game programming algorithms and techniques

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Game Programming Algorithms And Techniques

Author : Sanjay Madhav
ISBN : 9780133463231
Genre : Computers
File Size : 88. 46 MB
Format : PDF, Docs
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Game Programming Algorithms and Techniques is a detailed overview of many of the important algorithms and techniques used in video game programming today. Designed for programmers who are familiar with object-oriented programming and basic data structures, this book focuses on practical concepts that see actual use in the game industry. Sanjay Madhav takes a unique platform- and framework-agnostic approach that will help develop virtually any game, in any genre, with any language or framework. He presents the fundamental techniques for working with 2D and 3D graphics, physics, artificial intelligence, cameras, and much more. Each concept is illuminated with pseudocode that will be intuitive to any C#, Java, or C++ programmer, and has been refined and proven in Madhav’s game programming courses at the University of Southern California. Review questions after each chapter help solidify the most important concepts before moving on. Madhav concludes with a detailed analysis of two complete games: a 2D iOS side-scroller (written in Objective-Cusing cocos2d) and a 3D PC/Mac/Linux tower defense game (written in C# using XNA/ MonoGame). These games illustrate many of the algorithms and techniques covered in the earlier chapters, and the full source code is available at gamealgorithms.net. Coverage includes Game time management, speed control, and ensuring consistency on diverse hardware Essential 2D graphics techniques for modern mobile gaming Vectors, matrices, and linear algebra for 3D games 3D graphics including coordinate spaces, lighting and shading, z-buffering, and quaternions Handling today’s wide array of digital and analog inputs Sound systems including sound events, 3D audio, and digital signal processing Fundamentals of game physics, including collision detection and numeric integration Cameras: first-person, follow, spline, and more Artificial intelligence: pathfinding, state-based behaviors, and strategy/planning User interfaces including menu systems and heads-up displays Scripting and text-based data files: when, how, and where to use them Basics of networked games including protocols and network topology

Core Techniques And Algorithms In Game Programming

Author : Daniel Sanchez-crespo
ISBN : 0131020099
Genre : Computers
File Size : 61. 30 MB
Format : PDF, Docs
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Furnishes a valuable compilation of core techniques and algorithms used to code computer and video games, coverin such topics as code design, data structures, design patters, AI, scripting engines, network programming, 2D programming, 3D pipelines, and texture mapping and furnishing code samples in C++ and Open GL and DirectX APIs. Original. (Advanced)

Exam Prep For Game Programming Algorithms And Techniques A

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File Size : 55. 31 MB
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Game Programming Gems 2

Author : Mark A. DeLoura
ISBN : 1584500549
Genre : Computers
File Size : 45. 97 MB
Format : PDF, Docs
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Accompanying CD-ROM includes all of the source code listed in text; high resolution images; demonstrations of DirectX, glSetup, and the OpenGL Utility Toolkit (GLUT).

Game Programming Gems

Author : Mark A. DeLoura
ISBN : 1584500492
Genre : Computers
File Size : 71. 62 MB
Format : PDF, ePub
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One CD-ROM disc in pocket.

Data Structures And Algorithms For Game Developers

Author : Allen Sherrod
ISBN : 1584504951
Genre : Computers
File Size : 20. 62 MB
Format : PDF, ePub, Docs
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A tutorial in the fundamentals of data structures and algorithms used in game development explains what they are and their applications in game design, furnishes instruction in how to create data structures and algorithms using C++, and includes sample applications designed to reinforce learning, hands-on exercises, and other helpful features. Original. (Intermediate)

Ai Game Programming Wisdom 3

Author : Steve Rabin
ISBN : UOM:39015062539195
Genre : Computers
File Size : 61. 59 MB
Format : PDF, ePub, Mobi
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This all-new volume is filled with over 60 new, ready-to-use expert techniques, ideas, and solutions for game developers.

Multiplayer Game Programming

Author : Josh Glazer
ISBN : 0134034309
Genre : Computers
File Size : 40. 17 MB
Format : PDF, ePub
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"First, Madhav and Glazer review the essentials of networking and network programming from the standpoint of game developers. Next, they walk through managing game data transmission, updating game objects across the network, and organizing the devices that join your game. You'll learn how to ensure reliable performance despite the Internet's inherent inconsistencies, and how to design game code for maximum security and scalability. The authors conclude by addressing two increasingly crucial issues: incorporating gamer services and hosting your games in the cloud."--Publisher.

Game Programming In C

Author : Sanjay Madhav
ISBN : 9780134597317
Genre : Computers
File Size : 24. 90 MB
Format : PDF, Kindle
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Program 3D Games in C++: The #1 Language at Top Game Studios Worldwide C++ remains the key language at many leading game development studios. Since it’s used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Game Programming in C++ is a practical, hands-on approach to programming 3D video games in C++. Modeled on Sanjay Madhav’s game programming courses at USC, it’s fun, easy, practical, hands-on, and complete. Step by step, you’ll learn to use C++ in all facets of real-world game programming, including 2D and 3D graphics, physics, AI, audio, user interfaces, and much more. You’ll hone real-world skills through practical exercises, and deepen your expertise through start-to-finish projects that grow in complexity as you build your skills. Throughout, Madhav pays special attention to demystifying the math that all professional game developers need to know. Set up your C++ development tools quickly, and get started Implement basic 2D graphics, game updates, vectors, and game physics Build more intelligent games with widely used AI algorithms Implement 3D graphics with OpenGL, shaders, matrices, and transformations Integrate and mix audio, including 3D positional audio Detect collisions of objects in a 3D environment Efficiently respond to player input Build user interfaces, including Head-Up Displays (HUDs) Improve graphics quality with anisotropic filtering and deferred shading Load and save levels and binary game data Whether you’re a working developer or a student with prior knowledge of C++ and data structures, Game Programming in C++ will prepare you to solve real problems with C++ in roles throughout the game development lifecycle. You’ll master the language that top studios are hiring for—and that’s a proven route to success.

Games Programming

Author : Eric Solomon
ISBN : 052127110X
Genre : Computers
File Size : 38. 42 MB
Format : PDF, ePub
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Although it assumes only a rudimentary knowledge of BASIC, this reference for the home computer programmer introduces the fundamental concepts of the more powerful languages now available for microcomputers.

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