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Think Like A Programmer

Author : V. Anton Spraul
ISBN : 9781593274566
Genre : Computers
File Size : 35. 67 MB
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The real challenge of programming isn't learning a language's syntax—it's learning to creatively solve problems so you can build something great. In this one-of-a-kind text, author V. Anton Spraul breaks down the ways that programmers solve problems and teaches you what other introductory books often ignore: how to Think Like a Programmer. Each chapter tackles a single programming concept, like classes, pointers, and recursion, and open-ended exercises throughout challenge you to apply your knowledge. You'll also learn how to: –Split problems into discrete components to make them easier to solve –Make the most of code reuse with functions, classes, and libraries –Pick the perfect data structure for a particular job –Master more advanced programming tools like recursion and dynamic memory –Organize your thoughts and develop strategies to tackle particular types of problems Although the book's examples are written in C++, the creative problem-solving concepts they illustrate go beyond any particular language; in fact, they often reach outside the realm of computer science. As the most skillful programmers know, writing great code is a creative art—and the first step in creating your masterpiece is learning to Think Like a Programmer.

Learning C Programming With Unity 3d

Author : Alex Okita
ISBN : 9781466586529
Genre : Computers
File Size : 34. 21 MB
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Designed to give you enough familiarity in a programming language to be immediately productive, Learning C# Programming with Unity 3D provides the basics of programming and brings you quickly up to speed. Organized into easy-to-follow lessons, the book covers how C# is used to make a game in Unity3D. After reading this book, you will be armed with the knowledge required to feel confident in learning more. You’ll have what it takes to at least look at code without your head spinning. Writing a massive multiplayer online role-playing game is quite hard, of course, but learning how to write a simple behavior isn’t. Like drawing, you start off with the basics such as spheres and cubes. After plenty of practice, you’ll be able to create a real work of art. This applies to writing code—you start off with basic calculations, then move on to the logic that drives a complex game. By the end of this book, you will have the skills to be a capable programmer, or at least know what is involved with how to read and write code. Although you could go online and find videos and tutorials, there is a distinct advantage when it comes to learning things in order and in one place. Most online tutorials for C# are scattered, disordered, and incohesive. It’s difficult to find a good starting point, and even more difficult to find a continuous list of tutorials to bring you to any clear understanding of the C# programming language. This book not only gives you a strong foundation, but puts you on the path to game development.

Learning Discrete Mathematics With Isetl

Author : Nancy Baxter
ISBN : 9781461235927
Genre : Mathematics
File Size : 29. 56 MB
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The title of this book, Learning Discrete Mathematics with ISETL raises two issues. We have chosen the word "Learning" rather than "Teaching" because we think that what the student does in order to learn is much more important than what the professor does in order to teach. Academia is filled with outstanding mathematics teachers: excellent expositors, good organizers, hard workers, men and women who have a deep understanding of Mathematics and its applications. Yet, when it comes to ideas in Mathe matics, our students do not seem to be learning. It may be that something more is needed and we have tried to construct a book that might provide a different kind of help to the student in acquiring some of the fundamental concepts of Mathematics. In a number of ways we have made choices that seem to us to be the best for learning, even if they don't always completely agree with standard teaching practice. A second issue concerns students' writing programs. ISETL is a pro gramming language and by the phrase "with ISETL" in the title, we mean that our intention is for students to write code, think about what they have written, predict its results, and run their programs to check their predic tions. There is a trade-off here. On the one hand, it can be argued that students' active involvement with constructing Mathematics for themselves and solving problems is essential to understanding concepts.

Attack And Defend Computer Security Set

Author : Dafydd Stuttard
ISBN : 9781118919873
Genre : Computers
File Size : 82. 45 MB
Format : PDF
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Defend your networks and data from attack with this unique two-book security set The Attack and Defend Computer Security Set is a two-book set comprised of the bestselling second edition of Web Application Hacker’s Handbook and Malware Analyst’s Cookbook. This special security bundle combines coverage of the two most crucial tactics used to defend networks, applications, and data from attack while giving security professionals insight into the underlying details of these attacks themselves. The Web Application Hacker's Handbook takes a broad look at web application security and exposes the steps a hacker can take to attack an application, while providing information on how the application can defend itself. Fully updated for the latest security trends and threats, this guide covers remoting frameworks, HTML5, and cross-domain integration techniques along with clickjacking, framebusting, HTTP parameter pollution, XML external entity injection, hybrid file attacks, and more. The Malware Analyst's Cookbook includes a book and DVD and is designed to enhance the analytical capabilities of anyone who works with malware. Whether you’re tracking a Trojan across networks, performing an in-depth binary analysis, or inspecting a machine for potential infections, the recipes in this book will help you go beyond the basic tools for tackling security challenges to cover how to extend your favorite tools or build your own from scratch using C, Python, and Perl source code. The companion DVD features all the files needed to work through the recipes in the book and to complete reverse-engineering challenges along the way. The Attack and Defend Computer Security Set gives your organization the security tools needed to sound the alarm and stand your ground against malicious threats lurking online.

Beginning Programming

Author : Matt Telles
ISBN : 9781615645473
Genre : Computers
File Size : 79. 46 MB
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Basic computer programming can be intimidating to anyone who has ever attempted to write their first line of code. Idiot's Guides: Basic Programming takes the fear out of learning programming by teaching readers the basics of programming with Python, an open-source (free) environment which is considered one of the easiest languages to learn for beginners, Python has consistent syntax, a solid standardized library, and a simplicity that isn't always present in other languages. Readers will learn not only the "how" of programming but the "why" so that they not only know how to write code, but why that code works, and how it relates to other languages and forms of programming. Readers will learn how to program through simple projects that help them to learn how basic programming works, while encouraging them to be creative and enabling them to see the tangible results of their coding.

Coding For Kids

Author : Zafer Demirkol
ISBN : 9786052359570
Genre : Education
File Size : 75. 69 MB
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An easy way to teach kids programming with guidance of teachers and parents. Our children carry far more immense mental abilities than we think. Just to reveal and explore them, we need to know the tools and methodologies. "I had been observing some inspiring attempts that are aiming to teach programming to children. However the thought of “I am a father and why doesn’t my son learn programming?” endorsed my soul. Initially, I would think that it was early for him. But on what circumstances? We are discussing the children who catch tens of movements in the games and make decisions (I have to admit I cannot do that) in split of a second over a TabletPC in their hands. It wasn’t early for him, it was late indeed. My child could have started learning programming because they had that mental capability. The missing piece in the puzzle is to introduce the appropriate tools with them. First of all, call it as programming, coding or whatever, it is one of the best application methods of mathematics. Just like application of real life. It is the life itself. Whether you like or not, math is a part of your life. Even the sentence of “Can I buy a kilogram of apple?” includes math. Programming is a way of application of math and it is one of the best ones. Because, it includes, problem solving, thinking with multi-dimensions, observing and testing results, getting excited and loving your creation, being proud once you complete; devoting for better, organizing your work, putting your best for your best… In a nutshell it includes many things among life. In other words, just like maths, programming is also an essential part of the life. While we are making a plan for a vacation, we are making a program and utilizing programming algorithms for our journey. While we are organizing a wedding event, we would be using a programming algorithm set. During studying to an exam, we are using a likely approach for programming; just like the moments of planning a meeting with a friend, driving the marketing for a product and within all the planning of a meal; and we apply those approaches to our life. The lack we don’t do is to convert those approaches into programming. If we plan well, we enjoy a beautiful vacation, a happy wedding, a good get-together with a friend, we achieve highs sales with a good marketing plan, a successful exam result. That is what programming is. Programming defines how we manage our life. It is a part of our daily life. Whether we like it or not. Even if we are not making professional coding (programming), we are making programming in our professions and think like a programmer. If you are a good programmer, your program consumes less resource and you become successful in what your business. In a nutshell, programming is not an optional occurrence, in life it is the life itself. We all make programming but we create their codes differently. The biggest achievement in teaching children about how programming is done, is to enable them figure those type of life skills and background with fun and swiftness. Pushing aside all the coding techniques, contemplating over the programming and solution ways for the programming is a practice of programming and we benefit from it in every part of the life. The rest is the technicality to convert them into codes. There are so many programming languages to do that and all we have to do is to learn the syntax. Thinking all the possibilities and alternates and figuring out the most efficient is a practice of life just like in programming. I decided to channel my 30 year know-how and expertise into teaching children how to program. For that objective “Where shall we start?”, “How can we make it lovable?”, “What tools should we use to teach and practice the programming?” “How old should we make it start?” “What is the best methodology?” I chased the answers of questions like the ones above. While experimenting on that, my son helped me a lot. I noticed his approach and comments. I observed the other children’s approach. With an honest wish to motivate and help all the children, teachers and parents… 1. Computers 2. A Brief Overview to Blockly Platform 3. A Brief Overview to Scratch Platform 4. Algorithms 5. Loops 6. Conditional Clauses 7. Functions and Procedures 8. Creating Shapes and Graphics 9. Variables 10. Lists and Arrays 11. Objects – Object Oriented Programming

The Lego Boost Activity Book

Author : Daniele Benedettelli
ISBN : 9781593279332
Genre : Young Adult Nonfiction
File Size : 68. 11 MB
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At last, fans of the LEGO BOOST robot building kit have the learning resource they've been missing! Enter The LEGO BOOST Activity Book: a full-color guide that will help readers learn how to build and code LEGO creations that move, explore their environment, grab and lift objects, and more. The LEGO BOOST kit lets younger builders create fun, multifunctional robots by combining bricks with code, but it doesn't come with a manual. With the help of this complete guide to the LEGO BOOST set, you'll be on your way to building and programming BOOST robots in no time. You'll begin your exploration by building a basic rover robot called MARIO to help you learn the fundamentals of the BOOST programming environment. Next, you'll add features to your rover to control its movement and make it repeat actions and react to colors and sounds. Once you've learned some programming basics, you'll learn how to program your robot to do things like follow lines on the ground, scan its environment to decide where to go, and even play darts. As final projects, you'll create two complete robots: BrickPecker to help you organize your bricks and CYBOT, a robot that talks, shoots objects, and executes voice commands. As you advance through the book, optional lessons aim to deepen your understanding of basic robotics concepts. Brain BOOSter sections let you dig into the math and engineering behind your builds while a host of experiments seek to test your skills and encourage you to do more with your robots. With countless illustrations, extensive explanations, and a wealth of coding examples to guide you, The LEGO BOOST Activity Book is sure to take you from beginning builder to robotics whiz and give your robot-building brain that needed boost!

Computational Thinking In The Stem Disciplines

Author : Myint Swe Khine
ISBN : 9783319935669
Genre : Study Aids
File Size : 69. 35 MB
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This book covers studies of computational thinking related to linking, infusing, and embedding computational thinking elements to school curricula, teacher education and STEM related subjects. Presenting the distinguished and exemplary works by educators and researchers in the field highlighting the contemporary trends and issues, creative and unique approaches, innovative methods, frameworks, pedagogies and theoretical and practical aspects in computational thinking. A decade ago the notion of computational thinking was introduced by Jeannette Wing and envisioned that computational thinking will be a fundamental skill that complements to reading, writing and arithmetic for everyone and represents a universally applicable attitude. The computational thinking is considered a thought processes involved in a way of solving problems, designing systems, and understanding human behaviour. Assimilating computational thinking at young age will assist them to enhance problem solving skills, improve logical reasoning, and advance analytical ability - key attributes to succeed in the 21st century. Educators around the world are investing their relentless effort in equipping the young generation with real-world skills ready for the demand and challenges of the future. It is commonly believed that computational thinking will play a pivotal and dominant role in this endeavour. Wide-ranging research on and application of computational thinking in education have been emerged in the last ten years. This book will document attempts to conduct systematic, prodigious and multidisciplinary research in computational thinking and present their findings and accomplishments.

Teach Your Kids To Code

Author : Bryson Payne
ISBN : 9781593276140
Genre : Computers
File Size : 37. 88 MB
Format : PDF, Kindle
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Teach Your Kids to Code is a parent's and teacher's guide to teaching kids basic programming and problem solving using Python, the powerful language used in college courses and by tech companies like Google and IBM. Step-by-step explanations will have kids learning computational thinking right away, while visual and game-oriented examples hold their attention. Friendly introductions to fundamental programming concepts such as variables, loops, and functions will help even the youngest programmers build the skills they need to make their own cool games and applications. Whether you've been coding for years or have never programmed anything at all, Teach Your Kids to Code will help you show your young programmer how to: –Explore geometry by drawing colorful shapes with Turtle graphics –Write programs to encode and decode messages, play Rock-Paper-Scissors, and calculate how tall someone is in Ping-Pong balls –Create fun, playable games like War, Yahtzee, and Pong –Add interactivity, animation, and sound to their apps Teach Your Kids to Code is the perfect companion to any introductory programming class or after-school meet-up, or simply your educational efforts at home. Spend some fun, productive afternoons at the computer with your kids—you can all learn something!

Joe Celko S Sql For Smarties

Author : Joe Celko
ISBN : 0123820235
Genre : Computers
File Size : 72. 65 MB
Format : PDF
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Joe Celkos SQL for Smarties: Advanced SQL Programming offers tips and techniques in advanced programming. This book is the fourth edition and it consists of 39 chapters, starting with a comparison between databases and file systems. It covers transactions and currency control, schema level objects, locating data and schema numbers, base tables, and auxiliary tables. Furthermore, procedural, semi-procedural, and declarative programming are explored in this book. The book also presents the different normal forms in database normalization, including the first, second, third, fourth, fifth, elementary key, domain-key, and Boyce-Codd normal forms. It also offers practical hints for normalization and denormalization. The book discusses different data types, such as the numeric, temporal and character data types; the different predicates; and the simple and advanced SELECT statements. In addition, the book presents virtual tables, and it discusses data partitions in queries; grouping operations; simple aggregate functions; and descriptive statistics, matrices and graphs in SQL. The book concludes with a discussion about optimizing SQL. It will be of great value to SQL programmers. Expert advice from a noted SQL authority and award-winning columnist who has given ten years service to the ANSI SQL standards committee Teaches scores of advanced techniques that can be used with any product, in any SQL environment, whether it is an SQL 92 or SQL 2008 environment Offers tips for working around deficiencies and gives insight into real-world challenges

How To Think Like A Mathematician

Author : Kevin Houston
ISBN : 1139477056
Genre : Mathematics
File Size : 25. 92 MB
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Looking for a head start in your undergraduate degree in mathematics? Maybe you've already started your degree and feel bewildered by the subject you previously loved? Don't panic! This friendly companion will ease your transition to real mathematical thinking. Working through the book you will develop an arsenal of techniques to help you unlock the meaning of definitions, theorems and proofs, solve problems, and write mathematics effectively. All the major methods of proof - direct method, cases, induction, contradiction and contrapositive - are featured. Concrete examples are used throughout, and you'll get plenty of practice on topics common to many courses such as divisors, Euclidean algorithms, modular arithmetic, equivalence relations, and injectivity and surjectivity of functions. The material has been tested by real students over many years so all the essentials are covered. With over 300 exercises to help you test your progress, you'll soon learn how to think like a mathematician.

Computer Applications In The Social Sciences

Author : Edward E. Brent
ISBN : 0877226660
Genre : Social Science
File Size : 43. 42 MB
Format : PDF
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Presenting an introduction to computing and advice on computer applications, this book examines hardware and software with respect to the needs of the social scientist. It offers a framework for the use of computers, with focus on the 'work station', the center of which is a personal computer connected to networks by a telephone-based modem.

Acm Transactions On Programming Languages And Systems

Author : Association for Computing Machinery
ISBN : UOM:39015048205176
Genre : Computer programming
File Size : 67. 91 MB
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Python By Example

Author : Nichola Lacey
ISBN : 9781108637947
Genre : Computers
File Size : 57. 5 MB
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Python is today's fastest growing programming language. This engaging and refreshingly different guide breaks down the skills into clear step-by-step chunks and explains the theory using brief easy-to-understand language. Rather than bamboozling readers with pages of mind-numbing technical jargon, this book includes 150 practical challenges, putting the power in the reader's hands. Through creating programs to solve these challenges the reader will quickly progress from mastering the basics to confidently using subroutines, a graphical user interface, and linking to external text, csv and SQL files. This book is perfect for anyone who wants to learn how to program with Python. In particular, students starting out in computer science and teachers who want to improve their confidence in Python will find here a set of ready-made challenges for classroom use.

Think Like A Programmer Python Edition

Author : V. Anton Spraul
ISBN : 1593278047
Genre : Computers
File Size : 61. 59 MB
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Programming isn't just about syntax and assembling code--it's about problem solving, and all good programmers must think creatively to solve problems. Like the best-selling Think Like a Programmer before it (with over 75,000 copies sold worldwide), this Python-based edition will help you transition from reading programs to writing them, in, Python. (No prior programming experience required!) Rather than simply point out solutions to problems, author V. Anton Spraul will get you thinking by exposing you to techniques that will teach you how to solve programming problems on your own. Each chapter covers a single programming concept like data types, control flow, code reuse, recursion, and classes, then a series of Python-based exercises have you put your skills to the test. You'll learn how to: -Break big problems down into simple, manageable steps to build into solutions -Write custom functions to solve new problems -Use a debugger to examine each line of your running program in order to fully understand how it works -Tackle problems strategically by turning each new concept into a problem-solving tool The Python edition of Think Like a Programmer aims squarely at the beginning programmer, with additional chapters on early programming topics such as variables, decisions, and looping. Version: This book is based on Python 3.

Foundation Game Design With Html5 And Javascript

Author : Rex van der Spuy
ISBN : 9781430247173
Genre : Computers
File Size : 57. 79 MB
Format : PDF
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Foundation Game Design with HTML5 and JavaScript teaches you everything you need to know about how to make video games. If you’ve never done any programming before and don’t know where to start, this book will show you how to make games from start to finish. You’ll learn all the latest programming technologies (HTML5, CSS, and JavaScript) to create your games. All written in a fun and friendly style with open-ended projects that encourage you to build your own original games. Foundation Game Design with HTML5 and JavaScript starts by showing you how you can use basic programing to create logic games, adventure games, and create interactive game graphics. Design a game character, learn to control it with the keyboard, mouse, or touch screen interface, and then learn how to use collision detection to build an interactive game world. You’ll learn to make maze games, platform jumping games, and fast paced action games that cover all the popular genres of 2D gaming. Create intelligent enemies, use realistic physics, sound effects and music, and learn how to animate game characters. Whether you're creating games for the web or mobile devices, everything you need to get started on a career as a game designer is right here. Focused and friendly introduction to making games with HTML5. Essential programming and graphic design techniques for building games, with each chapter gently building on the skills of preceding chapters. Detailed case studies demonstrating techniques that can be used for making games in a wide variety of genres.

Java For Artists

Author : Rick Miller
ISBN : 9781932504057
Genre : Computers
File Size : 49. 45 MB
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Java For Artists: The Art, Philosophy, and Science of Object-Oriented Programming is a Java programming language text/tradebook that targets beginner and intermediate Java programmers.

Using The Ti 84 Plus

Author : Christopher Mitchell
ISBN : 9781638353652
Genre : Computers
File Size : 53. 60 MB
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Summary This easy-to-follow book includes terrific tutorials and plenty of exercises and examples that let you learn by doing. It starts by giving you a hands-on orientation to the TI-84 Plus calculator. Then, you'll start exploring key features while you tackle problems just like the ones you'll see in your math and science classes. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About this Book With so many features and functions, the TI-84 Plus graphing calculator can be a little intimidating. But fear not if you have this book in your hand! In it you'll find terrific tutorials ranging from mastering basic skills to advanced graphing and calculation techniques, along with countless examples and exercises that let you learn by doing. Using the TI-84 Plus, Second Edition starts by making you comfortable with the screens, buttons, and special vocabulary you'll use every time you fire up the TI-84 Plus. Then, you'll master key features and techniques while you tackle problems just like the ones you'll see in your math and science classes. You'll even get tips for using the TI-84 Plus on the SAT and ACT math sections! No advanced knowledge of math or science is required. What's Inside Learn hands-on with real examples and exercises Find specific answers fast Compliant with all models of the TI-83 Plus and TI-84 Plus Full coverage of the color-screen TI-84 Plus CE and TI-84 Plus C Silver Edition Christopher Mitchell, PhD. is a research scientist studying distributed systems, the founder of the programming and calculator support site cemetech.net, and the author of Manning's Programming the TI-83 Plus/ TI-84 Plus. Table of Contents PART 1 BASICS AND ALGEBRA ON THE TI-84 PLUS What can your calculator do? Get started with your calculator Basic graphing Variables, matrices, and lists PART 2 PRECALCULUS AND CALCULUS Expanding your graphing skills Precalculus and your calculator Calculus on the TI-83 Plus/TI-84 Plus PART 3 STATISTICS, PROBABILITY, AND FINANCE Calculating and plotting statistics Working with probability and distributions Financial tools PART 4 GOING FURTHER WITH THE TI-83 PLUS/TI-84 PLUS Turbocharging math with programming The TI-84 Plus CE and TI-84 Plus C Silver Edition Now what?

Think Like A Billionaire

Author : James Altucher
ISBN : 9781094400648
Genre : Biography & Autobiography
File Size : 85. 5 MB
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What do Tyra Banks, Ev Williams, and Richard Branson have in common? If you answered that they’re all extremely wealthy, you’d be right. But you’d also be missing a big part of the story. James Altucher, the noted entrepreneur, venture capitalist, bestselling author of Choose Yourself, and host of the podcast The James Altucher Show — which has over 40 million downloads — has interviewed 15 of the most successful people in the world to figure out just what makes them tick. And the conclusions might surprise you. For each of these people, money wasn't their ultimate goal — it was a natural byproduct of following their passions and developing good habits that enabled them to take advantage of their successes, and to learn from their failures. From the founder of Spanx to the entrepreneur behind Home Depot, from a craft beer aficionado to the investors on Shark Tank, these visionaries honed their ideas and creativity, and used what they loved as a compass to guide their curiosity. That curiosity gave them the insights they needed to skip the line, to try new things, to diversify, and to hit the accelerator on their successes. This isn’t some lofty self-help book. This is about real people who achieved their dreams and gained wealth and influence as a result. As Altucher notes, ultimately it’s not the number in the bank account that defines anyone — it’s asking if you’re living life to the best of your ability.

The Democracy Index

Author : Heather K. Gerken
ISBN : 9780691136943
Genre : Law
File Size : 45. 87 MB
Format : PDF, ePub
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In this lucid and lively book, Gerken diagnoses what is wrong with the American election process and proposes a radically new and simple solution: a democracy index that would rate the performance of state and local election systems.

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