think like a programmer an introduction to creative problem solving

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Think Like A Programmer

Author : V. Anton Spraul
ISBN : 9781593274566
Genre : Computers
File Size : 70. 77 MB
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The real challenge of programming isn't learning a language's syntax—it's learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge. You'll also learn how to: –Split problems into discrete components to make them easier to solve –Make the most of code reuse with functions, classes, and libraries –Pick the perfect data structure for a particular job –Master more advanced programming tools like recursion and dynamic memory –Organize your thoughts and develop strategies to tackle particular types of problems Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond any particular language; in fact, they often reach outside the realm of computer science. As the most skillful programmers know, writing great code is a creative art—and the first step in creating your masterpiece is learning to Think Like a Programmer.

Think Like A Programmer

Author : V. Anton Spraul
ISBN : 9781593274245
Genre : Computers
File Size : 78. 89 MB
Format : PDF, ePub, Docs
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"Think Like a Programmer" teaches readers how to solve problems systematically, offering numerous techniques and examples designed to demonstrate how to organize thoughts, discover solutions, and find strategies to solve certain classes of problems.

Learn You Some Erlang For Great Good

Author : Fred Hebert
ISBN : 9781593275044
Genre : Computers
File Size : 57. 44 MB
Format : PDF, Mobi
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Erlang is the language of choice for programmers who want to write robust, concurrent applications, but its strange syntax and functional design can intimidate the uninitiated. Luckily, there’s a new weapon in the battle against Erlang-phobia: Learn You Some Erlang for Great Good! Erlang maestro Fred Hébert starts slow and eases you into the basics: You’ll learn about Erlang’s unorthodox syntax, its data structures, its type system (or lack thereof!), and basic functional programming techniques. Once you’ve wrapped your head around the simple stuff, you’ll tackle the real meat-and-potatoes of the language: concurrency, distributed computing, hot code loading, and all the other dark magic that makes Erlang such a hot topic among today’s savvy developers. As you dive into Erlang’s functional fantasy world, you’ll learn about: –Testing your applications with EUnit and Common Test –Building and releasing your applications with the OTP framework –Passing messages, raising errors, and starting/stopping processes over many nodes –Storing and retrieving data using Mnesia and ETS –Network programming with TCP, UDP, and the inet module –The simple joys and potential pitfalls of writing distributed, concurrent applications Packed with lighthearted illustrations and just the right mix of offbeat and practical example programs, Learn You Some Erlang for Great Good! is the perfect entry point into the sometimes-crazy, always-thrilling world of Erlang.

Arduino Workshop

Author : John Boxall
ISBN : 9781593274481
Genre : Technology & Engineering
File Size : 59. 4 MB
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Describes the Arduino system, components, and concepts and offers instructions for sixty-five projects, including a digital thermometer, a GPS logger, a keyboard-controlled lock, and a binary quiz game.

How To Think Like A Coder

Author : Jim Christian
ISBN : 1849944458
Genre : Language Arts & Disciplines
File Size : 87. 68 MB
Format : PDF, Kindle
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A back-to-basics guide on coding for absolute beginners, whether adults or children – no prior experience required! Coding is set to change the way we work and the skills we will need in the future. For those who know nothing about coding, getting to grips with the basics is daunting. Too many of the beginner books launch straight into programming techniques but what is really needed is an understanding of the key concepts of coding. Programming then becomes much easier to grasp. This accessible, fun book goes right back to the very basics, teaching central concepts such as loops, data types, pseudocode and calculations without having to learn a single line of code! Using a set of dice, a deck of cards or a pack of dominoes to enjoy fun and straightforward exercises, you will practise key skills such as critical thinking, creativity, logic and problem-solving and begin to think like a coder without even turning on your computer. Once you are equipped with this basic toolkit, Think Like a Coder discusses the basic programmes that are available for beginners, keeping a focus on simple activities that draw analogies with the outside world to make learning easy and fun. Suitable for absolute beginners, adults and children. Designed to be a thorough yet lighthearted introduction for the complete beginner, Think Like a Coder is an essential addition to any keen programmer’s bookshelf.

The Design Studio Method

Author : Brian K Sullivan
ISBN : 9781317692232
Genre : Computers
File Size : 81. 10 MB
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The struggle with balancing creative products that are innovative, technically feasible, and financially sound is one designers and web professionals go through every day. The Design Studio Method is a creative problem solving process that allows you to quickly generate ideas, evaluate them, and reach consensus, achieving that balancing act. Brian Sullivan’s The Design Studio Method gives answers that you have been looking for, showing you how to be innovative and efficient without sacrificing quality and collaboration. This book simplifies the complicated method, explaining each step, each participant’s involvement, and how to adapt the method to your needs. The Design Studio Method provides step-by-step procedures to ensure your success. From illumination, to generation, to presentation, all the way to iteration, this book provides the road map you’ll need to start generating innovate products. Shows you how to involve all members of the creative process—from clients to directors—so that everyone participates, critiques, and innovates. Features real-world examples of Design Studio projects that highlight the successes of this method and ways to adapt it to your needs. Includes a website that showcases videos covering each step of the method and other procedures that crop up along the way.

Informatics Education Supporting Computational Thinking

Author : Roland Mittermeir
ISBN : 9783540699231
Genre : Computers
File Size : 85. 24 MB
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This book constitutes the refereed proceedings of the Third International Conference on Informatics in Secondary Schools - Evolution and Perspectives, ISSEP 2008, held in Torun, Poland in July 2008. The 28 revised full papers presented together with 4 invited papers were carefully reviewed and selected from 63 submissions. A broad variety of topics related to teaching informatics in secondary schools is addressed ranging from national experience reports to paedagogical and methodological issues. The papers are organized in topical sections on informatics, a challenging topic, didactical merits of robot-based instruction, transfer of knowledge and concept formation, working with objects and programming, strategies for writing textbooks and teacher education, national and international perspectives on ICT education, as well as e-learning.

Creative Problem Solving

Author : Edward Lumsdaine
ISBN : 0070390916
Genre : Psychology
File Size : 73. 11 MB
Format : PDF, ePub
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Creative ability in business.

Diagrammatic Representation And Reasoning

Author : Michael Anderson
ISBN : 1852332425
Genre : Computers
File Size : 46. 27 MB
Format : PDF, ePub
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The rise in computing and multimedia technology has spawned an increasing interest in the role of diagrams and sketches, not only for the purpose of conveying information but also for creative thinking and problem-solving. This book attempts to characterise the nature of "a science of diagrams" in a wide-ranging, multidisciplinary study that contains accounts of the most recent research results in computer science and psychology. Key topics include: cognitive aspects, formal aspects, and applications. It is a well-written and indispensable survey for researchers and students in the fields of cognitive science, artificial intelligence, human-computer interaction, and graphics and visualisation.

Creating Your Web Site With Php

Author : Dmitriy Koterov
ISBN : 9781931769044
Genre : Computers
File Size : 63. 54 MB
Format : PDF
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Intended to get programmers up and running quickly, this tutorial looks at Web programming technology using the most recent version of the PHP language to write Web scripts, create Web pages, and design entire sites. Basic information accompanies simple examples in PHP and C with extensive commentary on each. Key features of creating a site with PHP are addressed, including CGIs, PHP syntax, choosing development tools, configuring the Apache Web server, and working with MySQL databases and the SQL language. Other features covered are working with simple functions, object-oriented programming in PHP using interface ideology, and manipulations with strings and arrays.

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