the ultimate guide to video game writing and design

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The Ultimate Guide To Video Game Writing And Design

Author : Flint Dille
ISBN : 9780307774910
Genre : Computers
File Size : 37. 66 MB
Format : PDF, Kindle
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• Authors are top game designers • Aspiring game writers and designers must have this complete bible There are other books about creating video games out there. Sure, they cover the basics. But The Ultimate Guide to Video Game Writing and Design goes way beyond the basics. The authors, top game designers, focus on creating games that are an involving, emotional experience for the gamer. Topics include integrating story into the game, writing the game script, putting together the game bible, creating the design document, and working on original intellectual property versus working with licenses. Finally, there’s complete information on how to present a visionary new idea to developers and publishers. Got game? Get The Ultimate Guide to Video Game Writing and Design. From the Trade Paperback edition.

Tabletop Game Design For Video Game Designers

Author : Ethan Ham
ISBN : 9781317536048
Genre : Design
File Size : 73. 29 MB
Format : PDF
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Learn the mechanics that take your game from an idea to a playable product. Do you aspire to be a game designer but aren’t sure where to begin? Tabletop Game Design for Video Game Designers guides you through your initial attempts to design game mechanics. It goes beyond simple description and definition to explore in detail the issues that designers grapple with for every game they create. Learning to design tabletop games builds a solid foundation for game designers and provides methods that can be applied towards creating paper prototypes of computer-targeted games. Presented in a step-by-step format, Tabletop Game Design for Video Game Designers helps the reader understand how the game design skills that are acquired through creating tabletop games can be used when designing video games. Fully playable games accompany every topic so you can truly understand and experience each component that goes into game creation. Tabletop Game Design for Video Game Designers includes: Simple, highly focused games that can be played, analyzed, improved, and/or modified in conjunction with a particular topic in the book. Integrated game design exercises, chapter learning objectives, and in-text sidebars to provide further examples to apply directly to your game creation process. A companion website (www.funmines.com) which includes: "print & play" tabletop games, links to online games, game design resources, and articles about designing and developing games.

Thought Provoking Play Political Philosophies In Science Fictional Videogame Spaces From Japan

Author : Martin Roth
ISBN : 9781387438808
Genre : Performing Arts
File Size : 40. 17 MB
Format : PDF
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This book considers videogames as spaces of political philosophy. Emerging from a negotiation between designers, player and computer, they prompt us to rethink life in common and imagine alternatives to the status quo. Several case studies on science fictional videogames from Japan serve to demonstrate this potential for thought-provoking play.

Career Opportunities In The Internet Video Games And Multimedia

Author : T. Allan Taylor
ISBN : 9781438110745
Genre : Computers
File Size : 75. 78 MB
Format : PDF, ePub, Docs
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Provides updated key information, including salary ranges, employment trends, and technical requirements. Career profiles include animator, content specialist, game designer, online editor, web security manager, and more.

The Complete Writer S Guide To Heroes Heroines

Author : Tami D. Cowden
ISBN : 1580650244
Genre : Language Arts & Disciplines
File Size : 27. 92 MB
Format : PDF, ePub, Mobi
Download : 758
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The Ultimate Guide to Video Game Writing and Design goes way beyond the basics. The authors, top game designers, focus on creating games that are an involving, emotional experience for the gamer. Topics include integrating story into the game, writing the game script, putting together the game bible, creating the design document, and working on original intellectual property versus working with licenses. Finally, there's complete information on how to present a visionary new idea to developers and publishers. Got game? Get The Ultimate Guide to Video Game Writing and Design.

Game Informer Magazine

Author :
ISBN : PSU:000059639282
Genre : Computer games
File Size : 76. 14 MB
Format : PDF, ePub, Docs
Download : 439
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School Library Journal

Author :
ISBN : PSU:000055222976
Genre : Children's libraries
File Size : 64. 17 MB
Format : PDF
Download : 123
Read : 514

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Library Journal

Author :
ISBN : UOM:39015063398211
Genre : Libraries
File Size : 40. 29 MB
Format : PDF, ePub, Mobi
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Includes, beginning Sept. 15, 1954 (and on the 15th of each month, Sept.-May) a special section: School library journal, ISSN 0000-0035, (called Junior libraries, 1954-May 1961). Also issued separately.

The Gamesmaster

Author : Flint Dille
ISBN : 1644280124
Genre :
File Size : 67. 24 MB
Format : PDF, ePub
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The Gamesmaster is a narrative memoir chronicling the life and career of Flint Dille. And while he isn't exactly a household name, you almost certainly know his work--which includes credits from some of the most important and successful entertainment franchises throughout the world across the cartoon, film, video game, and comic book industries and beyond. Dille started his career writing and producing Saturday morning television shows, including Transformers and G.I. Joe, while also writing interactive novels with Gary Gygax, the creator of Dungeons & Dragons. From there, he'd go on to work with the likes of Steven Spielberg, George Lucas, Frank Miller, Jack Kirby, and a raft of others as a writer, story editor, show runner, and/or producer of iconic entertainment in almost every medium. Dille's memoir is an entertaining blend of pop culture, social history, and reportage about the exciting, groundbreaking 1980s, and the parts he and his colleagues, collaborators, employers, and friends played in making it a genuine Golden Age.

So You Want To Be A Coder

Author : Jane M. Bedell
ISBN : 9781582705798
Genre : Juvenile Nonfiction
File Size : 78. 72 MB
Format : PDF, ePub, Docs
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"Don't just buy a new video game, make one! Don't just download the latest app, help design it! Don't just play on your phone. Program it." --President Obama Behind the screen of your phone, tablet, computer, or game console lies a secret language that makes it all work. Computer code has become as integral to our daily lives and reading and writing, even if you didn't know it. Now it's time to plug in and start creating the same technology you're consuming. Plus, it's one of the fastest growing industries in the world! Covering everything from navigating the maze of computer languages to writing code for games to cyber security and artificial intelligence, So, You Want to Be a Coder? debugs the secrets behind a career in the diverse and state-of-the-art industry of working with computer code. In addition to tips and interviews from professionals in the industry, So, You Want to Be a Coder? includes inspiring stories from kids who are writing code now! Plus, activities, a glossary, and resources put you on the path to a fun and rewarding career with computer code today!"--

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