer Interaction (HCI) is the current challenging issue of research and information technology. The areas of recent research like Usability Engineering, Cognitive Architectures, Spoken Dialogue System and Recommender Systems are covered in the book. Besides, the new dimensions of HCI, such as Ontological Engineering, Ambient Intelligence and Ubiquitous Computing are also introduced. Design methodologies of Spoken Dialogue System and the corresponding mathematic models are also presented, whereas the main emphasis is given on the simple presentation and making the cognition process easier for the learners. The book is an invaluable tool for the undergraduate and postgraduate students of computer science and engineering, and information technology. In addition, it is of immense value for the postgraduate students of computer application. Besides, researchers will be benefitted from Chapter 3 (Modelling of Understanding Process) and Chapter 5 (Recommender Systems) as these are based on the review of cognitive architectures and ontological tools. Software engineers will find the book useful especially for the contents of Chapter 2 (Usability Engineering). Technology innovators will appreciate Chapter 7 (Ambient Intelligence—The New Dimension of Human–Computer Interaction), which discusses advanced technologies, such as Ambient Intelligence, Middleware Technologies and Ubiquitous Computing. Information specialists and web designers will have an interesting experience with Chapter 6 (Advanced Visualisation Methods) that deals with advanced visualisation techniques.

Hci In Work And Learning Life And Leisure

Author : Gerhard Leitner
ISBN : 9783642166068
Genre : Computers
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The Human–Computer Interaction & Usability Engineering Workgroup (Ar- ¨ beitskreis HCI&UE) of the Austrian Computer Society (Osterreichische C- puter Gesellschaft, OCG) has been serving as an international platform for interdisciplinaryexchange,researchanddevelopmentsinceFebruary2005. While human–computer interaction (HCI) traditionally brings psychologists and c- puter scientists together, the inclusion of usability engineering (UE), a software engineering discipline ensuring the appropriate implementation of applications, has become indispensable. Because of the fast developments in information and communication technologies (ICT), the ?elds of application of HCI and UE are broader than ever. Therefore, USAB 2010 had, in comparison to past USAB conferences, quite a broad focus on all potential aspects of HCI in work - vironments, learning, private life and leisure activities. Each of these areas of application includes various challenges for HCI and UE, which go far beyond the classical desktop interface as well as usability norms and de?nitions pos- lated in the late twentieth century. The contributions for USAB 2010 provide important insights on the actual researchactivities in the ?eld and support the interested audience by presenting the state of the art in HCI researchas well as giving valuable input on questions arising when planning or designing research projects. Because of the increasing propagation of the ?eld of HCI research, it is not possible to address all areas within a smallconference;however,this is not the goalofUSAB 2010—itshould be seen as a metaphorical counterpart of a wholesale, an HCI delicatessen shop providinga tasting menuwith di?erent courses(hopefully) cateringto alltastes.

Human Computer Interaction

Author : Kumar
ISBN : 8170087953
Genre :
File Size : 39. 19 MB
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Human Computer Interaction Design And Development Approaches

Author : Julie A. Jacko
ISBN : 9783642216015
Genre : Computers
File Size : 56. 69 MB
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This four-volume set LNCS 6761-6764 constitutes the refereed proceedings of the 14th International Conference on Human-Computer Interaction, HCII 2011, held in Orlando, FL, USA in July 2011, jointly with 8 other thematically similar conferences. The revised papers presented were carefully reviewed and selected from numerous submissions. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The papers of this first volume are organized in topical sections on HCI design, model-based and patterns-based design and development, cognitive, psychological and behavioural issues in HCI, development methods, algorithms, tools and environments, and image processing and retrieval in HCI.

Human Centered Software Engineering

Author : Ahmed Seffah
ISBN : 9781848009073
Genre : Computers
File Size : 52. 48 MB
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Activity theory is a way of describing and characterizing the structure of human - tivity of all kinds. First introduced by Russian psychologists Rubinshtein, Leontiev, and Vigotsky in the early part of the last century, activity theory has more recently gained increasing attention among interaction designers and others in the hum- computer interaction and usability communities (see, for example, Gay and H- brooke, 2004). Interest was given a signi?cant boost when Donald Norman suggested activity-theory and activity-centered design as antidotes to some of the putative ills of “human-centered design” (Norman, 2005). Norman, who has been credited with coining the phrase “user-centered design,” suggested that too much attention focused on human users may be harmful, that to design better tools designers need to focus not so much on users as on the activities in which users are engaged and the tasks they seek to perform within those activities. Although many researchers and practitioners claim to have used or been in?uenced by activity theory in their work (see, for example, Nardi, 1996), it is often dif?cult to trace precisely where or how the results have actually been shaped by activity theory. Inmanycases, evendetailedcasestudiesreportresultsthatseemonlydistantlyrelated, if at all, to the use of activity theory. Contributing to the lack of precise and traceable impact is that activity theory, - spite its name, is not truly a formal and proper theory.

Hci And Usability For Education And Work

Author : Andreas Holzinger
ISBN : 9783540893493
Genre : Computers
File Size : 23. 68 MB
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The Workgroup Human–Computer Interaction & Usability Engineering (HCI&UE) of the Austrian Computer Society (OCG) serves as a platform for interdisciplinary - change, research and development. While human–computer interaction (HCI) tra- tionally brings together psychologists and computer scientists, usability engineering (UE) is a software engineering discipline and ensures the appropriate implementation of applications. Our 2008 topic was Human–Computer Interaction for Education and Work (HCI4EDU), culminating in the 4th annual Usability Symposium USAB 2008 held during November 20–21, 2008 in Graz, Austria (http://usab-symposium.tugraz.at). As with the field of Human–Computer Interaction in Medicine and Health Care (HCI4MED), which was our annual topic in 2007, technological performance also increases exponentially in the area of education and work. Learners, teachers and knowledge workers are ubiquitously confronted with new technologies, which are available at constantly lower costs. However, it is obvious that within our e-Society the knowledge acquired at schools and universities – while being an absolutely necessary basis for learning – may prove insufficient to last a whole life time. Working and learning can be viewed as parallel processes, with the result that li- long learning (LLL) must be considered as more than just a catch phrase within our society, it is an undisputed necessity. Today, we are facing a tremendous increase in educational technologies of all kinds and, although the influence of these new te- nologies is enormous, we must never forget that learning is both a basic cognitive and a social process – and cannot be replaced by technology.

Engineering Human Computer Interaction And Interactive Systems

Author : Rémi Bastide
ISBN : 3540319611
Genre : Computers
File Size : 61. 25 MB
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As its name suggests, the EHCI-DSVIS conference has been a special event, merging two different, although overlapping, research communities: EHCI (Engineering for Human-Computer Interaction) is a conference organized by the IFIP 2.7/13.4 working group, started in 1974 and held every three years since 1989. The group’s activity is the scientific investigation of the relationships among the human factors in computing and software engineering. DSVIS (Design, Specification and Verification of Interactive Systems) is an annual conference started in 1994, and dedicated to the use of formal methods for the design of interactive systems. Of course these two research domains have a lot in common, and are informed by each other’s results. The year 2004 was a good opportunity to bring closer these two research communities for an event, the 11th edition of DSVIS and the 9th edition of EHCI. EHCI-DSVIS was set up as a working conference bringing together researchers and practitioners interested in strengthening the scientific foundations of user interface design, specification and verification, and in examining the relationships between software engineering and human-computer interaction. The call for papers attracted a lot of attention, and we received a record number of submissions: out of the 65 submissions, 23 full papers were accepted, which gives an acceptance rate of approximately 34%. Three short papers were also included. The contributions were categorized in 8 chapters: Chapter 1 (Usability and Software Architecture) contains three contributions which advance the state of the art in usability approaches for modern software engineering.

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