how to become a video game artist the insider s guide to landing a job in the gaming world

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How To Become A Video Game Artist

Author : Sam R. Kennedy
ISBN : 9780823008100
Genre : Art
File Size : 46. 96 MB
Format : PDF, Docs
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Become a Player in the Business of Video Game Art Every year video games generate billions of dollars and some of the most dynamic and engaging artwork today. It’s an ever-growing field that holds great professional opportunity, but you need the right skills and savvy if you want to stake your claim. In How to Become a Video Game Artist, veteran video game designer Sam R. Kennedy provides the inside track on everything you need to forge a career in the world of video game art. Starting with the basics of game creation and a look at the artistic skills necessary to get started, Kennedy spotlights specific, key roles for creators—from concept artists to character animators to marketing artists and beyond. Each chapter features screenshots from popular video games like Tom Clancy’s Ghost Recon and World of Warcraft; interviews with video game art professionals who’ve worked for top gaming companies like BioWare, Blizzard, and Ubisoft; step-by-step examples of actual game art; and detailed breakdowns of the training and portfolio samples you’ll need to make these jobs your own. For anyone who wants to go from gamer to game designer, this book contains all the secrets you’ll need to rise to the top of one of the most exciting industries of our time.

Cool Careers Without College For People Who Love Gaming

Author : Adam Furgang
ISBN : 9781508172833
Genre : Juvenile Nonfiction
File Size : 68. 86 MB
Format : PDF, ePub
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This book covers all facets of the gaming industry, including production and sales, and also looks into traditional gaming outside of the multimedia industry. With a particular focus on the practical challenges of breaking into the world of gaming and strategies to help students prepare for working in the field, it aims to provide a range of entry points.

Cool Careers Without College For People Who Love The Arts

Author : Tracy Brown Hamilton
ISBN : 9781508172888
Genre : Juvenile Nonfiction
File Size : 71. 40 MB
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Artistic endeavors require patience and persistence, but not necessarily a four-year degree. This title offers readers interested in careers in the arts a framework for putting their passion into action. Students will learn which high school classes will help prepare them for job opportunities as a dancer, actor, tattoo artist, photographer, or even costumer designer. Beyond in-school preparation, the text offers timely information on other types of training including apprenticeships and online courses. The title also includes interviews with professionals working in the field as well as helpful resources.

Making Great Games

Author : Michael Thornton Wyman
ISBN : 9781136132377
Genre : Art
File Size : 89. 83 MB
Format : PDF
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Join videogame industry veteran Michael Thornton Wyman on a series of detailed, behind-the-scenes tours with the teams that have made some of the most popular and critically acclaimed videogames of the modern era. Drawing on insider's perspectives from a wide variety of teams, learn about the creation of a tiny, independent game project (World of Goo), casual game classics (Diner Dash, Bejeweled Twist), the world's most popular social game (FarmVille) as well as the world's most popular MMORPG (World of Warcraft), PC titles (Half Life 2) to AAA console games (Madden NFL 10), and modern-day masterpieces (Little Big Planet, Rock Band, Uncharted 2: Among Thieves). Hear directly from the creators about how these games were made, and learn from their stories from the trenches of videogames production. This book is an excellent resource for those working directly on game design or production, for those aspiring to work in the field, or for anyone who has wondered how the world's greatest videogames get made.

Big Bad World Of Concept Art In Video Games

Author : Eliott J. Lilly
ISBN : 1624650201
Genre : Art
File Size : 87. 99 MB
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Do you aspire to become a concept artist in the video game industry but don t know where to start? The Big Bad World of Concept Art for Video Games: An Insider s Guide for Students is a comprehensive book that gives aspiring artists an honest, informative, and concise look at what it takes to do just that. Author Eliott Lilly uses his own student work as a teaching tool along with personal experiences to help you on your journey. From finding the right school and getting the most out of your education, to preparing your portfolio and landing your first job, the advice and strategies Eliott offers are organized for easy reference and review. The book also features an extensive list of resources that students will find useful, as well as interviews with renowned concept artists David Levy, Sparth, Stephan Martiniere, Ben Mauro, and Farzad Varahramyan, all offering their own invaluable advice. With his firsthand knowledge about the ins and outs of the video game industry, Eliott Lilly is an exceptional guide who can help prepare you for the long journey toward realizing your ambitions."

Job Hunter S Sourcebook

Author : Bohdan Romaniuk
ISBN : 141440784X
Genre : Business & Economics
File Size : 47. 1 MB
Format : PDF, ePub, Mobi
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Here is the essential, updated resource job seekers need to develop a complete strategy for their job searches. Alphabetically arranged by career, the Sourcebook lists sources of help wanted ads, employer directories, employment agencies, placement services, electronic resources, and other information sources for 216 specific careers. New profiles on careers such as event planner, forensic scientist and tissue engineer have been added as well. Also included are helpful e-mail and Web site addresses, along with new information on networking to further assist users in their searches.

Game Development Essentials

Author : Michael E. Moore
ISBN : 142837647X
Genre : Business & Economics
File Size : 51. 86 MB
Format : PDF
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Written in a non-technical manner, Game Development Essentials: Game Industry Career Guide is a valuable asset for anyone looking for a job, not only in the game industry but also in any field requiring technical expertise and creative talent. Not only does it discuss what skills game companies need, it also gives extensive advice and insights on writing a solid r?sum?, building a portfolio that will attract game companies, and preparing for telephone and personal interviews.

Write Your Way Into Animation And Games

Author : Christy Marx
ISBN : 9780240813431
Genre : Computers
File Size : 58. 52 MB
Format : PDF, Docs
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Provides information, tips, and tutorials on ways to launch a career writing for animated films and video games, covering such topics as writing structure, developing characters, script and proposal formatting, and networking.

Quill Quire

Author :
ISBN : NWU:35556037450590
Genre : Book industries and trade
File Size : 64. 2 MB
Format : PDF, Kindle
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3d Automotive Modeling

Author : Andrew Gahan
ISBN : 9781136130137
Genre : Art
File Size : 28. 75 MB
Format : PDF, Mobi
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Master techniques from top automotive designers and world-class game developers with this insider's guide to designing and modeling 3D vehicles. With techniques demonstrated in 3ds Max, Maya, XSI, and Photoshop, "3D Automotive Modeling" starts with a fantastic series of hot concept designs and continues by offering a full hands-on modeling tutorial for each. Some of the very best designers and modelers from across the globe take you through their processes step-by-step, giving you the tips, tricks, and short-cuts that true professionals use. "3D Automotive Modeling" features tutorials from Honda, Toyota, and Mercedes-Benz designers, as well as modelers from Sony Computer Entertainment, Lucas Arts, and Simbin-artists who have worked on some of the biggest games in the industry, including the MotorStorm series. You will get: insider tips from a team of noted professionals, led by author Andrew Gahan, part of the award-winning game team behind the PlayStation 3 smash hit series, MotorStorm; all tutorial files, models, textures, blueprints, and concept images on the associated web site; and, access to a vibrant forum on the web site where you can discuss and share your work and get feedback from the pros.

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